Solitaire HDU - 1401双向广搜

Solitaire HDU - 1401
https://vjudge.net/problem/HDU-1401
Solitaire is a game played on a chessboard 8x8. The rows and columns of the chessboard are numbered from 1 to 8, from the top to the bottom and from left to right respectively.

There are four identical pieces on the board. In one move it is allowed to:

move a piece to an empty neighboring field (up, down, left or right),

jump over one neighboring piece to an empty field (up, down, left or right).

双向广搜,两边各搜四步,用
xhash[2][8][8][8][8][8][8][8][8]存储地图判重,但是会MLE
所以精细利用char0 - 255的每一个比特,规模减少了8倍:

#define set_bit(x,y) (x|=(0x01<<y)) //置位
#define clr_bit(x,y) (x&=(~(0x01<<y))) //清零
#define check_bit(x,y) (x&(0x01<<y)) //检测

所以就 过了

#include <bits/stdc++.h>
using namespace std;
#define DEBUG
#ifdef DEBUG
#define debug printf("第%d行\n",__LINE__)
#define print(a) cout<<#a<<": "<<a<<endl
#define prin2(a,b) cout<<#a<<": "<<(a)<<" "<<#b<<": "<<(b)<<endl;
#else
#define debug
#define print(name,a)
#define prin2(a,b)
#endif

#define set_bit(x,y) (x|=(0x01<<y)) //置位
#define clr_bit(x,y) (x&=(~(0x01<<y))) //清零
#define check_bit(x,y) (x&(0x01<<y)) //检测

namespace sxh
{
	struct point
	{
		int x,y;//x,y 0 - 8.
	};
	struct sate
	{
		point a[4];
		int step;
	} s[2],tp; //start goal;
	queue <sate> Q[2];
	bool xmap[8][8];
	char xhash[2][8][8][8][8][8][8][8];//xhash[0]start;
	int dir[4][2] = {{1,0},{-1,0},{0,-1},{0,1}};
	
	void clear_set()
	{
		memset(xhash,0,sizeof(xhash));//清空数组
		while(!Q[0].empty())//清空队列
		{
			Q[0].pop();
		}
	
		while(!Q[1].empty())
		{
			Q[1].pop();
		}
	}	
	
	bool cmp(point &a,point &b)
	{
		if(a.x == b.x)
		{
			return a.y < b.y;
		}
		else
		{
			return a.x > b.x;
		}
	}

	void ssort(sate &s)
	{
		sort(s.a,s.a + 4,cmp);
	}
	
	void init()
	{
		for(int i = 1; i < 4; i++)
		{
			scanf("%d %d",&s[0].a[i].x,&s[0].a[i].y);
			s[0].a[i].x--,s[0].a[i].y--; 
		}
		for(int i = 0; i < 4; i++)
		{
			scanf("%d %d",&s[1].a[i].x,&s[1].a[i].y);
			s[1].a[i].x--,s[1].a[i].y--; 
		}
	}

	void set_map(sate &s)
	{
		memset(xmap,0,sizeof(xmap));
		for(int i = 0; i < 4; i++)
		{
			xmap[s.a[i].x][s.a[i].y] = 1;
		}
	}

	void set_hash(bool b,sate &s)
	{
		set_bit(xhash[b][s.a[0].x][s.a[0].y][s.a[1].x][s.a[1].y][s.a[2].x][s.a[2].y][s.a[3].x],s.a[3].y);
	}

	bool get_hash(bool b,sate &s)
	{
		return check_bit(xhash[b][s.a[0].x][s.a[0].y][s.a[1].x][s.a[1].y][s.a[2].x][s.a[2].y][s.a[3].x],s.a[3].y);
	}

	bool check(int x,int y)	
	{
		return (x>=0&&x<8&&y>=0&&y<8);
	}

}
using namespace sxh;

bool tbfs()
{
	set_hash(0,s[0]);
	set_hash(1,s[1]);
	s[0].step = 0;
	s[1].step = 0;
	
	Q[0].push(s[0]);
	Q[1].push(s[1]);
	while(!Q[1].empty()||!Q[0].empty())
	{
		while(!Q[0].empty())
		{
			sate stp = Q[0].front();Q[0].pop();
			if(stp.step >= 4)continue;
			set_map(stp);
			for(int i = 0;i < 4;i++)
			{
				for(int j = 0;j < 4;j++)
				{
					sate p;
					memcpy(&p,&stp,sizeof(sate));
					p.a[i].x = stp.a[i].x + dir[j][0];
					p.a[i].y = stp.a[i].y + dir[j][1];
					if(!check(p.a[i].x,p.a[i].y))continue;
					if(xmap[p.a[i].x][p.a[i].y])
					{
						p.a[i].x += dir[j][0];
						p.a[i].y += dir[j][1];
						if(!check(p.a[i].x,p.a[i].y))continue;
					}
					ssort(p);
					if(get_hash(0,p))continue;
					if(get_hash(1,p))return 1;
					p.step = stp.step + 1;
					set_hash(0,p);
					Q[0].push(p);
				}
			}
		}
		if(!Q[1].empty())
		{
			sate stp = Q[1].front();Q[1].pop();
			if(stp.step >= 4)continue;
			set_map(stp);
			for(int i = 0;i < 4;i++)
			{
				for(int j = 0;j < 4;j++)
				{
					sate p;
					memcpy(&p,&stp,sizeof(sate));
					p.a[i].x = stp.a[i].x + dir[j][0];
					p.a[i].y = stp.a[i].y + dir[j][1];
					if(!check(p.a[i].x,p.a[i].y))continue;
					if(xmap[p.a[i].x][p.a[i].y])
					{
						p.a[i].x += dir[j][0];
						p.a[i].y += dir[j][1];
						if(!check(p.a[i].x,p.a[i].y))continue;
					}
					ssort(p);
					if(get_hash(1,p))continue;
					if(get_hash(0,p))return 1;
					p.step = stp.step + 1;
					set_hash(1,p);
					Q[1].push(p);
				}
			}
		}
	}
	return 0;
}

int main()
{
	 freopen("a.in","r",stdin);
	while(~scanf("%d%d",&s[0].a[0].x,&s[0].a[0].y))
	{
		clear_set();
		s[0].a[0].x--,s[0].a[0].y--; 
		init();
		if(tbfs())
		{
			cout << "YES\n";
		}
		else
		{
			cout << "NO\n";
		}
	}
	return 0;
}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值