在一个完整的Android应用程序开发过程中有时候可能会涉及到Activity的跳转和销毁,这时候android系统自带的四种模式不能够按要求起作用,这时候就会用到activity的管理器:
下面采用单例模式创建一个Activity栈:
public class AppManager {
private static Stack stack;
private static AppManager manager = new AppManager();
public static AppManager getInstance(){
return manager;
}
public void addActivity(Activity activity){
if(stack==null){
stack=new Stack();
}
stack.add(activity);
}
public Activity currentActivity(){
Activity activity=stack.lastElement();
return activity;
}
public void finishActivity(){
Activity activity=stack.lastElement();
finishActivity(activity);
}
public void finishActivity(Activity activity){
if(activity!=null){
stack.remove(activity);
activity.finish();
activity=null;
}
}
public void finishActivity(Class\<\?\> cls){
for (Activity activity : stack) {
if(activity.getClass().equals(cls) ){
finishActivity(activity);
}
}
}
public void finishAllActivity(){
for (int i = 0, size = stack.size(); i < size; i++){
if (null != stack.get(i)){
stack.get(i).finish();
}
}
stack.clear();
}
public void finishSomeActivity(){
for (int i = 0, size = stack.size(); i < size; i++){
if (null != stack.get(i)&& currentActivity() != stack.get(i)){
stack.get(i).finish();
}
}
// stack.clear();
}
public void AppExit(Context context) {
try {
finishAllActivity();
ActivityManager activityMgr= (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
activityMgr.killBackgroundProcesses(context.getPackageName());
System.exit(0);
} catch (Exception e) { }
}
public int getActivityCount(){
return null==stack?0:stack.size();
}
}