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原创 windows定时关机
应某人要求写了一个定时关机程序,用c#做的,本来想写成batch但是考虑到ui过于丑陋,是用不便,lz喜欢batch但是考虑到是用人是小白。就算是用c#界面依旧很丑,毕竟本人不是ui设计师。附代码using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using
2012-03-08 11:20:09 370
原创 xith3D引擎在Eclipse环境下的配置
首先打开eclipse选择help--->install software在弹出的对话框中Name如数SubclipseURL输入http://subclipse.tigris.org/update_1.6.x因为我已经配置好了所以显示重复输入点击OK在弹出的对话框的checkbox中选择Subclipse 选择next 根据系统提示完成,然后重启eclipse
2011-10-26 20:34:52 1415
原创 java打砖块游戏初稿
package test;import java.awt.*;import java.awt.event.*;import javax.swing.Timer;import java.util.Random;public class PinBang { //define table size private final int TABLE_WIDTH=300; privat
2011-10-22 22:55:20 2027 1
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00 339
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00 378
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00 430
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00 336
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00 342
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00 387
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 395
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 287
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 409
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 299
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 346
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 297
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 268
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 280
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 316
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 292
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00 323
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