//中奖记录 function lotteryrecord() { var t = "" , e = json_ajax( "/shop/index.php?act=lottery&url=get_isOklotteryList" ,t, "GET" ,!0); if (e) { var r = e.length; if (r > 0) { for ( var o = "" , i = 0; r > i; i++) o += "<li><span> 恭喜" + e[i].member_mobile + " 获得 奖品 【<a>" + e[i].title + "】</a>,快去试手气吧 !</li>" ; $( "#lotteryrecord" ).html(o) } else { var o = "<li><span>大奖等着你,快去试手气 !</span></li>" ; $( "#lotteryrecord" ).html(o) } } jQuery( ".brand-main02-right-box01-wrap" ).slide({ mainCell: ".brand-main02-right-box01 ul" , autoPage: !0, effect: "top" , autoPlay: !0, vis: 6 }) } //如果中奖获取中奖详细信息 function lotterygrand() { } function startLottery() { lotteryrecord(); if ($( "#nolottery" ).hide(), $( "#winlottery" ).hide(), lottery.init( "lottery" ), !click) { lottery.speed = 100; var t = $( "#user_id" ).val(); if ( "0" == t) userLogin(); else { var e = "" , r = json_ajax( "/shop/index.php?act=lottery&url=ajax_get_mylottery" ,e, "POST" ,!0); //alert(r.data.prize_name); if (r && r.result) switch (r.result) { case "0" : userLogin(); break ; case "1" : //本期活动已经关闭! $( "#close" ).show(); break ; case "2" : //您的积分暂时不足,赚足积分再来玩吧! $( "#jifen" ).show(); break ; case "3" : //本期活动结束 $( "#jieshu" ).show(); break ; case "4" : //今天摇奖次数已经用完,明天再来吧! $( "#cishu" ).show(); break ; case "7" : //异常 break ; case "6" : //您的手机号码没有绑定! $( "#shenhe" ).show(); break ; case "5" : $( "#lottery" ).attr( "state" , r.data.state), $( "#lottery" ).attr( "prize_site" , r.data.prize_site), $( "#lottery" ).attr( "prize_name" , r.data.prize_name), $( "#lottery" ).attr( "prize_type" , r.data.prize_type), $( "#lottery" ).attr( "copywriter" , r.data.copywriter), $( "#lottery" ).attr( "prize_point" , r.data.prize_point), $( "#lottery" ).attr( "user_points" , r.data.user_points), roll(), click = !0 } else alert( "网络异常,请检测网络线路!" ) } } } function userLogin() { // login_dialog(); alert( '请先登录' ); } function prize_show(t) { var e = $( "#lottery" ).attr( "copywriter" ); if ( "0" == t) { var r = $( "#lottery" ).attr( "prize_point" ); $( "#wincopywriter" ).html(e), $( "#winpoint" ).html(r + "积分" ), $( "#winlottery" ).fadeIn(1500), lotterygrand() } else { var o = $( "#lottery" ).attr( "prize_name" ); $( "#winpoint" ).html(o), $( "#wincopywriter" ).html( "<a href='#'>填写收货地址</a>" ), $( "#winlottery" ).fadeIn(1500), lotteryrecord() } } function roll() { lottery.times += 1, lottery.roll(); //转动过程调用的是lottery的roll方法,这里是第一次调用初始化 var t = $( "#lottery" ).attr( "prize_site" ); if (lottery.times > lottery.cycle + 10 && lottery.index == t) { var e = $( "#lottery" ).attr( "state" ), r = $( "#lottery" ).attr( "copywriter" ); if ( "0" == e) $( "#nocopywriter" ).html(r), $( "#nolottery" ).fadeIn(1500); else { var o = $( "#lottery" ).attr( "prize_type" ); prize_show(o) } var i = $( "#lottery" ).attr( "user_points" ); $( "#lotteryPoint" ).html(i), $( "#no_users_point" ).html(i), $( "#win_users_point" ).html(i), clearTimeout(lottery.timer), lottery.prize = 0, lottery.times = 0, click = !1 } else { if (lottery.times < lottery.cycle) lottery.speed -= 10; else if (lottery.times == lottery.cycle) { var l = Math.random() * lottery.count | 0; lottery.prize = l } else lottery.speed += lottery.times > lottery.cycle + 10 && (0 == lottery.prize && 7 == lottery.index || lottery.prize == lottery.index + 1) ? 110 : 20; lottery.speed < 40 && (lottery.speed = 35), lottery.timer = setTimeout(roll, lottery.speed); //循环调用 } return ! 1 } var lottery = { index: -1, //当前转动到哪个位置,起点位置 count: 9, //总共有多少个位置 timer: 0, //setTimeout的ID,用clearTimeout清除 speed: 20, //初始转动速度 times: 0, //转动次数 cycle: 50, //转动基本次数:即至少需要转动多少次再进入抽奖环节 prize: 0, //中奖位置 init: function (t) { $( "#" + t).find( ".lottery-unit" ).length > 0 && ($lottery = $( "#" + t), $units = $lottery.find( ".lottery-unit" ), this .obj = $lottery, this .count = $units.length, $lottery.find( ".lottery-unit-" + this .index).addClass( "active" )) }, roll: function () { var t = this .index, e = this .count, r = this .obj; return $(r).find( ".lottery-unit-" + t).removeClass( "active" ), t += 1, t > e - 1 && (t = 0), $(r).find( ".lottery-unit-" + t).addClass( "active" ), this .index = t, !1 }, stop: function (t) { return this .prize = t, !1 } }, click = !1; window.onload = function () { lotterygrand(); lotteryrecord(); lottery.init( "lottery" ); }; |