C++ STL 序列式容器(一)

系列文章目录



前言

前言


全局函数

void destroy(first, last);  指针/迭代器

construct(position, T());

dest_last copy(sour_first, sour_last, dest_first);

dest_last uninitialized_copy(sour_first, sour_last, dest_first);

copy_backward(sour_first, sour_last, dest_last);

fill(first, last, T());

dest_last uninitialized_fill_n(dest, n, T());

distance();

vector

说明

array是静态空间,一旦配置了就不能改变;vector是动态空间,随着元素的加入,他的内部机制会自行扩容空间以容纳新元素。

“配置新空间 / 数据移动 / 释还旧空间”

// 显示总的存储空间
size_type capacity() const;

reference front();

reference back();

void push_back(const T& x);

void pop_back();

// 删除position所指元素,返回position位置的迭代器
iterator erase(iterator position);

// 删除[first, last)放回first位置的迭代器
iterator erase(iterator first, iterator last);

// 若new_size<size(),则删除后面的元素,否则在后面新增元素x
void resize(size_type new_size, const T& x);

// 调用resize(new_size, T())
void resize(size_type new_size);

void clear();

// 在position的位置向后插入n个x
void insert(iterator position, size_type n, const T& x);

代码概览

<std_vector.h>

// alloc 是 SGI STL的空间适配器
template<class T, class Alloc = alloc>
class vector
{
public:
    // vector 的嵌套型别定义
    typedef T            value_type;
    typedef value_type*  pointer;
    typedef value_type*  iterator;
    typedef value_type&  reference;
    typedef size_t       size_type;
    typedef ptrdiff_t    difference_type;
protected:
    // 以下simple_alloc是SGI STL的空间配置器
    typedef simple_alloc<value_type, Alloc> data_allocator;
    iterator start;           // 表示目前使用空间的头
    iterator finish;          // 表示目前使用空间的尾
    iterator end_of_storage;  // 表示目前可用空间的尾
    void insert_aux(iterator position, const T& x);
    void deallocate()
    {
        if (start)
            data_allocator::deallocate(start, end_of_storage - start);
    }
    void fill_initialize(size_type n, const T& value)
    {
        start = allocate_and_fill(n, value);
        finish = start + n;
        end_of_storage = finish;
    }
public:
    iterator begin()
    {
        return start;
    }
    iterator end()
    {
        return finish;
    }
    size_type size()
    {
        return size_type(end() - begin());
    }
    size_type capacity() const
    {
        return size_type(end_of_storage - begin());
    }
    bool empty() const 
    {
        return begin() == end();
    }
    reference operator[](size_type n)
    {
        return *(begin() + n);
    }
    vector() : start(0), finish(0), end_of_storage(0) {}
    vector(size_type n, const T& value)
    {
        fill_initialize(n, value);
    }
    vector(int n, const T& value)
    {
        fill_initialize(n, value);
    }
    vector(long n, const T& value)
    {
        fill_initialize(n, value);
    }
    explicit vector(size_type n)
    {
        fill_initialize(n, T());
    }
    ~vector()
    {
        destroy(start, finish);  //全局函数
        deallocate();
    }
    reference front()
    {
        return *begin();
    }
    reference back()
    {
        return *end();
    }
    void push_back(const T& x)
    {
        if (finish != end_of_storage){
            construct(finish, x);  //全局函数
            ++finish;
        } else {
            insert_aux(end(), x);
        }
    }
    void pop_back()
    {
        --finish;
        destroy(finish);        //全局函数
    }
    iterator erase(iterator position)
    {
        if (position + 1 != end()){
            copy(position+1, finish, position);
        }
        --finish;
        destroy(finish);       //全局函数
        return position;
    } 
    iterator erase(iterator first, iterator last)
    {
        iterator i = copy(last, finish, first);  //copy是全局函数
        destroy(i, finish);                      //destroy是全局函数
        finish = finish - (last - first);
        return first;
    }
    void resize(size_type new_size, const T& x)
    {
        if (new_size < size())
            erase(begin() + new_size, end());
        else 
            insert(end(), new_size-size(), x);
    }
    void resize(size_type new_size)
    {
        resize(new_size, T());
    }
    void clear()
    {
        erase(begin(), end());
    }
    void insert(iterator position, size_type n, const T& x);
protected:
    // 配置空间并填满
    iterator allocate_and_fill(size_type n, const T& x)
    {
        iterator result = data_allocator::allocate(n);
        uninitialized_fill_n(result, n, x);    //全局函数
        return result;
    }
};
template<class T, class Alloc>
void vector<T, Alloc>::insert_aux(iterator position, const T& x)
{
    if (finish != end_of_storage) {
        // 在备用空间起始处构造一个元素,并以vector最后一个元素值为其初值
        construct(finish, *(finish-1));
        ++finish;
        T x_copy = x;
        copy_backward(position, finish-2, finish-1);
        *position = x_copy;
    } else {
        const size_type old_size = size();
        const size_type len = old_size != 0 ? 2*old_size : 1;
        iterator new_start = data_allocator::allocator(len);
        iterator new_finish = new_start;
        try{
            new_finish = uninitialized_copy(start, position, new_start);
            construct(new_finish, x);
            ++new_finish;
            new_finish = uninitialized_copy(position, finish, new_finish);
        } catch (...) {
            destroy(new_start, new_finish);
            data_allocator::deallocator(new_start, len);
            throw;
        }
        destroy(begin(), end());
        deallocate();
        start = new_start;
        finish = new_finish;
        end_of_storage = start + len;
    }
}
/* 
*  uninitialized_copy是将构造空间的数据复制到未构造空间上
*  copy是将一个数据复制到另一个数据上,两个都已构造 
*/
template<class T, class Alloc>
void vector<T, Alloc>::insert(iterator position, size_type n, const T& x)
{
    if (n != 0){
        if (size_type(end_of_storage - finish) >= n) {
            // 备用空间大于等于“新增元素个数”
            T x_copy = x;
            const size_type elems_after = finish - position;
            iterator old_finish = finish;
            if (elems_after > n){
                // 插入点之后的现有元素个数大于新增元素个数
                uninitialized_copy(finish - n, finish, finish);
                finish += n;
                copy_backward(position, old_finish - n, old_finish);
                fill(position, position+n, x_copy); // 从插入点开始填入新值
            } else {
                // 插入点之后的现有元素个数小于等于新增元素个数
                uninitialized_fill_n(finish, n-elems_after, x_copy);
                finish += n - elems_after;
                uninitialized_copy(position, old_finish, finish);
                finish += elems_after; 
                fill(position, old_finish, x_copy);
            }
        } else {
            // 备用空间小于“新增元素个数”
            // 首先决定新长度
            const size_type old_size = size();
            const size_type len = old_size + max(old_size, n);
            // 以下配置新的vector空间
            iterator new_start = data_allocator::allocate(len);
            iterator new_finish = new_start;
            __STL_TRY {
                // 先将旧vector的值插入点之前的元素复制到新空间
                new_finish = uninitialized_copy(start, position, new_start);
                // 再将新元素(初值为n)填入新空间
                new_finish = uninitialized_fill_n(new_finish, n, x);
                // 再将旧vector的插入点之后的元素复制到新空间
                new_finish = uninitialized_copy(position, finish, new_finish);
            }
            # ifdef __STL_USE_EXCEPTIONS
            catch (...){
                // 如有异常发生,实现“commit or rollback” sematics
                destroy(new_start, new_finish);
                data_allocator::deallocate(new_start, len);
            }
            # endif /* __STL_USE_EXCEPTIONS */
            // 以下清楚并释放旧的vector
            destroy(start, finish);
            deallocate();
            start = new_start;
            finish = new_finish;
            end_of_storage = new_start + len;
        }
    }
}

list

说明

list内部用一个双向循环链表实现,node即为end()始终指向一个空节点,循环链表的标记
成员函数(public):
iterator begin();

iterator end();

bool empty();

size_type size();

reference front();

reference back();

void push_back(const T&);

void push_front(const T&);

// 在position位置的前方插入元素x, 返回指向x的迭代器(它应该在position的前方)
iterator insert(iterator position, const T& x);

// erase position指向的元素,返回一个迭代器,该迭代器指向position后面那个元素
iterator erase(iterator position);

void pop_front();

void pop_back();

void clear();

// 移除元素值为x的元素,只移除一个并且是第一个值为x的元素
void remove(const T&x);

// 移除数值相同的连续元素,只有“连续而相同的元素”,才会被移除剩一个
void unique();

// 将i所指移动到position所指之前,position和i可指向同一个list
void splice(iterator position, list&, iterator i);

// 将[first, last)内的所有元素接移动到position所指位置之前
// position和[first, last)可指向同一个list,position不能在[first, last)内部
void splice(iterator position, list&, iterator first, iterator last);

// 将x的元素移动到*this上
void merge(list<T, Alloc>&x);

void reverse();

void sort(); 这个实现有点东西

代码概览

以下为删减后的代码,去除了一些继承、条件编译、traits等,方便阅读


template<class T>
struct __list_node
{
    typedef void* void_pointer;
    void_pointer  prev; //类型为void,设为__list_node<T>*不用再类型转化了
    void_pointer  next;
    T             data;
};
template<class T, class Ref, class Ptr>
struct __list_iterator
{
    typedef __list_iterator<T, T&, T*>    iterator;
    typedef __list_iterator<T, Ref, Ptr>  self;
    typedef bidirectional_iterator_tag    iterator_category;
    typedef T                             value_type;
    typedef Ptr                           pointer;
    typedef Ref                           reference;
    typedef __list_node<T>*               link_type;
    typedef size_t                        size_type;
    typedef ptrdiff_t                     difference_type;

    link_type node;
    //constructor
    __list_iterator(link_type x) : node(x) {}
    __list_iterator() {}
    __list_iterator(const iterator& x) : node(x.node) {}
    bool operator==(const self& x) const
    {
        return node == x.node;
    }
    bool operator!=(const self& x) const
    {
        return node != x.node;
    }
    // 以下对迭代器取值(dereference),取的时节点的数据值
    reference operator*() const
    {
        return node->data;
    }
    // 以下是迭代器的成员存取(member access)运算子的标准做法
    pointer operator->() const
    {
        return &( operator*() );
    }
    // 返回左值
    self& operator++() 
    {
        node = (link_type)(node->next);
        return *this;
    }
    // 返回右值
    self operator++(int)
    {
        self tmp = *this;
        ++*this;
        return tmp;
    }
    self& operator--()
    {
        node = (link_type)(node->prev);
        return *this;
    }
    self operator--(int)
    {
        self tmp = *this;
        --*this;
        return tmp;
    }
};
template<class T, class Alloc = alloc>
class list
{
protected:
    typedef __list_node<T> list_node;
    typedef simple_alloc<list_node, Alloc> list_node_allocator;
public:
    typedef list_node* link_type;
protected:
    link_type node;
    // 配置一个节点并传回
    link_type get_node()
    {
        return list_node_allocator::allocate();
    }
    // 释放一个节点
    void put_node(link_type p)
    {
        list_node_allocator::deallocate(p);
    }
    // 产生(配置并构造)一个节点,带有元素值
    link_type create_node(const T& x)
    {
        link_type p = get_node();
        construct(&p->data, x);  //全局函数 构造/析构基本工具
        return p;
    }
    // 销毁(析构并释放)一个节点
    void destroy_node(link_type p)
    {
        destroy(&p->data);  // 全局函数
        put_node(p);
    }
    void empty_initialize()
    {
        node = get_node();  //配置一个空间节点,令node指向它
        node->next = node;
        node->prev = node;
    }
    // 将[first, last)内的所有元素  移动  到position之前
    void transfer(iterator position, iterator first, iterator last)
    {
        if (position == last) return ;
        (link_type((last.node)->prev))->next = position.node;
        (link_type((first.node)->prev))->next = last.node;
        (link_type((position.node)->prev))->next = first.node;
        link_type tmp = link_type(position.node->prev);
        position.node->prev = last.node->prev;
        last.node->prev = first.node->prev;
        first.node->prev = tmp;
    }
public:
    iterator begin()
    {
        return (link_type)(node->next);
    }
    iterator end()
    {
        return node;
    }
    bool empty() const
    {
        return node->next == node;
    }
    size_type size() const
    {
        size_type result = 0;
        distance(begin(), end(), result); //全局函数
        return result;
    }
    // 取头节点的内容(元素值)
    reference front()
    {
        return *begin();
    }
    // 取尾节点的内容(元素值)
    reference back()
    {
        return *(--end());
    }
    void push_back(const T& x)
    {
        insert(end(), x);
    }
    void push_front(const T& x)
    {
        insert(begin(), x);
    }
    iterator insert(iterator position, const T& x)
    {
        link_type tmp = create_node(x); //产生一个节点(设妥内容为x)
        tmp->next = position.node;
        tmp->prev = position.node->prev;
        (link_type(position.node->prev))->next = tmp;
        position.node->prev = tmp;
        return tmp;
    }
    iterator erase(iterator position)
    {
        link_type next_node = link_type(position.node->next);
        link_type prev_node = link_type(position.node->prev);
        prev_node->next = next_node;
        next_node->prev = prev_node;
        destroy_node(position.node);
        return iterator(next_node);
    }
    // 移除头节点
    void pop_front()
    {
        erase(begin());
    }
    // 移除尾节点
    void pop_back()
    {
        // erase(--end()); 可行?
        iterator tmp = end();
        erase(--tmp);
    }
    void clear();
    void remove(const T&);
    void unique();
    // 将x接合于position所指位置之前。x必须不同于*this
    void splice(iterator position, list& x)
    {
        if (!x.empty()){
            transfer(position, x.begin(), x.end());
        }
    }
    // 将i所指元素接合于position所指位置之前。position和i可指向同一个list
    void splice(iterator position, list&, iterator i)
    {
        iterator j = i;
        ++j;
        if (position == i || position == j) return ;
        transfer(position, i, j);
    }
    // 将[first, last)内的所有元素接合于position所指位置之前
    // position和[first, last)可指向同一个list,不能再内
    void splice(iterator position, list&, iterator first, iterator last)
    {
        if (first != last)
            transfer(position, first, last);
    }
    void merge(list<T, Alloc>& x);
    void reverse();
    void sort();

    list() { empty_initialize(); } //产生一个空链表
    ~list();
};
// 清除所有节点
template<class T, class Alloc>
void list<T, Alloc>::clear()
{
    link_type cur = (link_type) node->next; // begin()
    while (cur != node){             // 遍历每一个节点
        link_type tmp = cur;
        cur = (link_type) cur->next;
        destroy_node(tmp);           // 销毁(析构并释放)一个节点
    }
    node->next = node;
    node->prev = node;
}
// 将数值为value之所有元素移除
template<typename T, typename Alloc>
void list<T, Alloc>::remove(const T& value)
{    /*
    link_type cur = (link_type) node->next; // begin()
    while (cur != node){
        if (cur->data == value){
            link_type tmp = cur;
            link_type prev_node = tmp->prev;
            link_type next_node = tmp->next;
            prev_node->next = next_node;
            next_node->prev = prev_node;
            cur = (link_type) cur->next;
            destroy_node(tmp);
        } else {
            cur = (link_type) cur->next;
        }
    }
    */
   iterator first = begin();
   iterator last  = end();
   while (first != last) {
    iterator next = first;
    ++next;
    if (*first == value) erase(first);
    first = next;
   }
}
// 移除数值相同的连续元素,只有“连续而相同的元素”,才会被移除剩一个
template<typename T, typename Alloc>
void list<T, Alloc>::unique()
{
    iterator first = begin();
    iterator last = end();
    if (first == last) return ; //空链表
    iterator next = first;
    while (++next != last){     //遍历每一个节点
        if (*first == *next){   //如果元素相同
            erase(next);        //移除
        } else {
            first = next;       
        }
        next = first;
    }
}
// merge()将x合并到*this身上。两个lists的内容都必须像经过递增排序
template<class T, class Alloc>
void list<T, Alloc>::merge(list<T, Alloc>& x)
{
    iterator first1 = begin();
    iterator end1   = end();
    iterator first2 = x.begin();
    iterator end2   = x.end();
    // 两个lists都已经递增排序
    while (first != last1 && first2 != last2){
        if (*first2 < *first1){
            iterator next = first2;
            transfer(first1, first2, ++next);
            first2 = next;
        } else {
            ++first1;
        } 
    }
    if (first2 != last2) transfer(last1, first2, last2);
}
// reverse()将*this的内容逆向重置
template<class T, class Alloc>
void list<T, Alloc>::reverse()
{
    //以下判断,如果是空链表,或仅有 一个元素,就不进行任何操作
    //使用size()==1 || size() == 1判断较慢 
    if (node->next == node  || link_type(node->next)->next = node)
        return ;
    iterator first = begin();
    ++first;
    while (first != end()){
        iterator old = first;
        ++first;
        transfer(begin(), old, first);
    }
}
// list不能使用STL算法sort(),必须使用自己的sort() member function,
// 因为STL算法sort()只接受RandomAccessIterator,本函数采用quick sort
template<class T, class Alloc>
void list<T, Alloc>::sort()
{
    //以下判断,如果是空链表,或仅有 一个元素,就不进行任何操作
    //使用size()==1 || size() == 1判断较慢
    if (node->next == node  || link_type(node->next)->next = node)
        return ;
    // 一些新的lists,作为中介数据存放区
    list<T, Alloc> carry;
    lsit<T, Alloc> counter[64];
    int fill = 0;
    while (!empty()){
        carry.splice(carry.begin(), *this, begin());
        int i = 0;
        while (i < fill && !counter[i].empty()) {
            counter[i].merge(carry);
            carry.swap(counter[i++]);
        }
        carry.swap(counter[i]);
        if ( i == fill) ++fill;
    }
    for (int i = 1; i < fill; ++i){
        counter[i].merge(counter[i-1]);
    }
    swap(counter[fill-1]);
}

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