paint画笔

paint

package com.example.test;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Paint.Style;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.SurfaceHolder.Callback;

/**
 * 
 * @author Himi
 *
 */
public class MySurfaceView extends SurfaceView implements Callback, Runnable {
	//用于控制SurfaceView
	private SurfaceHolder sfh;
	//声明一条线程
	private Thread th;
	//线程消亡的标识位
	private boolean flag;
	//声明一个画布
	private Canvas canvas;
	//声明屏幕的宽高
	private int screenW, screenH;

	/**
	 * SurfaceView初始化函数
	 */
	public MySurfaceView(Context context) {
		super(context);
		//实例SurfaceHolder
		sfh = this.getHolder();
		//为SurfaceView添加状态监听
		sfh.addCallback(this);
		//设置焦点
		setFocusable(true);
	}

	/**
	 * SurfaceView视图创建,响应此函数
	 */
	@Override
	public void surfaceCreated(SurfaceHolder holder) {
		screenW = this.getWidth();
		screenH = this.getHeight();
		flag = true;
		//实例线程
		th = new Thread(this);
		//启动线程
		th.start();
	}

	/**
	 * 游戏绘图
	 */
	public void myDraw() {
		try {
			canvas = sfh.lockCanvas();
			if (canvas != null) {
				canvas.drawColor(Color.WHITE);
				//-----设置画笔无锯齿
				Paint paint1 = new Paint();
				canvas.drawCircle(40, 30, 20, paint1);
				paint1.setAntiAlias(true);
				canvas.drawCircle(100, 30, 20, paint1);
				//-----设置画笔的透明度
				canvas.drawText("无透明度", 100, 70, new Paint());
				Paint paint2 = new Paint();
				paint2.setAlpha(0x77);
				canvas.drawText("半透明度", 20, 70, paint2);
				//-----设置绘制文本的锚点
				canvas.drawText("锚点", 20, 90, new Paint());
				Paint paint3 = new Paint();
				//设置以文本的中心点绘制
				paint3.setTextAlign(Paint.Align.CENTER);
				canvas.drawText("锚点", 20, 105, paint3);
				//------获取文本的长度
				Paint paint4 = new Paint();
				float len =paint4.measureText("文本宽度:");
				canvas.drawText("文本长度:"+len, 20, 130, new Paint());
				//------设置画笔样式
				canvas.drawRect(new Rect(20,140,40,160), new Paint());
				Paint paint5 = new Paint();
				//设置画笔不填充
				paint5.setStyle(Style.STROKE);
				canvas.drawRect(new Rect(60,140,80,160), paint5);
				//------设置画笔颜色
				Paint paint6 = new Paint();
				paint6.setColor(Color.GRAY);
				canvas.drawText("灰色", 30, 180, paint6);
				//------设置画笔的粗细程度
				canvas.drawLine(20, 200,70, 200, new Paint());
				Paint paint7 = new Paint();
				paint7.setStrokeWidth(7);
				canvas.drawLine(20, 220,70, 220,paint7);
				//------设置画笔绘制文本的字体粗细
				Paint paint8 = new Paint();
				paint8.setTextSize(20);
				canvas.drawText("文字尺寸", 20, 260, paint8);
				//------设置画笔的ARGB分量
				Paint paint9 = new Paint();
				paint9.setARGB(0x77, 0xff, 0x00, 0x00);
				canvas.drawText("红色半透明", 20, 290, paint9);
			}
		} catch (Exception e) {
			// TODO: handle exception
		} finally {
			if (canvas != null)
				sfh.unlockCanvasAndPost(canvas);
		}
	}

	/**
	 * 触屏事件监听
	 */
	@Override
	public boolean onTouchEvent(MotionEvent event) {
		return true;
	}

	/**
	 * 按键事件监听
	 */
	@Override
	public boolean onKeyDown(int keyCode, KeyEvent event) {
		return super.onKeyDown(keyCode, event);
	}

	/**
	 * 游戏逻辑
	 */
	private void logic() {
	}

	@Override
	public void run() {
		while (flag) {
			long start = System.currentTimeMillis();
			myDraw();
			logic();
			long end = System.currentTimeMillis();
			try {
				if (end - start < 50) {
					Thread.sleep(50 - (end - start));
				}
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}

	/**
	 * SurfaceView视图状态发生改变,响应此函数
	 */
	@Override
	public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
	}

	/**
	 * SurfaceView视图消亡时,响应此函数
	 */
	@Override
	public void surfaceDestroyed(SurfaceHolder holder) {
		flag = false;
	}
}


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