paint
package com.example.test;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Paint.Style;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.SurfaceHolder.Callback;
/**
*
* @author Himi
*
*/
public class MySurfaceView extends SurfaceView implements Callback, Runnable {
//用于控制SurfaceView
private SurfaceHolder sfh;
//声明一条线程
private Thread th;
//线程消亡的标识位
private boolean flag;
//声明一个画布
private Canvas canvas;
//声明屏幕的宽高
private int screenW, screenH;
/**
* SurfaceView初始化函数
*/
public MySurfaceView(Context context) {
super(context);
//实例SurfaceHolder
sfh = this.getHolder();
//为SurfaceView添加状态监听
sfh.addCallback(this);
//设置焦点
setFocusable(true);
}
/**
* SurfaceView视图创建,响应此函数
*/
@Override
public void surfaceCreated(SurfaceHolder holder) {
screenW = this.getWidth();
screenH = this.getHeight();
flag = true;
//实例线程
th = new Thread(this);
//启动线程
th.start();
}
/**
* 游戏绘图
*/
public void myDraw() {
try {
canvas = sfh.lockCanvas();
if (canvas != null) {
canvas.drawColor(Color.WHITE);
//-----设置画笔无锯齿
Paint paint1 = new Paint();
canvas.drawCircle(40, 30, 20, paint1);
paint1.setAntiAlias(true);
canvas.drawCircle(100, 30, 20, paint1);
//-----设置画笔的透明度
canvas.drawText("无透明度", 100, 70, new Paint());
Paint paint2 = new Paint();
paint2.setAlpha(0x77);
canvas.drawText("半透明度", 20, 70, paint2);
//-----设置绘制文本的锚点
canvas.drawText("锚点", 20, 90, new Paint());
Paint paint3 = new Paint();
//设置以文本的中心点绘制
paint3.setTextAlign(Paint.Align.CENTER);
canvas.drawText("锚点", 20, 105, paint3);
//------获取文本的长度
Paint paint4 = new Paint();
float len =paint4.measureText("文本宽度:");
canvas.drawText("文本长度:"+len, 20, 130, new Paint());
//------设置画笔样式
canvas.drawRect(new Rect(20,140,40,160), new Paint());
Paint paint5 = new Paint();
//设置画笔不填充
paint5.setStyle(Style.STROKE);
canvas.drawRect(new Rect(60,140,80,160), paint5);
//------设置画笔颜色
Paint paint6 = new Paint();
paint6.setColor(Color.GRAY);
canvas.drawText("灰色", 30, 180, paint6);
//------设置画笔的粗细程度
canvas.drawLine(20, 200,70, 200, new Paint());
Paint paint7 = new Paint();
paint7.setStrokeWidth(7);
canvas.drawLine(20, 220,70, 220,paint7);
//------设置画笔绘制文本的字体粗细
Paint paint8 = new Paint();
paint8.setTextSize(20);
canvas.drawText("文字尺寸", 20, 260, paint8);
//------设置画笔的ARGB分量
Paint paint9 = new Paint();
paint9.setARGB(0x77, 0xff, 0x00, 0x00);
canvas.drawText("红色半透明", 20, 290, paint9);
}
} catch (Exception e) {
// TODO: handle exception
} finally {
if (canvas != null)
sfh.unlockCanvasAndPost(canvas);
}
}
/**
* 触屏事件监听
*/
@Override
public boolean onTouchEvent(MotionEvent event) {
return true;
}
/**
* 按键事件监听
*/
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
return super.onKeyDown(keyCode, event);
}
/**
* 游戏逻辑
*/
private void logic() {
}
@Override
public void run() {
while (flag) {
long start = System.currentTimeMillis();
myDraw();
logic();
long end = System.currentTimeMillis();
try {
if (end - start < 50) {
Thread.sleep(50 - (end - start));
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
/**
* SurfaceView视图状态发生改变,响应此函数
*/
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
/**
* SurfaceView视图消亡时,响应此函数
*/
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
flag = false;
}
}