1.继承Thread类,重写该类的run()方法。
class MyThread extends Thread {
private int i = 0;
@Override
public void run() {
for (i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName() + " " + i);
}
}
}
public class ThreadTest {
public static void main(String[] args) {
for (int i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName() + " " + i);
if (i == 30) {
Thread myThread1 = new MyThread();
Thread myThread2 = new MyThread();
myThread1.start();
myThread2.start();
}
}
}
}
2.实现Runnable接口,并重写该接口的run()方法
class MyRunnable implements Runnable {
private int i = 0;
@Override
public void run() {
for (i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName() + " " + i);
}
}
}
public class ThreadTest {
public static void main(String[] args) {
for (int i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName() + " " + i);
if (i == 30) {
Runnable myRunnable = new MyRunnable();
Thread thread1 = new Thread(myRunnable);
Thread thread2 = new Thread(myRunnable);
thread1.start();
thread2.start();
}
}
}
}
3.比较简洁的写法
new Thread(new Runnable() {
@Override
public void run() {
//具体实现
}
}).start();
这种写法是利用了匿名内部类
同等这种写法,实例化了一个Runnable接口子类的实例
Thread t=new Thread(new MyRunnable());
public class MyRunnable implements Runnable{
@Override
public void run() {
//具体实现
}
}
t.start();
4.使用Callable和Future接口创建线程
public class ThreadTest {
public static void main(String[] args) {
Callable<Integer> myCallable = new MyCallable();
FutureTask<Integer> ft = new FutureTask<Integer>(myCallable);
for (int i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName() + " " + i);
if (i == 30) {
Thread thread = new Thread(ft);
thread.start();
}
}
System.out.println("主线程for循环执行完毕..");
try {
int sum = ft.get();
System.out.println("sum = " + sum);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
}
class MyCallable implements Callable<Integer> {
private int i = 0;
// 与run()方法不同的是,call()方法具有返回值
@Override
public Integer call() {
int sum = 0;
for (; i < 100; i++) {
System.out.println(Thread.currentThread().getName() + " " + i);
sum += i;
}
return sum;
}
}
以下是生产者消费者模式
public class ProducerConsumer {
public static void main(String[] args) {
SyncStack ss = new SyncStack();
Producer pp = new Producer(ss);
Consumer cc = new Consumer(ss);
new Thread(pp).start();
new Thread(cc).start();
}
}
class WoTou {
int id;
WoTou(int id) {
this.id = id;
}
public String toString() {
return "WoTou id:" + id;
}
}
class SyncStack {
int index = 0;
WoTou[] arrWt = new WoTou[6];
public synchronized void push(WoTou wt) {
while (index == arrWt.length) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
// 叫醒一个现在正在wait该对象上的线程
this.notify();
arrWt[index] = wt;
index++;
}
public synchronized WoTou pop() {
while (index == 0) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
this.notify();
index--;
return arrWt[index];
}
}
// 生产
class Producer implements Runnable {
SyncStack ss = null;
Producer(SyncStack ss) {
this.ss = ss;
}
public void run() {
for (int i = 0; i < 6; i++) {
WoTou wt = new WoTou(i);
ss.push(wt);
System.out.println("生产了:" + wt);
try {
Thread.sleep((int) Math.random() * 2);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
// 消费
class Consumer implements Runnable {
SyncStack ss = null;
Consumer(SyncStack ss) {
this.ss = ss;
}
public void run() {
for (int i = 0; i < 6; i++) {
WoTou wt = ss.pop();
System.out.println("消费了:" + wt);
try {
Thread.sleep((int) Math.random() * 1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
sleep()使线程睡过去,也就是暂停执行,或者让出cpu给别的线程使用..
wait()是线程等待事件的发生,如果你的线程需要某个条件才能继续运行,就用wait(),他不占资源,只是不运行线程而已 等待命令的意思
notify()通知相应的在等待的线程条件已经满足,可以启动了,采用wait()的线程只能够通过notify或者是notifyAll()启动,不能够自己启动的.
// sleep 时别的线程不可以访问锁定对象