C# System.Drawing Graphics 画图

 

 

        串的参数无所谓主要看画图的那一块的处理,还有看这个引擎的指针如何画

 

       /// <summary>
        /// 保存生成的图片到指定的目录下
        /// </summary>
        /// <param name="dataSum"></param>
        /// <param name="SCE"></param>
        /// <param name="Cdinators"></param>
        private void SavePicToFolder(List<int> dataSum, SysConfEntity SCE, List<Coordinator> Cdinators)

 {
            try
            {
                if (dataSum != null && Cdinators != null)
                {
                    int posX, posY; //坐标
                    posX = (int)(int.Parse(SCE.PicWidth) / 2 - int.Parse(SCE.PicHeight) / 2);     
                    posY = 0;

                    Bitmap objBmp = new Bitmap(int.Parse(SCE.PicWidth), int.Parse(SCE.PicHeight));
                    Graphics objgraphics = Graphics.FromImage(objBmp);
                    objgraphics.Clear(Color.White);

                    objgraphics.DrawImage(CreatePicFirst(dataSum, SCE, Cdinators), posX, posY);
                    //objgraphics.Dispose();
                    string FileName = SCE.PicSaveUrl + @"\EnginePic1.jpg";
                    objBmp.Save(FileName, System.Drawing.Imaging.ImageFormat.Jpeg);
                    //objBmp.Dispose();

                    objgraphics.DrawImage(CreatePicSecend(dataSum, SCE, Cdinators), posX, posY);
                    //objgraphics.Dispose();
                    FileName = SCE.PicSaveUrl + @"\EnginePic2.jpg";
                    objBmp.Save(FileName, System.Drawing.Imaging.ImageFormat.Jpeg);
                    //objBmp.Dispose();

                    objgraphics.DrawImage(CreatePicThird(dataSum, SCE, Cdinators), posX, posY);
                    //objgraphics.Dispose();
                    FileName = SCE.PicSaveUrl + @"\EnginePic3.jpg";
                    objBmp.Save(FileName, System.Drawing.Imaging.ImageFormat.Jpeg);
                    //objBmp.Dispose();


                    objgraphics.DrawImage(CreateEnginePic(dataSum, SCE, Cdinators), posX, posY);
                    objgraphics.Dispose();//释放graphic对象
                    FileName = SCE.PicSaveUrl + @"\EnginePic.jpg"

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