按顺序输出控件名称

 

            int  ob;
            
int  a  =  Controls.Count;
            
int [] tt  =   new   int [a];
            
for  ( int  intindex  =   0 ; intindex  <  a ; intindex ++ )
            
{
                tt[intindex] 
= intindex;
            }

            
for  ( int  j  =   1 ; j  <  a ; j ++ )
            
{
                
for (int i = 0; i < a - 1; i++)
                
{
                   
if (Controls[tt[i]].Location.Y > Controls[tt[i+1]].Location.Y)
                    
{
                        ob 
= tt[i];
                        tt[i] 
= tt[i + 1];
                        tt[i 
+ 1= ob;
                    }

                    
else if (Controls[tt[i]].Location.Y == Controls[tt[i + 1]].Location.Y)
                    
{
                        
if (Controls[tt[i]].Location.X > Controls[tt[i + 1]].Location.X)
                        
{
                            ob 
= tt[i];
                            tt[i] 
= tt[i + 1];
                            tt[i 
+ 1= ob;
                        }

                    }

                }

            }

            
for  ( int  intindex  = 0 ; intindex  < a; intindex ++ )
            
{
                System.Console.WriteLine(
this.Controls[tt[intindex]].Name);
            }
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值