扑克牌的面向对象建模问题:
1,创建两个枚举类型:suit(花色),Rank(等级)
2,创建两个类:Card(牌),CardsSet(五张牌的集合)
3,要求CardsSet实现Comparable接口,按照德州扑克规则比较不同牌型的大小
创建两个枚举类型:suit(花色),Rank(等级)
public enum Light {
suit(012345);
SPADE (0);
HEART (1);
CLUB(2);
DIAMOND( 3);
BLACK (4);
RED (5);
Rank(100);
FIRST(1);
SECOND(2);
THIRD(3);
FOUR(4);
FIVE(5);
SIX(6);
SEVEN(7);
private int nCode;
private Light(int _nCode) {
this .nCode = _nCode;
}
@Override
public
String toString() {
return String.valueOf(this .nCode);
}
}
另一定义:
package com.syz.card;
import java.io.Serializable;
public class Card implements Serializable{
private static final long serialVersionUID = -4279016186402068401L;
private int suit;
private int rank;
public static final int SPADE = 0;
public static final int HEART = 1;
public static final int CLUB = 2;
public static final int DIAMOND = 3;
public static final int BLACK = 4;
public static final int RED = 5;
private static final String[] suits = new String[] { "黑桃", "红桃", "梅花", "方块", "小", "大" };
public static final int ACE = 1000;
public static final int TWO = 1001;
public static final int THREE = 1002;
public static final int FOUR = 1003;
public static final int FIVE = 1004;
public static final int SIX = 1005;
public static final int SEVEN = 1006;
public static final int EIGHT = 1007;
public static final int NINE = 1008;
public static final int TEN = 1009;
public static final int JACK = 1010;
public static final int QUEEN = 1011;
public static final int KING = 1012;
public static final int JOKER = 1013;
private static final String[] ranks = new String[] { "A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "王" };
创建两个类:Card(牌),CardsSet(五张牌的集合)
public Card(int suit, int rank) {
if (suit > -1 && suit < 6) {
if (suit < 4) {
if (rank < 1000 || rank > 1012) {
throw new IllegalArgumentException("花色或点数参数错误!");
}
}
else {
if (rank != 1013) {
throw new IllegalArgumentException("花色或点数参数错误!");
}
else{
hrow new IllegalArgumentException("花色参数错误!");
this.suit = suit;
his.rank = rank;
public int getSuit() {
return suit;
}
public int getRank()
{
return rank;
}
@Override
public String toString() {
return suits[suit] + ranks[rank -1000];
}
写完之后,要new一张扑克牌,需要两个参数,suit和rank,而且suit和rank是有关系的黑红梅方可以对应A2345678910JQK,然后黑色小王,红色大王。这个在构造器里做了校验,如果不符合,则抛出参数错误异常。下面是测试类
CardClientpackage com.syz.card;
import java.util.ArrayList;
import java.util.List;
public class CardClient {
public static void main(String[] args) {
test2();
}
private static void test1() {
Card c = new Card(Card.BLACK, Card.JOKER);
System.out.println(c);
}
private static void test2() {
int[] suits = new int[] {
Card.SPADE, Card.HEART, Card.CLUB, Card.DIAMOND };
int[] ranks = new int[] {
Card.ACE, Card.TWO, Card.THREE, Card.FOUR, Card.FIVE, Card.SIX, Card.SEVEN, Card.EIGHT, Card.NINE, Card.TEN, Card.JACK, Card.QUEEN, Card.KING };
List<Card> cards = new ArrayList<Card>();
for (int i = 0; i < suits.length; i++) {
for (int j = 0; j < ranks.length; j++) {
cards.add(new Card(suits[i], ranks[j]));
}
}
cards.add(new Card(Card.BLACK, Card.JOKER)); cards.add(new Card(Card.RED, Card.JOKER)); System.out.println(cards);
}
}
测试结果如下:
[黑桃A, 黑桃2, 黑桃3, 黑桃4, 黑桃5, 黑桃6, 黑桃7, 黑桃8, 黑桃9, 黑桃10, 黑桃J, 黑桃Q, 黑桃K, 红桃A, 红桃2, 红桃3, 红桃4, 红桃5, 红桃6, 红桃7, 红桃8, 红桃9, 红桃10, 红桃J, 红桃Q, 红桃K, 梅花A, 梅花2, 梅花3, 梅花4, 梅花5, 梅花6, 梅花7, 梅花8, 梅花9, 梅花10, 梅花J, 梅花Q, 梅花K, 方块A, 方块2, 方块3, 方块4, 方块5, 方块6, 方块7, 方块8, 方块9, 方块10, 方块J,方块Q, 方块K, 小王, 大王]
这样一副扑克就创建成功了。
本次实验中存在很多不懂得地方,而且也有些功能并未被实现,不过,经过这次实验,也让我学会了很多,之后我会继续学习的,争取把不明白的弄得明白。