c++(父类与子类,继承)
inheritance(继承)
Allows sharing og design for
-Member data
-Member functions
-interfaces(接口)
The ability to define the behavior or implementation(执行) of one class as a superset(扩充) of another class
class relationship:
Manager->Employee
Manager is named that Derived class sub Child
Employee is named that: Base class super parent
如何继承
#include<iostream>
using namespace std;
class A{
public:
A():i(0){cout<<"A()"<<endl;}
~A(){cout<<"~A()"<<endl;}
void fprint(){cout<<i<<endl;}
private:
int i;
};
class B:public A{ //B共有继承A的属性
};
int main(){
B b;
b.fprint();
return 0;
}
result
A()
0
~A()
exp
#include<iostream>
using namespace std;
class A{
public:
A(int i):i(i){cout<<"A()"<<endl;}
~A(){cout<<"~A()"<<endl;}
void fprint(){cout<<i<<endl;}
private:
int i;
};
class B:public A{
public:
B():A(15){cout<<"B()"<<endl;}
~B(){cout<<"~B()"<<endl;}
};
int main(){
B b;
b.fprint();
return 0;
}
result:
A()
B()
15
~B()
~A()
父类比子类更先创造,子类先进行析构
exp2
先看第一个例子
#include<iostream>
using namespace std;
class A{
public:
A(int i):i(i){cout<<"A()"<<endl;}
~A(){cout<<"~A()"<<endl;}
void fprint(){cout<<"A"<<endl;}
private:
int i;
};
class B:public A{
public:
B():A(15){cout<<"B()"<<endl;}
~B(){cout<<"~B()"<<endl;}
void fprint(){cout<<"B"<<endl;}
};
int main(){
B b;
b.fprint();
return 0;
}
result;
A()
B()
B
~B()
~A()
当父类与子类定义相同的成员函数的时候,子类调用的是子类的同名函数
exp4
#include<iostream>
using namespace std;
class A{
public:
A(int i):i(i){cout<<"A()"<<endl;}
~A(){cout<<"~A()"<<endl;}
void fprint(){cout<<"A"<<endl;}
void fprint(int n){cout<<n<<end;}
private:
int i;
};
class B:public A{
public:
B():A(15){cout<<"B()"<<endl;}
~B(){cout<<"~B()"<<endl;}
void fprint(){cout<<"B"<<endl;}
};
int main(){
B b;
b.fprint(3);
return 0;
}
result:
编译器出现:
error: too many arguments to function call, expected 0, have 1; did
you mean 'A::fprint'?
b.fprint(3);
^~~~~~
A::fprint
结论:
- 在父类中有overload函数中,子类有同名函数,父类的所用的同名函数都被隐藏了
- 在c++的oop原则中,父类和子类的同名函数是没有关系