【Unity教程】从0编程制作类银河恶魔城游戏_哔哩哔哩_bilibili
教程源地址:https://www.udemy.com/course/2d-rpg-alexdev/
本章节实现了快速删除存档和加密存档
以下是加密前和加密后的对比
SaveManager.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
//2024.11.25
public class SaveManager : MonoBehaviour
{
public static SaveManager instance;
[SerializeField] private string fileName;
[SerializeField] private bool encryptData;
private GameData gameData;
private List<ISaveManager> saveManagers = new List<ISaveManager>();
private FileDataHandler dataHandler;
[ContextMenu("Delete save file")]
private