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realistic image synthesis using photon mapping

关于photo mapping最经典的书,是photo mapping的创始人写的书。

2009-09-22

Advanced Graphics Programming Using OpenGL

Advanced Graphics Programming Using OpenGL电子书

2009-09-21

3D Computer Graphics. A Mathematical Introduction with OpenGL 2005

This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descriptions of how to use the cross-platformOpenGL programming environment. It also includes source code for a ray tracing software package

2009-09-21

Microsoft Visual C# 2008 Step by Step

Microsoft Visual C# 2008 Step by Step原版电子书

2009-09-18

OSG程序设计教程 杨石兴

OpenSceneGraph 程序设计 FreeSouth[杨石兴]编著

2009-09-18

The C++ Standard Library

c++标准程序库,自修教程和参考册。。。。。

2009-09-18

Inside the C++ Object Model

Inside the C++ Object Model focuses on the underlying mechanisms that support object-oriented programming within C++:

2009-09-18

Radiosity and Realistic Image Synthesis

For the past 25 years, researchers in the field of computer graphics have continuously striven for the production of realistic images of nonexistent environments. To attain this goal and its ultimate potential for design and aesthetic evaluations, it is necessary to accurately represent the appearance of objects and scenes as they look to us. This requires the knowledge of how to simulate both the physical behavior of light and the perceptual behavior of the human visual system.

2009-09-17

A case study towards validation of global illumination algorithms

In this paper, we present an efficient global illumination technique, and then we discuss the results of its extensive experimental validation. The technique is a hybrid of clusterbased hierarchical and progressive radiosity techniques, which does not require storing links between interacting surfaces and clusters. We tested our technique by applying a multistage validation procedure, which we designed specifically for global illumination solutions. First, we experimentally validate the algorithm against analytically derived and measured real-world data to check how calculation speed is traded for lighting simulation accuracy for various clustering and meshing scenarios. Then we test the algorithm performance and rendering quality by directly comparing the virtual and realworld images of a complex environment.

2009-09-17

C#水晶报表push模式教程

采用下面的几步使用Push模式执行水晶报表:   1. 设计一个DataSet   2. 创建一个.rpt文件同时将其指定给上一步建立的DataSet。   3. 在aspx页面中拖放一个CrystalReportViewer控件同时将其与前面的rpt文件建立联系。   4. 在代码中访问数据库并把数据存入DataSet   5. 调用DataBind方法。

2009-04-10

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