AQS分析(AbstractQueuedSynchronizer)(三)

1、AQS是什么

  AQS同步器是Java并发编程的基础,从资源共享的角度分成独占和共享两种模式,像ReentrantLock、ThreadPoolExecutor、CountDownLatch等都是基于AQS来实现的,如图:

2、AQS同步队列的基本结构

  AQS维护了一个头节点(head)和一个尾节点(tail)结构的双向链表,当一个线程获取锁失败时,会将该线程打包成一个Node节点,挂到同步队列尾节点    

private transient volatile Node head;//同步队列头结点
private transient volatile Node tail;//同步队列尾结点
private volatile int state;//同步状态 

 2.1、同步队列内部结构

 

2.2、获取同步状态失败,将当前线程和节点模式打包成一个节点,放入同步队列尾部 

2.3、前驱节点是头节点并且获取同步状态成功,设置当前节点为头节点,并将前驱节点指针清空,方便GC回收

2.1、Node节点类(双向链表挂在同步器中)  

static final class Node {

    static final Node SHARED = new Node();//共享模式

    static final Node EXCLUSIVE = null;//独占模式

    static final int CANCELLED =  1;//线程已取消

    static final int SIGNAL    = -1;//后继线程需要取消挂起

    static final int CONDITION = -2;//线程正在等待条件

    static final int PROPAGATE = -3;

    volatile int waitStatus;

    volatile Node prev;//前驱结点

    volatile Node next;//后继结点

    volatile Thread thread;//当前线程

    Node nextWaiter;

    final boolean isShared() {
        return nextWaiter == SHARED;
    }
    //获取前驱节点
    final Node predecessor() throws NullPointerException {
        Node p = prev;
        if (p == null)
            throw new NullPointerException();
        else
            return p;
    }

    Node() {
    }
    //当前线程和节点模式
    Node(Thread thread, Node mode) {
        this.nextWaiter = mode;
        this.thread = thread;
    }

    Node(Thread thread, int waitStatus) {
        this.waitStatus = waitStatus;
        this.thread = thread;
    }
}

2.2、state同步状态(AQS的重要成员变量)

//同步状态    
private volatile int state;
//获取同步状态
protected final int getState() {
    return state;
}
//设置同步状态
protected final void setState(int newState) {
    state = newState;
}
//CAS设置同步状态
protected final boolean compareAndSetState(int expect, int update) {
    // See below for intrinsics setup to support this
    return unsafe.compareAndSwapInt(this, stateOffset, expect, update);
}

3、子类需重写的方法

 AQS使用了模板方法设计模式,核心框架JDK已经写好,子类(自定义同步器)只需重写如下几个方法,即可实现不同的同步器:

//用于判断当前方法是否被线程独占,独占锁需重写
protected boolean isHeldExclusively() {
        throw new UnsupportedOperationException();
}

//独占式获取锁
protected boolean tryAcquire(int arg) {
        throw new UnsupportedOperationException();
}

//独占式释放锁
protected boolean tryRelease(int arg) {
        throw new UnsupportedOperationException();
}

//共享式获取锁
protected int tryAcquireShared(int arg) {
        throw new UnsupportedOperationException();
}

//共享式释放锁
protected int tryReleaseShared(int arg) {
        throw new UnsupportedOperationException();
}

4、独占模式分析

 4.1、acquire独占锁获取ReentrantLock的lock方法就是调用该方法

1、tryAcquire(子类实现的方法,此时派上用场)

尝试获取同步状态,获取成功则直接使用

2、addWaiter

   将当前线程打包成一个独占模式节点,放入同步队列的尾部

3、acquireQueued

   进入等待状态,直到其他线程唤醒自己

//获取独占锁入口方法
public final void acquire(int arg) {
    if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
        selfInterrupt();
}
//放入队列
private Node addWaiter(Node mode) {
    Node node = new Node(Thread.currentThread(), mode);
    // 快速尝试将其放入尾部节点
    Node pred = tail;
    if (pred != null) {
        node.prev = pred;
        if (compareAndSetTail(pred, node)) {
            pred.next = node;
            return node;
        }
    }
    enq(node);//循环CAS方式将节点放入队列尾部
    return node;
}
//入队
private Node enq(final Node node) {
    for (; ; ) {//循环CAS添加尾部节点
        Node t = tail;
        if (t == null) { //队列为空,初始化一个空节点
            if (compareAndSetHead(new Node()))//CAS防止产生多个队列
                tail = head;
        } else {
            node.prev = t;
            if (compareAndSetTail(t, node)) {//CAS设置尾节点
                t.next = node;
                return t;
            }
        }
    }
}
//阻塞等待
final boolean acquireQueued(final Node node, int arg) {
    boolean failed = true;
    try {
        boolean interrupted = false;//是否被中断
        for (; ; ) {
            final Node p = node.predecessor();//获取前驱节点
            if (p == head && tryAcquire(arg)) {//前驱节点是头节点 且 自己获取到锁
                setHead(node);//将当前节点设置为头节点
                p.next = null; //便于GC回收以前的头节点
                failed = false;
                return interrupted;
            }
            if (shouldParkAfterFailedAcquire(p, node) &&//设置前驱节点状态
                    parkAndCheckInterrupt())//阻塞线程
                interrupted = true;//被中断一次就设置为true
        }
    } finally {
        if (failed)
            cancelAcquire(node);
    }
}
//设置前驱节点
private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
    int ws = pred.waitStatus;//前驱节点的状态
    if (ws == Node.SIGNAL)
        return true;
    if (ws > 0) {//目的是为了剔除取消的节点
        do {
            node.prev = pred = pred.prev;
        } while (pred.waitStatus > 0);//找到一个没有被取消的节点
        pred.next = node;
    } else {
        compareAndSetWaitStatus(pred, ws, Node.SIGNAL);//将前驱节点设置为SIGNAL
    }
    return false;
}
//阻塞线程
private final boolean parkAndCheckInterrupt() {
    LockSupport.park(this);//阻塞线程,直到被唤醒(发生中断或被其他线程调用unpark)
    return Thread.interrupted();//线程是否中断
}

4.2、release独占锁释放(ReentrantLock的unlock方法就是调用该方法)

1、tryRelease(子类实现的方法,自定义释放的逻辑)

 尝试获取同步状态,成功则继续

2、unparkSuccessor

  找到头节点,唤醒后继线程   

public final boolean release(int arg) {
    if (tryRelease(arg)) {
        Node h = head;//找到头节点
        if (h != null && h.waitStatus != 0)
            unparkSuccessor(h);//唤醒后继线程
        return true;
    }
    return false;
}
//唤醒后继线程
private void unparkSuccessor(Node node) {
    /*
     * If status is negative (i.e., possibly needing signal) try
     * to clear in anticipation of signalling.  It is OK if this
     * fails or if status is changed by waiting thread.
     */
    int ws = node.waitStatus;
    if (ws < 0)
        compareAndSetWaitStatus(node, ws, 0);

    Node s = node.next;//获取后继节点
    if (s == null || s.waitStatus > 0) {
        s = null;
        for (Node t = tail; t != null && t != node; t = t.prev)
            if (t.waitStatus <= 0)
                s = t;
    }
    if (s != null)
        LockSupport.unpark(s.thread);//唤醒后继线程
}

5、共享模式分析

5.1、acquireSharedInterruptibly共享锁获取(Semaphore的acquire方法就是调用该方法)

1、线程是否中断,是则抛出异常

2、tryAcquireShared(子类实现的方法)

尝试获取资源,成功直接返回,失败进入下面流程

3、doAcquireSharedInterruptibly(和独占锁类似) 

将当前线程打包成共享节点,放入同步队列并阻塞,直到被唤醒并成功获取到资源才返回 

public final void acquireSharedInterruptibly(int arg)
        throws InterruptedException {
    if (Thread.interrupted())
        throw new InterruptedException();
    if (tryAcquireShared(arg) < 0)//子类实现的方法,一般用来判断是否还有资源
        doAcquireSharedInterruptibly(arg);//放入同步队列等待
}

private void doAcquireSharedInterruptibly(int arg)
        throws InterruptedException {
    final Node node = addWaiter(Node.SHARED);//将当前线程打包成一个共享节点,放入同步队列尾部
    boolean failed = true;
    try {
        for (;;) {//自旋
            final Node p = node.predecessor();//获取前驱节点
            if (p == head) {//前驱节点是头节点
                int r = tryAcquireShared(arg);//尝试获取资源
                if (r >= 0) {//大于0代表有资源可用
                    setHeadAndPropagate(node, r);//设置自己为head,还有剩余资源则唤醒后继线程
                    p.next = null; // help GC
                    failed = false;
                    return;
                }
            }
            if (shouldParkAfterFailedAcquire(p, node) &&//设置前驱节点状态
                    parkAndCheckInterrupt())//阻塞线程,等待其他线程唤醒或线程被中断
                throw new InterruptedException();
        }
    } finally {
        if (failed)
            cancelAcquire(node);
    }
}

5.2、releaseShared共享锁释放(Semaphore的release方法就是调用该方法)

public final boolean releaseShared(int arg) {
    if (tryReleaseShared(arg)) {
        doReleaseShared();
        return true;
    }
    return false;
}

private void doReleaseShared() {
    for (;;) {
        Node h = head;
        if (h != null && h != tail) {
            int ws = h.waitStatus;
            if (ws == Node.SIGNAL) {
                if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                    continue;            // loop to recheck cases
                unparkSuccessor(h);//唤醒后继线程
            }
            else if (ws == 0 &&
                    !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                continue;                // loop on failed CAS
        }
        if (h == head)                   // loop if head changed
            break;
    }
}

 

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