Problem
Given a 2D matrix matrix, find the sum of the elements inside the rectangle defined by its upper left corner (row1, col1) and lower right corner (row2, col2).
Note:
- You may assume that the matrix does not change.
- There are many calls to sumRegion function.
- You may assume that row1 ≤ row2 and col1 ≤ col2.
来源:力扣(LeetCode)
链接:https://leetcode-cn.com/problems/range-sum-query-2d-immutable
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Example
Given matrix = [
[3, 0, 1, 4, 2],
[5, 6, 3, 2, 1],
[1, 2, 0, 1, 5],
[4, 1, 0, 1, 7],
[1, 0, 3, 0, 5]
]
sumRegion(2, 1, 4, 3) -> 8
sumRegion(1, 1, 2, 2) -> 11
sumRegion(1, 2, 2, 4) -> 12
Solution
class NumMatrix {
public:
vector<vector<int>> s;
NumMatrix(vector<vector<int>>& matrix) {
if (matrix.empty() || matrix[0].empty()) return;
s = vector<vector<int>>(matrix.size() + 1, vector<int>(matrix[0].size() + 1));
for (int i = 1; i <= matrix.size(); i ++ )
for (int j = 1; j <= matrix[0].size(); j ++ )
s[i][j] = s[i - 1][j] + s[i][j - 1] - s[i - 1][j - 1] + matrix[i - 1][j - 1];
}
int sumRegion(int x1, int y1, int x2, int y2) {
++x1, ++y1, ++x2, ++y2;
return s[x2][y2] - s[x1 - 1][y2] - s[x2][y1 - 1] + s[x1 - 1][y1 - 1];
}
};
/**
* Your NumMatrix object will be instantiated and called as such:
* NumMatrix* obj = new NumMatrix(matrix);
* int param_1 = obj->sumRegion(row1,col1,row2,col2);
*/