Swing's Event Dispatch Thread (EDT)
Accessing GUI components in the EDT
The cardinal rule of Swing threading states that all access to all Swing components should be done in the event dispatch thread (EDT.) To avoid unexpected behavior in your GUI tests (e.g. random test failures,) this rule also applies to test code.
FEST-Swing performs all access to Swing components in the EDT. FEST-Swing also exposes a convenient mechanism to access Swing components in the EDT from your test code. This mechanism involves three classes:
GuiQuery
, for reading property values from GUI componentsGuiTask
, for performing actions on GUI componentsGuiActionRunner
, executes aGuiQuery
orGuiTask
in the EDT, re-throwing any exceptions thrown when executing any GUI action in the EDT.
Examples:
The following examples demonstrate how to access GUI components in the EDT using FEST-Swing.
1. Reading the text of a JLabel
:
final JLabel nameLabel = ... // get a reference to a JLabel String text = GuiActionRunner.execute(new GuiQuery<String>() { public String executeInEDT() { return nameLabel.getText(); } });
2. Setting the text of a JLabel
:
final JLabel nameLabel = ... // get a reference to a JLabel GuiActionRunner.execute(new GuiTask() { public void executeInEDT() { nameLabel.setText("Name:"); } });
Testing that access to GUI components is done in the EDT
FEST provides the class FailOnThreadViolationRepaintManager
that fails if access to GUI components is not performed on the EDT. This RepaintManager
on based on ThreadCheckingRepaintManager
by Scott Delap and Alex Potochkin. For more details about how to check if GUI component is done outside the EDT, please check Alex Potochkin's excellent article "Debugging Swing, the final summary."
Installing FailOnThreadViolationRepaintManager
is pretty simple. The following example shows how to install it in the class-level setup method of a TestNG test:
@BeforeClass public void setUpOnce() { FailOnThreadViolationRepaintManager.install(); }
When using Sun's JVM, a new instance of FailOnThreadViolationRepaintManager
will be set as the default repaint manager in Swing once and only once, regardless of the number of times install
is called. On other JVMs this optimization is not guaranteed.
Once a FailOnThreadViolationRepaintManager
is installed, it will throw a EdtViolationException
if access to GUI components is not performed in the EDT when executing a FEST test.