java线程的状态有哪些?如何工作的
线程的状态有哪些
6种状态(源码分析)
public enum State {
/**
* Thread state for a thread which has not yet started.
初始(NEW):新创建了一个线程对象,但还没有调用start()方法。
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
Java线程中将就绪(ready)和运行中(running)两种状态笼统的称为“运行”。
线程对象创建后,其他线程(比如main线程)调用了该对象的start()方法。该状态的线程位于可运行线程池中,等待被线程调度选中,获取CPU的使用权,此时处于就绪状态(ready)。就绪状态的线程在获得CPU时间片后变为运行中状态(running)。
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
表示线程阻塞于锁。
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the following methods:
* <ul>
* <li>{@link Object#wait() Object.wait} with no timeout</li>
* <li>{@link #join() Thread.join} with no timeout</li>
* <li>{@link LockSupport#park() LockSupport.park}</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to perform a particular action.
For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
进入该状态的线程需要等待其他线程做出一些特定动作(通知或中断)。
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>{@link #sleep Thread.sleep}</li>
* <li>{@link Object#wait(long) Object.wait} with timeout</li>
* <li>{@link #join(long) Thread.join} with timeout</li>
* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
* </ul>
该状态不同于WAITING,它可以在指定的时间后自行返回。
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
表示该线程已经执行完毕。
*/
TERMINATED;
}
线程的状态图:
BLOCKED和WAITING的区别
状态形成的调用方法不同
阻塞状态是线程阻塞在进入synchronized关键字修饰的方法或代码块(获取锁)时的状态。
BLOCKED当前线程还处于活跃状态,只是在阻塞等待其他线程使用完某个资源锁;
WAITING是因为自身调用了Object.wait()或者是Thread.join()又或者是LockSupport.park()而进入等待状态,只能等待其他线程执行某个特定的动作才能唤醒,比如线程自身调用了Object.wait()而进入WAITING状态之后,则需要等待另一个线程执行Object.notify()或者Object.notifyAll()才能被唤醒。
start()和run()的区别
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
group.add(this);
boolean started = false;
try {
start0();
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
start()方法可以开启多线程,让线程从NEW状态转换成RUNNABLE状态。不能被多次调用,否则会抛出java.lang.lllegalStateExcaption;
run()方法只是一个普通的方法,可以被多次调用。
线程优先级
/**
* The minimum priority that a thread can have.
*/
public final static int MIN_PRIORITY = 1;
/**
* The default priority that is assigned to a thread.
*/
public final static int NORM_PRIORITY = 5;
/**
* The maximum priority that a thread can have.
*/
public final static int MAX_PRIORITY = 10;
设置线程的优先级
/**
* Changes the priority of this thread.
* <p>
* First the <code>checkAccess</code> method of this thread is called
* with no arguments. This may result in throwing a
* <code>SecurityException</code>.
* <p>
* Otherwise, the priority of this thread is set to the smaller of
* the specified <code>newPriority</code> and the maximum permitted
* priority of the thread's thread group.
*
* @param newPriority priority to set this thread to
* @exception IllegalArgumentException If the priority is not in the
* range <code>MIN_PRIORITY</code> to
* <code>MAX_PRIORITY</code>.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #getPriority
* @see #checkAccess()
* @see #getThreadGroup()
* @see #MAX_PRIORITY
* @see #MIN_PRIORITY
* @see ThreadGroup#getMaxPriority()
*/
public final void setPriority(int newPriority) {
ThreadGroup g;
checkAccess();
if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
throw new IllegalArgumentException();
}
if((g = getThreadGroup()) != null) {
//如果优先级超过线程组的最高优先级的话,则把优先级设置为线程组的最高优先级
if (newPriority > g.getMaxPriority()) {
newPriority = g.getMaxPriority();
}
setPriority0(priority = newPriority);
}
}
线程的常用方法
join()方法 一个线程调用other.join()。这时候当前线程会让出执行权给other线程,直到other线程执行完或者过了超时时间之后再继续执行当前线程。
/**
* Waits at most {@code millis} milliseconds for this thread to
* die. A timeout of {@code 0} means to wait forever.
*
* <p> This implementation uses a loop of {@code this.wait} calls
* conditioned on {@code this.isAlive}. As a thread terminates the
* {@code this.notifyAll} method is invoked. It is recommended that
* applications not use {@code wait}, {@code notify}, or
* {@code notifyAll} on {@code Thread} instances.
*
* @param millis
* the time to wait in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0);
}
} else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
其底层方法还是使用wait()方法
未使用join()
public class ThreadExample {
public static void main(String[] args) {
Thread thread=new Thread(()->{
for (int i = 1; i < 6; i++) {
try{
Thread.sleep(1000);
}catch (InterruptedException e){
e.printStackTrace();
}
System.out.println("子线程睡眠"+i+"秒");
}
});
thread.start();
for (int i = 1; i < 4; i++) {
try{
Thread.sleep(1000);
}catch (InterruptedException e){
e.printStackTrace();
}
System.out.println("主线程睡眠"+i+"秒");
}
}
}
子线程睡眠1秒
主线程睡眠1秒
子线程睡眠2秒
主线程睡眠2秒
子线程睡眠3秒
主线程睡眠3秒
子线程睡眠4秒
子线程睡眠5秒
使用join()
public class ThreadExample {
public static void main(String[] args) throws InterruptedException {
Thread thread=new Thread(()->{
for (int i = 1; i < 6; i++) {
try{
Thread.sleep(1000);
}catch (InterruptedException e){
e.printStackTrace();
}
System.out.println("子线程睡眠"+i+"秒");
}
});
thread.start();
thread.join(2000);
for (int i = 1; i < 4; i++) {
try{
Thread.sleep(1000);
}catch (InterruptedException e){
e.printStackTrace();
}
System.out.println("主线程睡眠"+i+"秒");
}
}
}
子线程睡眠1秒
子线程睡眠2秒
主线程睡眠1秒
子线程睡眠3秒
主线程睡眠2秒
子线程睡眠4秒
主线程睡眠3秒
子线程睡眠5秒
添加join()方法后,主线程会先等子线程执行2s之后才继续执行
yield()方法表示给线程调度器一个当前线程愿意出让CPU使用权的暗示,但是线程调度器可能会忽略这个暗示。
public class ThreadExample2 {
public static void main(String[] args) throws InterruptedException {
Runnable runnable=new Runnable() {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println("线程"+Thread.currentThread().getName());
if(i==5)
Thread.yield();
}
}
};
Thread t1=new Thread(runnable,"T1");
Thread t2=new Thread(runnable,"T2");
t1.start();
t2.start();
}
}
代码执行多次之后,每次执行的结果都不相同。这是因为yield()执行非常不稳定,线程调度器不一定会采纳yield()出让CPU使用权的建议。