PyQT之多窗口切换

        最近做个软件,用PyQT写的,在实现菜单栏点击弹出新窗口的时候严重被卡壳,发现用WxPython的思想和方式来做完全无法实现。PyQT的中文资料实在是太少了。看了点英文资料和QT的资料,逆推PyQT的实现方法,总算搞定。下面是一个小demo。

主界面的代码如下所示:

# -*- coding: utf-8 -*-

from PyQt4 import QtCore, QtGui
from dialog1 import Dialog1
from dialog2 import Dialog2
import sys

try:
    _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
    def _fromUtf8(s):
        return s

try:
    _encoding = QtGui.QApplication.UnicodeUTF8
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig)
    
class MainWindow(QtGui.QWidget): 
    
    dialog1_signal = QtCore.pyqtSignal()          #定义一个无参数的信号,串口设定与子站初始化信号
    dialog2_signal = QtCore.pyqtSignal()          #定义一个无参数的信号,串口设定与子站初始化信号
    exit_signal = QtCore.pyqtSignal()          #定义一个无参数的信号,串口设定与子站初始化信号
    
    def __init__(self):
        super(MainWindow,self).__init__()
        
    def setupUi(self, Form):
        Form.setObjectName(_fromUtf8("Form"))
        Form.resize(400, 300)
        self.form = Form
        self.pushButton = QtGui.QPushButton(Form)
        self.pushButton.setGeometry(QtCore.QRect(70, 90, 75, 23))
        self.pushButton.setObjectName(_fromUtf8("pushButton"))
        self.pushButton_2 = QtGui.QPushButton(Form)
        self.pushButton_2.setGeometry(QtCore.QRect(240, 90, 75, 23))
        self.pushButton_2.setObjectName(_fromUtf8("pushButton_2"))
        self.pushButton_3 = QtGui.QPushButton(Form)
        self.pushButton_3.setGeometry(QtCore.QRect(150, 160, 75, 23))
        self.pushButton_3.setObjectName(_fromUtf8("pushButton_3"))
        self.label = QtGui.QLabel(Form)
        self.label.setGeometry(QtCore.QRect(170, 40, 54, 16))
        self.label.setObjectName(_fromUtf8("label"))

        self.retranslateUi(Form)
        QtCore.QMetaObject.connectSlotsByName(Form)

        #信号连接到指定槽
        self.pushButton.clicked.connect(self.on_pushButton_clicked)
        self.pushButton_2.clicked.connect(self.on_pushButton_2_clicked)
        self.pushButton_3.clicked.connect(self.on_pushButton_3_clicked)
        
        
    def retranslateUi(self, Form):
        Form.setWindowTitle(_translate("Form", "Form", None))
        self.pushButton.setText(_translate("Form", "进入dialog1", None))
        self.pushButton_2.setText(_translate("Form", "进入dialog2", None))
        self.pushButton_3.setText(_translate("Form", "退出", None))
        self.label.setText(_translate("Form", "主窗体", None))
        
    def on_pushButton_clicked(self):
        self.form.hide()
        Form1 = QtGui.QDialog()
        ui = Dialog1()
        ui.setupUi(Form1)
        Form1.show()
        Form1.exec_()
        self.form.show()

    def on_pushButton_3_clicked(self, Form):
        #QtCore.QObject.connect( self.pushButton_3, QtCore.SIGNAL("clicked()"), self, QtCore.SLOT(quit()))
        #也可以这样
        self.form.close()
        
    def on_pushButton_2_clicked(self):
        self.form.close()
        Form1 = QtGui.QDialog()
        ui = Dialog2()
        ui.setupUi(Form1)
        Form1.show()
        Form1.exec_()
        self.form.show()

if __name__ == '__main__':
    app = QtGui.QApplication(sys.argv)
    Form = QtGui.QWidget()
    window = MainWindow()  
    window.setupUi(Form)
    Form.show()   
    sys.exit(app.exec_()) 
    
    pass


Dialog1界面的代码如下:

# -*- coding: utf-8 -*-

from PyQt4 import QtCore, QtGui


try:
    _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
    def _fromUtf8(s):
        return s

try:
    _encoding = QtGui.QApplication.UnicodeUTF8
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig)
 
class Dialog1(QtGui.QWidget):
    def setupUi(self, Dialog):
        Dialog.setObjectName(_fromUtf8("Dialog"))
        Dialog.resize(400, 300)
        self.form = Dialog
        self.label = QtGui.QLabel(Dialog)
        self.label.setGeometry(QtCore.QRect(180, 50, 54, 12))
        self.label.setObjectName(_fromUtf8("label"))
        self.dialog1_pushButton = QtGui.QPushButton(Dialog)
        self.dialog1_pushButton.setGeometry(QtCore.QRect(160, 130, 75, 23))
        self.dialog1_pushButton.setObjectName(_fromUtf8("pushButton"))

        self.retranslateUi(Dialog)
        QtCore.QMetaObject.connectSlotsByName(Dialog)

        #信号连接到指定槽
        self.dialog1_pushButton.clicked.connect(self.on_dialog1_pushButton_clicked)
        
    def retranslateUi(self, Dialog):
        Dialog.setWindowTitle(_translate("Dialog", "Dialog", None))
        self.label.setText(_translate("Dialog", "dialog1", None))
        self.dialog1_pushButton.setText(_translate("Dialog", "返回主窗体", None))

    def on_dialog1_pushButton_clicked(self):
        self.form.close()

if __name__ == "__main__":
    import sys
    app = QtGui.QApplication(sys.argv)
    Dialog = QtGui.QDialog()
    ui = Dialog1()
    ui.setupUi(Dialog)
    Dialog.show()
    sys.exit(app.exec_())
    

Dialog2界面的代码如下:

# -*- coding: utf-8 -*-

from PyQt4 import QtCore, QtGui


try:
    _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
    def _fromUtf8(s):
        return s

try:
    _encoding = QtGui.QApplication.UnicodeUTF8
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig)
 
class Dialog2(object):
    def setupUi(self, Dialog):
        Dialog.setObjectName(_fromUtf8("Dialog"))
        Dialog.resize(400, 300)
        self.form = Dialog
        self.label = QtGui.QLabel(Dialog)
        self.label.setGeometry(QtCore.QRect(180, 60, 54, 12))
        self.label.setObjectName(_fromUtf8("label"))
        self.pushButton = QtGui.QPushButton(Dialog)
        self.pushButton.setGeometry(QtCore.QRect(160, 140, 75, 23))
        self.pushButton.setObjectName(_fromUtf8("pushButton"))

        self.retranslateUi(Dialog)
        QtCore.QMetaObject.connectSlotsByName(Dialog)
        
        #信号连接到指定槽
        self.pushButton.clicked.connect(self.on_pushButton_clicked)
        
    def retranslateUi(self, Dialog):
        Dialog.setWindowTitle(_translate("Dialog", "Dialog", None))
        self.label.setText(_translate("Dialog", "dialog2", None))
        self.pushButton.setText(_translate("Dialog", "返回主窗体", None))
        
    def on_pushButton_clicked(self):
        self.form .close()

if __name__ == "__main__":
    import sys
    app = QtGui.QApplication(sys.argv)
    Dialog = QtGui.QDialog()
    ui = Dialog2()
    ui.setupUi(Dialog)
    Dialog.show()
    sys.exit(app.exec_())


按钮绑定到新弹出界面的处理函数,使用的槽连接方式为:

self.pushButton.clicked.connect(self.on_pushButton_clicked)


如果是Menu项绑定到新弹出界面的处理函数,则应使用的槽连接方式为:

QtCore.QObject.connect(self.set_value_menu, QtCore.SIGNAL(_fromUtf8("triggered()")), self.open_set_value_form)

二者使用的槽处理函数基本一致。

若不显示原界面,只需将原界面hide()即可,如:

self.form.hide()

若需在弹出新窗口时同时原窗口保持可见,则不需这一步。且在这种情况下,若要原窗口可选为顶层窗体,则在显示新窗口时应使用show():

Form1.show()

若新窗口为固定的顶层窗体,原窗体被遮盖,则应使用exec_():

Form1.exec_()



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