1. 首先我们创建一个简单的被测工程,添加一个按钮,点击按钮后,弹窗提示:
1.1
ViewController.m文件代码如下
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController
@property(strong,nonatomic) UIButton *button;
@end
1.2
ViewController.h文件代码如下
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
self.button = [[UIButton alloc] initWithFrame:CGRectMake(0, 100, [[UIScreen mainScreen] bounds].size.width, 20)];
[self.button setTitle:@"TestButton" forState:UIControlStateNormal];
[self.button setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
[self.view addSubview:self.button];
[self.button addTarget:self action:@selector(clickMe:) forControlEvents:UIControlEventTouchUpInside];
}
-(void)clickMe:(id)sender{
//初始化提示框;
UIAlertController *alert = [UIAlertController alertControllerWithTitle:@"提示" message:@"按钮被点击了" preferredStyle: UIAlertControllerStyleAlert];
[alert addAction:[UIAlertAction actionWithTitle:@"确定" style:UIAlertActionStyleDefault handler:^(UIAlertAction * _Nonnull action) {
//点击按钮的响应事件;
}]];
//弹出提示框;
[self presentViewController:alert animated:true completion:nil];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
2. 点击工程,选中target右键,通过Duplicate按钮复制一个新的target, 关于Target的概念可参考这篇文章:
http://www.cnblogs.com/zhulin/archive/2012/09/04/2669785.html
3. 从菜单File > Add to “YourApp”...添加下载下来的MonkeyTalk库文件:
4. 添加依赖库和修改构建设置
4.1 点击复制的Target 》选中Build Phases选项 》在Link Binaries With Libraries配置中添加如下依赖:
4.2 在Build Settings页面,下滑到 Linking部分,添加你的Other Linker Flags为:-all_load
4.3 在Build Settings页面,将monkeytalk agent的文件路径添加到Library Search Paths里面,否则编译会报错,提示library not found的错误
5. 在Xcode的Scheme菜单中选择你复制的测试对象并选择在Simulator或者设备上运行;
6. 启动Monkeytalk IDE, 编写脚本,连接上模拟器,进行脚本回放,即可运行测试了,效果如图: