package com.zsy.androidheros.view;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
import java.text.SimpleDateFormat;
import java.util.Date;
/*
* 项目名: AndroidHeros
* 包名: com.zsy.androidheros.view
* 文件名: TimeClock
* 创建者: 阿钟
* 创建时间: 2016/11/3 12:54
* 描述: 绘制时钟
*/
public class TimeClock extends View {
//外圆画笔
private Paint paint;
//文字画笔
private Paint paintNum;
//时钟画笔
private Paint paintHour;
//分钟画笔
private Paint paintMinute;
//秒钟画笔
private Paint paintSecond;
//外圆圆心
private float x, y;
//外圆半径
private int r;
public TimeClock(Context context) {
super(context);
initPaint();
}
public TimeClock(Context context, AttributeSet attrs) {
super(context, attrs);
initPaint();
}
public TimeClock(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initPaint();
}
private void initPaint() {
paint = new Paint();
paint.setColor(Color.BLACK);
paint.setAntiAlias(true);
paint.setStrokeWidth(3);
paint.setStyle(Paint.Style.STROKE);
paintNum = new Paint();
paintNum.setColor(Color.BLACK);
paintNum.setAntiAlias(true);
paintNum.setTextSize(35);
paintNum.setStyle(Paint.Style.STROKE);
paintNum.setTextAlign(Paint.Align.CENTER);
paintSecond = new Paint();
paintSecond.setColor(Color.RED);
paintSecond.setAntiAlias(true);
paintSecond.setStrokeWidth(5);
paintSecond.setStyle(Paint.Style.FILL);
paintMinute = new Paint();
paintMinute.setColor(Color.BLACK);
paintMinute.setAntiAlias(true);
paintMinute.setStrokeWidth(8);
paintMinute.setStyle(Paint.Style.FILL);
paintHour = new Paint();
paintHour.setColor(Color.BLACK);
paintHour.setAntiAlias(true);
paintHour.setStrokeWidth(13);
paintHour.setStyle(Paint.Style.FILL);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int height = getMeasuredHeight();
int width = getMeasuredWidth();
x = width / 2;
y = height / 2;
r = (int) x - 5;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//绘制外圆
canvas.drawCircle(x, y, r, paint);
//绘制圆心
canvas.drawCircle(x, y, 15, paintMinute);
//绘制刻度
drawLines(canvas);
//绘制整点
drawText(canvas);
try {
initCurrentTime(canvas);
} catch (Exception e) {
e.printStackTrace();
}
//每隔1s刷新界面
postInvalidateDelayed(1000);
}
/**
* 绘制时钟刻度和分钟刻度
*
* @param canvas 画布
*/
private void drawLines(Canvas canvas) {
for (int i = 0; i < 60; i++) {
if (i % 5 == 0) {
//绘制整点刻度
paint.setStrokeWidth(8);
canvas.drawLine(x, y - r, x, y - r + 40, paint);
} else {
//绘制分钟刻度
paint.setStrokeWidth(3);
canvas.drawLine(x, y - r, x, y - r + 30, paint);
}
//绕着(x,y)旋转6°
canvas.rotate(6, x, y);
}
}
/**
* 绘制整点数字
*
* @param canvas 画布
*/
private void drawText(Canvas canvas) {
// 获取文字高度用于设置文本垂直居中
float textSize = (paintNum.getFontMetrics().bottom - paintNum.getFontMetrics().top);
// 数字离圆心的距离,40为刻度的长度,20文字大小
int distance = r - 40 - 20;
// 数字的坐标(a,b)
float a, b;
// 每30°写一个数字
for (int i = 0; i < 12; i++) {
a = (float) (distance * Math.sin(i * 30 * Math.PI / 180) + x);
b = (float) (y - distance * Math.cos(i * 30 * Math.PI / 180));
if (i == 0) {
canvas.drawText("12", a, b + textSize / 3, paintNum);
} else {
canvas.drawText(String.valueOf(i), a, b + textSize / 3, paintNum);
}
}
}
/**
* 获取当前系统时间
*
* @param canvas 画布
*/
private void initCurrentTime(Canvas canvas) {
//获取系统当前时间
SimpleDateFormat format = new SimpleDateFormat("HH-mm-ss");
String time = format.format(new Date(System.currentTimeMillis()));
String[] split = time.split("-");
int hour = Integer.parseInt(split[0]);
int minute = Integer.parseInt(split[1]);
int second = Integer.parseInt(split[2]);
//时针走过的角度
int hourAngle = hour * 30 + minute / 2;
//分针走过的角度
int minuteAngle = minute * 6 + second / 10;
//秒针走过的角度
int secondAngle = second * 6;
//绘制时钟,以12整点为0°参照点
canvas.rotate(hourAngle, x, y);
canvas.drawLine(x, y, x, y - r + 150, paintHour);
canvas.save();
canvas.restore();
//这里画好了时钟,我们需要再将画布转回来,继续以12整点为0°参照点
canvas.rotate(-hourAngle, x, y);
//绘制分钟
canvas.rotate(minuteAngle, x, y);
canvas.drawLine(x, y, x, y - r + 60, paintMinute);
canvas.save();
canvas.restore();
//这里同上
canvas.rotate(-minuteAngle, x, y);
//绘制秒钟
canvas.rotate(secondAngle, x, y);
canvas.drawLine(x, y, x, y - r + 20, paintSecond);
}
}
通过自定义时钟了解自定义控件<1>
最新推荐文章于 2022-08-28 19:05:21 发布