Friends are going to play console. They have two joysticks and only one charger for them. Initially first joystick is charged at a1 percent and second one is charged at a2 percent. You can connect charger to a joystick only at the beginning of each minute. In one minute joystick either discharges by 2 percent (if not connected to a charger) or charges by 1 percent (if connected to a charger).
Game continues while both joysticks have a positive charge. Hence, if at the beginning of minute some joystick is charged by 1 percent, it has to be connected to a charger, otherwise the game stops. If some joystick completely discharges (its charge turns to 0), the game also stops.
Determine the maximum number of minutes that game can last. It is prohibited to pause the game, i. e. at each moment both joysticks should be enabled. It is allowed for joystick to be charged by more than 100 percent.
The first line of the input contains two positive integers a1 and a2 (1 ≤ a1, a2 ≤ 100), the initial charge level of first and second joystick respectively.
Output the only integer, the maximum number of minutes that the game can last. Game continues until some joystick is discharged.
3 5
6
4 4
5
In the first sample game lasts for 6 minute by using the following algorithm:
- at the beginning of the first minute connect first joystick to the charger, by the end of this minute first joystick is at 4%, second is at 3%;
- continue the game without changing charger, by the end of the second minute the first joystick is at 5%, second is at 1%;
- at the beginning of the third minute connect second joystick to the charger, after this minute the first joystick is at 3%, the second one is at 2%;
- continue the game without changing charger, by the end of the fourth minute first joystick is at 1%, second one is at 3%;
- at the beginning of the fifth minute connect first joystick to the charger, after this minute the first joystick is at 2%, the second one is at 1%;
- at the beginning of the sixth minute connect second joystick to the charger, after this minute the first joystick is at 0%, the second one is at 2%.
After that the first joystick is completely discharged and the game is stopped.
#include<stdio.h>
#include<iostream>
#include<string.h>
#include<string>
#include<ctype.h>
#include<math.h>
#include<set>
#include<map>
#include<vector>
#include<queue>
#include<bitset>
#include<algorithm>
#include<time.h>
using namespace std;
void fre() { freopen("c://test//input.in", "r", stdin); freopen("c://test//output.out", "w", stdout); }
#define MS(x,y) memset(x,y,sizeof(x))
#define MC(x,y) memcpy(x,y,sizeof(x))
#define MP(x,y) make_pair(x,y)
#define ls o<<1
#define rs o<<1|1
typedef long long LL;
typedef unsigned long long UL;
typedef unsigned int UI;
template <class T1, class T2>inline void gmax(T1 &a, T2 b) { if (b>a)a = b; }
template <class T1, class T2>inline void gmin(T1 &a, T2 b) { if (b<a)a = b; }
const int N = 0, M = 0, Z = 1e9 + 7, ms63 = 0x3f3f3f3f;
int a, b;
int main()
{
while (~scanf("%d%d", &a,&b))
{
int ans = 0;
while (a>0&&b>0)
{
int c = min(a, b);
if (c == a)a += 3;
else b += 3;
a -= 2;
b -= 2;
if (a < 0 || b < 0)break;
++ans;
}
printf("%d\n", ans);
}
return 0;
}
/*
【题意】
有2个操控杆需要充电。
一开始的时候,2个操作杆的点亮分别是a和b(1<=a,b<=100)
我们有一个充电器。
你只可以在每分钟刚开始的时候充电。
充电电量+1
不充电电量-2
电量为1不充电就GG
问最大充电时间
【类型】
贪心 水题
【分析】
因为充电早晚并没有什么区别。
所以我们直接贪心谁电少给谁充电就好啦。
*/