#ifndef THREAD_POOL_H
#define THREAD_POOL_H
#include <sched.h> /* for sched_setaffinity() */
#include <sys/syscall.h> /* for SYS_gettid() */
#include <unistd.h> /* for syscall() */
#include <sys/prctl.h>
#include <stdio.h>
#include <vector>
#include <queue>
#include <memory>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <future>
#include <functional>
#include <stdexcept>
class ThreadPool {
public:
ThreadPool(size_t, int cpu_mask = 0, const char *name_prefix = NULL);
template<class F, class... Args>
auto enqueue(F&& f, Args&&... args)
-> std::future<typename std::result_of<F(Args...)>::type>;
~ThreadPool();
private:
// need to keep track of threads so we can join them
std::vector< std::thread > workers;
// the task queue
std::queue< std::function<void()> > tasks;
// synchronization
std::mutex queue_mutex;
std::condition_variable condition;
bool stop;
};
// the constructor just launches some amount of workers
inline ThreadPool::ThreadPool(size_t threads, int cpu_mask, const char *name_prefix)
: stop(false)
{
for(size_t i = 0;i<threads;++i)
workers.emplace_back(
[this, cpu_mask, i, name_prefix]
{
if (cpu_mask > 0)
{
int cpu_mask_copy = cpu_mask;
cpu_set_t cpus;
CPU_ZERO(&cpus);
int cpu_idx = 0;
while (cpu_mask_copy != 0)
{
int mask = 1 << cpu_idx;
if (cpu_mask_copy & mask)
{
CPU_SET(cpu_idx, &cpus);
cpu_mask_copy &= ~mask;
}
cpu_idx++;
}
sched_setaffinity((pid_t)syscall(SYS_gettid), sizeof(cpus), &cpus);
}
if (name_prefix != NULL)
{
char thread_name[16];
snprintf(thread_name, sizeof(thread_name), "%s%d", name_prefix, (int)i);
prctl(PR_SET_NAME, (unsigned long)thread_name, 0, 0, 0);
}
for(;;)
{
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(this->queue_mutex);
this->condition.wait(lock,
[this]{ return this->stop || !this->tasks.empty(); });
if(this->stop && this->tasks.empty())
return;
task = std::move(this->tasks.front());
this->tasks.pop();
}
task();
}
}
);
}
// add new work item to the pool
template<class F, class... Args>
auto ThreadPool::enqueue(F&& f, Args&&... args)
-> std::future<typename std::result_of<F(Args...)>::type>
{
using return_type = typename std::result_of<F(Args...)>::type;
auto task = std::make_shared< std::packaged_task<return_type()> >(
std::bind(std::forward<F>(f), std::forward<Args>(args)...)
);
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock(queue_mutex);
// don't allow enqueueing after stopping the pool
if(stop)
throw std::runtime_error("enqueue on stopped ThreadPool");
tasks.emplace([task](){ (*task)(); });
}
condition.notify_one();
return res;
}
// the destructor joins all threads
inline ThreadPool::~ThreadPool()
{
{
std::unique_lock<std::mutex> lock(queue_mutex);
stop = true;
}
condition.notify_all();
for(std::thread &worker: workers)
worker.join();
}
#endif
#include <stdio.h>
#include "ThreadPool.h"
int do_something()
{
printf("in thread\n");
return 0;
}
main()
{
/*线程数,CPU,线程名字*/
ThreadPool tpool(1,0x01,"stt");
std::future<int> ret = tpool.enqueue(do_something);
int ret_value = ret.get();
return ret_value;
}
aarch64-linux-gnu-g++ main.cpp -std=c++11 -I./ -lpthread