1)定义一个任务线程
public class Task implements Runnable {
private String name;
Task(String name) {
this.name = name;
}
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " Start." + name);
try {
TimeUnit.SECONDS.sleep(5);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + " End.");
}
@Override
public String toString() {
return this.name;
}
}
2)拒绝策略
public class CustomizedRejectedExecutionHandler implements RejectedExecutionHandler {
@Override
public void rejectedExecution(Runnable r, ThreadPoolExecutor executor) {
System.out.println(r.toString() + " is rejected!");
}
}
3)自定义线程池
public class ThreadPool {
public static void main(String[] args) {
CustomizedRejectedExecutionHandler rejectedExecutionHandler = new CustomizedRejectedExecutionHandler();
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(
// 核心线程数
3
// 最大线程数
,6
// 生存时间
,10
// 生产时间单位
,TimeUnit.SECONDS
// 任务队列,最多容纳线程个数
,new ArrayBlockingQueue<Runnable>(4)
// 线程工厂
, Executors.defaultThreadFactory()
// 拒绝策略,线程池装满并且队列也装满的情况下,任务线程会被如何处理
, rejectedExecutionHandler);
for (int i=0; i<10; i++) {
Task task = new Task(i + "");
threadPoolExecutor.execute(task);
}
try {
Thread.sleep(30000);
} catch (InterruptedException e) {
e.printStackTrace();
}
//shut down the pool
threadPoolExecutor.shutdown();
}
}