目录
前言
Envoy是Servicemesh体系中的佼佼者,也是目前Istio默认集成的数据平面,在网上Envoy源码解析的文章非常少,基本很难搜罗到对应的一些细节资料。以下将从源码级别切入,深度分析Envoy架构
1. 初始化
1.1 main函数执行
服务启动的总入口main函数,会去生成MainCommon,并执行run方法。
int main(int argc, char** argv) {
#ifndef __APPLE__
// absl::Symbolize mostly works without this, but this improves corner case
// handling, such as running in a chroot jail.
absl::InitializeSymbolizer(argv[0]);
#endif
std::unique_ptr<Envoy::MainCommon> main_common;
// Initialize the server's main context under a try/catch loop and simply return EXIT_FAILURE
// as needed. Whatever code in the initialization path that fails is expected to log an error
// message so the user can diagnose.
try {
main_common = std::make_unique<Envoy::MainCommon>(argc, argv);
} catch (const Envoy::NoServingException& e) {
return EXIT_SUCCESS;
} catch (const Envoy::MalformedArgvException& e) {
return EXIT_FAILURE;
} catch (const Envoy::EnvoyException& e) {
return EXIT_FAILURE;
}
// Run the server listener loop outside try/catch blocks, so that unexpected exceptions
// show up as a core-dumps for easier diagnostis.
return main_common->run() ? EXIT_SUCCESS : EXIT_FAILURE;
}
1.2 MainCommon初始化
// main_common.cc
int main_common(OptionsImpl& options) {
try {
// 生成maincommonbase,在里面会做server instance的初始化
MainCommonBase main_common(options);
return main_common.run() ? EXIT_SUCCESS : EXIT_FAILURE;
} catch (EnvoyException& e) {
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
MainCommonBase::MainCommonBase(OptionsImpl& options) : options_(options) {
......
// 可以看到,MainCommon将会初始化Instance,即一个服务的实例,于是,InstanceImpl进行初始化
server_.reset(new Server::InstanceImpl(
options_, local_address, default_test_hooks_, *restarter_, *stats_store_, access_log_lock,
component_factory_, std::make_unique<Runtime::RandomGeneratorImpl>(), *tls_));
......
}
1.3 Instance初始化
Instance会启动初始化,在初始化核心函数中,将会进行listenerConfig的全面注册
// server.cc
InstanceImpl::InstanceImpl(Options& options, Network::Address::InstanceConstSharedPtr local_address,
TestHooks& hooks, HotRestart& restarter, Stats::StoreRoot& store,
Thread::BasicLockable& access_log_lock,
ComponentFactory& component_factory,
Runtime::RandomGeneratorPtr&& random_generator,
ThreadLocal::Instance&