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原创 Camera
Cameras are the devices that capture and display the world to the player. By customizing and manipulating cameras, you can make the presentation of your game truly unique. You can have an unlimited nu
2011-06-13 10:06:00 300
原创 Transform
The Transform Component determines the actual Position, Rotation, and Scale of all objects in the scene. Every object has a Transform. The Transform Component is viewable and editable in the
2011-06-13 10:02:00 300
原创 GameObjects
What are GameObjects?Every object in your game is a GameObject. However, GameObjects dont do anything on their own. They need special properties before they can become a character, an environment,
2011-06-13 09:52:00 511
原创 一些常用UNITY3D代码
01、基本碰撞检测代码function OnCollisionEnter(theCollision : Collision){ if(theCollision.gameObject.name == "Floor"){ Debug.Log("Hit the floor"); }else if(theCollision.gameObject.name == "Wall"){ D
2011-06-13 08:49:00 408
原创 JSP Servlet
<br />JSP的3个编译指令:<br /> page:该指令是针对当前页面的指令。<br /> include:用于指定包含另一个页面。<br /> taglib:用于定义和访问自定义标签。<br />JSP的7大动作指令:<br /> jsp:forward---执行页面转向,将请求的处理转发到下一个页面。<br /> jsp:param---用于传递参数,必须与其他支持参数的标签一起使用。<br /> jsp:include---用于动态引入一个JSP页面。<br
2011-05-27 22:21:00 392
原创 包问题
<br />拷贝MySQL驱动程序到lib下,<br />Build Path添加包,<br />Jsp页面中使用page指令:<%page import="java.sql.*"%>
2011-05-24 15:59:00 250
原创 cmd找到占用8080端口的进程
<br />假如我们需要确定谁占用了我们的80端口<br />1、Windows平台<br />在windows命令行窗口下执行:<br />C:/>netstat -aon|findstr "80" <br />TCP 127.0.0.1:80 0.0.0.0:0 LISTENING 2448<br />看到了吗,端口被进程号为2448的进程占用,继续执行下面命令:<br />C:/>tasklist|findstr "2448" <br /
2011-05-23 22:27:00 1125
转载 MyEclipse开发SSH(Struts+Spring+Hibernate)入门[转帖]
MyEclipse开发SSH(Struts+Spring+Hibernate)入门1. 准备<br />工具:MyEclipse 6.0.1 GA、mysql-connector-java-5.0.4-bin.jar、MySql GUI Tools 5.0(便于管理MySql数据库,不是必须)<br />环境:Tomcat 5.5、MySql 5.0<br />1.1. 新建工程<br />操作:[Menu] File/New/Web Project<br />工程名:login<br />2. Strut
2011-05-21 23:08:00 444
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