不废话,直接上代码。。。。
1. 定义缓存接口,方便程序依赖注入
/// <summary>
/// Cache manager interface
/// </summary>
public interface ICacheManager
{
/// <summary>
/// Gets or sets the value associated with the specified key.
/// </summary>
/// <typeparam name="T">Type</typeparam>
/// <param name="key">The key of the value to get.</param>
/// <returns>The value associated with the specified key.</returns>
T Get<T>(string key);
/// <summary>
/// Adds the specified key and object to the cache.
/// </summary>
/// <param name="key">key</param>
/// <param name="data">Data</param>
/// <param name="cacheTime">Cache time</param>
void Set(string key, object data, int cacheTime);
/// <summary>
/// Gets a value indicating whether the value associated with the specified key is cached
/// </summary>
/// <param name="key">key</param>
/// <returns>Result</returns>
bool IsSet(string key);
/// <summary>
/// Removes the value with the specified key from the cache
/// </summary>
/// <param name="key">/key</param>
void Remove(string key);
/// <summary>
/// Removes items by pattern
/// </summary>
/// <param name="pattern">pattern</param>
void RemoveByPattern(string pattern);
/// <summary>
/// Clear all cache data
/// </summary>
void Clear();
}
2. 提供默认接口实现MemoryCacheManager
/// <summary>
/// Represents a manager for caching between HTTP requests (long term caching)
/// </summary>
public partial class MemoryCacheManager : ICacheManager
{
/// <summary>
/// Cache object
/// </summary>
protected ObjectCache Cache
{
get
{
return MemoryCache.Default;
}
}
/// <summary>
/// Gets or sets the value associated with the specified key.
/// </summary>
/// <typeparam name="T">Type</typeparam>
/// <param name="key">The key of the value to get.</param>
/// <returns>The value associated with the specified key.</returns>
public virtual T Get<T>(string key)
{
return (T)Cache[key];
}
/// <summary>
/// Adds the specified key and object to the cache.
/// </summary>
/// <param name="key">key</param>
/// <param name="data">Data</param>
/// <param name="cacheTime">Cache time</param>
public virtual void Set(string key, object data, int cacheTime)
{
if (data == null)
return;
var policy = new CacheItemPolicy();
policy.AbsoluteExpiration = DateTime.Now + TimeSpan.FromMinutes(cacheTime);
Cache.Add(new CacheItem(key, data), policy);
}
/// <summary>
/// Gets a value indicating whether the value associated with the specified key is cached
/// </summary>
/// <param name="key">key</param>
/// <returns>Result</returns>
public virtual bool IsSet(string key)
{
return (Cache.Contains(key));
}
/// <summary>
/// Removes the value with the specified key from the cache
/// </summary>
/// <param name="key">/key</param>
public virtual void Remove(string key)
{
Cache.Remove(key);
}
/// <summary>
/// Removes items by pattern
/// </summary>
/// <param name="pattern">pattern</param>
public virtual void RemoveByPattern(string pattern)
{
var regex = new Regex(pattern, RegexOptions.Singleline | RegexOptions.Compiled | RegexOptions.IgnoreCase);
var keysToRemove = new List<String>();
foreach (var item in Cache)
if (regex.IsMatch(item.Key))
keysToRemove.Add(item.Key);
foreach (string key in keysToRemove)
{
Remove(key);
}
}
/// <summary>
/// Clear all cache data
/// </summary>
public virtual void Clear()
{
foreach (var item in Cache)
Remove(item.Key);
}
}
3. 封装缓存管理扩展类
/// <summary>
/// Extensions
/// </summary>
public static class CacheExtensions
{
/// <summary>
/// Variable (lock) to support thread-safe
/// </summary>
private static readonly object _syncObject = new object();
/// <summary>
/// Get a cached item. If it's not in the cache yet, then load and cache it
/// </summary>
/// <typeparam name="T">Type</typeparam>
/// <param name="cacheManager">Cache manager</param>
/// <param name="key">Cache key</param>
/// <param name="acquire">Function to load item if it's not in the cache yet</param>
/// <returns>Cached item</returns>
public static T Get<T>(this ICacheManager cacheManager, string key, Func<T> acquire)
{
return Get(cacheManager, key, 60, acquire);
}
/// <summary>
/// Get a cached item. If it's not in the cache yet, then load and cache it
/// </summary>
/// <typeparam name="T">Type</typeparam>
/// <param name="cacheManager">Cache manager</param>
/// <param name="key">Cache key</param>
/// <param name="cacheTime">Cache time in minutes (0 - do not cache)</param>
/// <param name="acquire">Function to load item if it's not in the cache yet</param>
/// <returns>Cached item</returns>
public static T Get<T>(this ICacheManager cacheManager, string key, int cacheTime, Func<T> acquire)
{
lock (_syncObject)
{
if (cacheManager.IsSet(key))
{
return cacheManager.Get<T>(key);
}
var result = acquire();
if (cacheTime > 0)
cacheManager.Set(key, result, cacheTime);
return result;
}
}
}