编译时遇到如下错误:
--------------------Configuration: epupserver - Win32 Debug--------------------
Compiling...
epupserverDlg.cpp
C:/Program Files/Microsoft Visual Studio/VC98/INCLUDE/new(35) : error C2061: syntax error : identifier 'THIS_FILE'
C:/Program Files/Microsoft Visual Studio/VC98/INCLUDE/new(35) : error C2091: function returns function
C:/Program Files/Microsoft Visual Studio/VC98/INCLUDE/new(35) : error C2809: 'operator new' has no formal parameters
C:/Program Files/Microsoft Visual Studio/VC98/INCLUDE/new(36) : error C2061: syntax error : identifier 'THIS_FILE'
C:/Program Files/Microsoft Visual Studio/VC98/INCLUDE/new(37) : error C2091: function returns function
C:/Program Files/Microsoft Visual Studio/VC98/INCLUDE/new(37) : error C2556: 'void *(__cdecl *__cdecl operator new(void))(unsigned int,const struct std::nothrow_t &)' : overloaded function differs only by return type from 'void *(__cdecl *__cdecl op
erator new(void))(unsigned int)'
C:/Program Files/Microsoft Visual Studio/VC98/INCLUDE/new(35) : see declaration of 'new'
Error executing cl.exe.
epupserver.exe - 6 error(s), 0 warning(s)
解决方法:
类中用了STL,而包含STL头文件的时候写的位置如下所示:
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
……………………
#include <iostream>
#include <string>
using namespace std;
上网搜索一遍,发现出现这些错误与STL头文件和VC6在CPP文件里生成的几行代码有关,STL头文件是指以下几行:
#include <iostream>
#include <string>
using namespace std;
VC6在CPP文件里生成的几行代码指以下几行:
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
不知道谁写的代码,将
#include <iostream>
#include <string>
using namespace std;
写在cpp文件快结束的几个函数之前,于是将这几行拖到前面。
#include <iostream>
#include <string>
using namespace std;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif