CountDownLatch的用法

CountDownLatch常用方法

CountDownLatch countDownLatch = new CountDownLatch(100);

countDownLatch.countDown():countDownLatch的值减一,100->99

countDownLatch.await():会使线程休眠,直到countDownLatch的值递减到0,才会重新就绪

countDownLatch.await(long, TimeUnit) :休眠,直到countDownLatch的值递减到0或休眠时间结束

CountDownLatch应用场景

典型应用场景一:启动一个服务时,主线程需要等待多个组件加载完毕,之后再继续执行。

package base.threadabout.multhread.countdownlatch;

import java.util.concurrent.*;

/**
 * CountDownLatch常用方法:await(),await(long,TimeUnit),countDown()
 * await()会使线程休眠,直到countDownLatch的值递减到0,才会重新就绪
 * await(long, TimeUnit) 休眠,直到countDownLatch的值递减到0或休眠时间结束
 * 大概作用:等所有线程&某些线程都执行完了,再统一执行某个具体功能
 */
public class MainLoadingService {
    public static void main(String[] args) throws InterruptedException {
        CountDownLatch cdl = new CountDownLatch(5);
        ExecutorService pool = Executors.newFixedThreadPool(5);
        for (int i = 0; i < 5; i++) {
            Loading runnable = new Loading(cdl);
            pool.execute(runnable);
        }
        // 线程全部跑完的标志
        System.out.println("等待子线程加载组件...");
        cdl.await();
        System.out.println("所有组件加载完毕,继续执行...");
        pool.shutdown();
    }
}

class Loading implements Runnable {
    private CountDownLatch countDownLatch;

    public Loading(CountDownLatch countDownLatch) {
        this.countDownLatch = countDownLatch;
    }

    @Override
    public void run() {
        // 处理业务
        String name = Thread.currentThread().getName();
        System.out.println("子线程:" + name + "正在加载组件...");
        // 业务处理完毕,countDownLatch-1
        countDownLatch.countDown();
    }
}

结果:
等待子线程加载组件...
子线程:pool-1-thread-1正在加载组件...
子线程:pool-1-thread-2正在加载组件...
子线程:pool-1-thread-3正在加载组件...
子线程:pool-1-thread-4正在加载组件...
子线程:pool-1-thread-5正在加载组件...
所有组件加载完毕,关闭线程池pool...

典型应用场景二:

主线程定义new CountDownLatch(1)。每个子线程先执行await(),进入等待。等待所有子线程都开启,主线程执行countDown(),能确保所有子线程同时开始处理任务。

类似于赛跑,子线程是运动员,await是运动员的预备阶段,主线程是裁判,countDown是裁判的发令枪。枪响运动员才能跑。

package base.threadabout.multhread.countdownlatch;


import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class RaceGame {
    public static void main(String[] args) throws InterruptedException {
        ExecutorService pool = Executors.newFixedThreadPool(5);
        CountDownLatch countDownLatch = new CountDownLatch(1);
        for (int i = 0; i < 5; i++) {
            Player player = new Player(i, countDownLatch);
            pool.execute(player);
        }
        Thread.sleep(1000);
        System.out.println("所有选手各就位.....GO!");
        countDownLatch.countDown();
        pool.shutdown();
    }

    static class Player implements Runnable{
        private int id;
        private CountDownLatch countDownLatch;

        public Player(int id, CountDownLatch countDownLatch) {
            this.id = id;
            this.countDownLatch = countDownLatch;
        }

        @Override
        public void run() {
            System.out.println("参赛选手[" + id +"]号,准备就绪...");
            try {
                countDownLatch.await();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println("参赛选手[" + id +"]号,到达终点...");
        }
    }
}

结果:
参赛选手[0]号,准备就绪...
参赛选手[1]号,准备就绪...
参赛选手[2]号,准备就绪...
参赛选手[3]号,准备就绪...
参赛选手[4]号,准备就绪...
所有选手各就位.....GO!
参赛选手[1]号,到达终点...
参赛选手[3]号,到达终点...
参赛选手[0]号,到达终点...
参赛选手[2]号,到达终点...
参赛选手[4]号,到达终点...

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