3-27 没事随便写点代码,CountDownLatch

多线程1~n叠加,强行使用CountDownLatch实现

写的过程中才意识到自己代码写的多乱

代码如下:

CountDown.java      需要处理的资源类

package juc;

import java.util.concurrent.CountDownLatch;
import java.util.concurrent.atomic.AtomicInteger;

public class CountDown {

    private int[] arr;

    private int unit;

    private CountDownLatch count;

    private AtomicInteger res;

    public CountDown(int length, int unit) {
        arr = new int[length];
        this.unit = unit;
        init();
        // 单个线程处理unit条数据
        count = new CountDownLatch(length / unit + 1);
        res = new AtomicInteger();
    }

    /**
     * 数组初始化
     */
    private void init() {
        for (int i = 0; i < arr.length; i++) {
            arr[i] = i;
        }
    }

    public int[] getArr() {
        return arr;
    }

    public CountDownLatch getCount() {
        return count;
    }

    public AtomicInteger getRes() {
        return res;
    }

    public int getUnit() {
        return unit;
    }
}

 WorkThread.java   苦力线程

package juc;

import org.omg.PortableInterceptor.SYSTEM_EXCEPTION;

public class WorkThread implements Runnable {

    private CountDown work;

    private int start;

    private int end;

    public WorkThread(CountDown work, int start, int end) {
        this.work = work;
        this.start = start;
        this.end = end;
    }

    @Override
    public void run() {
        int res = 0;
        for (int i = start; i < end && i < work.getArr().length; i++) {
            res += work.getArr()[i];
        }
        System.out.println(Thread.currentThread().getName() + " count:" +work.getRes().addAndGet(res));
        // 标记完成
        work.getCount().countDown();
    }

}

MergeThread.java   收割线程

package juc;

public class MergeThread implements Runnable {

    private CountDown work;

    public MergeThread(CountDown work) {
        this.work = work;
    }

    @Override
    public void run() {
        try {
            work.getCount().await();
            System.out.println("Result: " + work.getRes());
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

Main.java

package juc;

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class Main {
    public static void main(String[] args) {
        long startTime = System.currentTimeMillis();
        if(false) {
            CountDown work = new CountDown(100000, 10000);
            ExecutorService executor = Executors.newFixedThreadPool(5);
            MergeThread merge = new MergeThread(work);
            executor.execute(merge);
            int start = 0;
            for (int i = 0; i < work.getArr().length / work.getUnit() + 1; i++) {
                executor.execute(new WorkThread(work, start, start + work.getUnit()));
                start += work.getUnit();
            }
            executor.shutdown();
        } else {
            int res = 0;
            for (int i = 0; i < 100000; i++) {
                res += i;
            }
            System.out.println(res);
        }
        long endTime = System.currentTimeMillis();

        try {
            Thread.sleep(1000);
            System.out.println(endTime - startTime);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

这不是CountDownLatch的正确用法,也不是多线程求和的正确解法。

使用CountDownLatch好的示范如下:

所有人到终点,比赛结束

package juc;

import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class CountDownLatchTest {
    private static final int RUNNER_COUNT = 10;
    public static void main(String[] args) throws InterruptedException {
        final CountDownLatch begin = new CountDownLatch(1);
        final CountDownLatch end = new CountDownLatch(RUNNER_COUNT);
        final ExecutorService exec = Executors.newFixedThreadPool(10);

        for (int i = 0; i < RUNNER_COUNT; i++) {
            final int NO = i + 1;
            Runnable run = new Runnable() {
                @Override
                public void run() {
                    try {
                        begin.await();
                        Thread.sleep((long)(Math.random() * 10000));
                        System.out.println("No." + NO + " arrived");
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    } finally {
                        end.countDown();
                    }
                }
            };
            exec.submit(run);
        }

        System.out.println("Game Start ...");
        begin.countDown();
        end.await();
//        end.await(30, TimeUnit.SECONDS);
        System.out.println("Game Over.");

        exec.shutdown();
    }
}

纯粹就是写了玩玩!!!

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