struct sockaddr {
unsigned short sa_family; /* 地址族, AF_xxx */
char sa_data[14]; /* 14 字节的协议地址 */
};
struct sockaddr_in {
short int sin_family; /* 地址族 */
unsigned short int sin_port; /* 端口号 */
struct in_addr sin_addr; /* IP地址 */
unsigned char sin_zero[8]; /* 填充0 以保持与struct sockaddr同样大小 */
};
int socket(int domain,int type,int protocol);
int bind(int sockfd,struct sockaddr *my_addr,int addrlen);
int connect(int sockfd, struct sockaddr *serv_addr,int addrlen);
int listen(int sockfd,int backlog);
int accept(int sockfd,void *addr,int *addrlen);
int send(int sockfd,const void *msg,int len, int flags);
int recv(int sockfd,void *buf,int len,unsigned int flags);
int sendto(int sockfd,const void *msg,int len,unsigned int flags,const struct sockaddr *to,int tolen);
int recvfrom(int sockfd,void *buf,int len, unsigned int flags,struct sockaddr *from,int *fromlen);
close(sockfd);
###################################服务器端程序###################
# #
##################################################################
#服务器的工作流程是这样的:首先调用socket函数创建一个Socket, #
#然后调用bind函数将其与本机地址以及一个本地端口号绑定, #
#然后调用 listen在相应的socket上监听, #
#当accpet接收到一个连接服务请求时,将生成一个新的socket。 #
#服务器显示该客户机的IP地址, #
#并通过 新的socket向客户端发送字符串"Hello,you are connected!" #
#最后关闭该socket。 #
###################################################################
#include <stdio.h>
#include <stdlib.h>
#include <errono.h>
#include <string.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/wait.h>
#define SERVPORT 3333
#define BACKLOG 10
main()
{
int sockfd,client_fd;
struct sockaddr_in my_addr;
struct sockaddr_in remote_addr;
if (-1 == (sockfd = socket(AF_INET,SOCK_STREAM,0)))
{
perror("socket create failed!");
exit(1);
}
my_addr.sin_famil = AF_INET;
my_addr.sin_port = htons(SERVPORT);
my_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(my_addr.sin_zero),8);
if (-1 == bind(sockfd,(struct sockaddr *)&my_addr,sizeof(struct sockaddr)))
{
perror("bind error!");
exit(1);
}
if (-1 == listen(sockfd,BACKLOG))
{
perror("listen failed!");
exit(1);
}
while (1)
{
sin_size = sizeof(struct sockaddr_in);
if (-1 ==(client_fd = accept(sockfd,(struct sockaddr *)&remote_addr, &sin_size)))
{
perror("accept error!");
continue;
}
print("received a connection from %s\n",inet_ntoa(remote_addr.sin_addr));
if (!fork())
{
if (-1 == send(client_fd,"Hello,you are connected!\n",26,0))
{
perror("send error!");
close(client_fd);
exit(0);
}
}
close(client_fd);
}
}