How Tomcat Works 3

Tomcat体系结构中有一个非常重要的概念——连接器,看下面这张图


一个connecotr对应一个container,connector用于接收请求,然后传递给container组件去处理,tomcat中默认的连接器是coyote,按照协议类型分,有http和ajp的连接器。

HTTP/1.1协议负责建立HTTP连接,web应用通过浏览器访问tomcat服务器用的就是这个连接器,默认监听的是8080端口;

AJP/1.3协议负责和其他HTTP服务器建立连接,监听的是8009端口,比如tomcat和apache或者iis集成时需要用到这个连接器。

下面是一个简单的connector实现:

package server2.connector;

import java.io.IOException;
import java.net.InetAddress;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.UnknownHostException;
/**
 * HttpConnector主要负责接入消息,分发给不同的处理器
 * 
 * @author Administrator
 *
 */
public class HttpConnector implements Runnable{
	private boolean shutdown = false;// 服务器是否停止
	
	private String scheme = "http";
	
	public String getScheme() {
		return scheme;
	}
	public void setScheme(String scheme) {
		this.scheme = scheme;
	}
	@Override
	public void run() {
		ServerSocket serverSocket = null;
		int port = 8080;
		try {
			serverSocket = new ServerSocket(port, 1,
					InetAddress.getByName("127.0.0.1"));
		} catch (UnknownHostException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		}
		Socket socket = null;
		while (!shutdown) {// 不停的接受请求
			try {
				socket = serverSocket.accept();
			} catch (IOException e) {
				e.printStackTrace();
			}
			HttpProcessor processor = new HttpProcessor();
			processor.process(socket);
		}
	}
	/**
	 * 启动connector监听线程
	 */
	public void start()
	{
		System.out.println("started!!!");
		Thread thread = new Thread(this);
		thread.start();
	}
}
这是一种非常原始的处理方法,一旦接收到请求便会构造出一个处理器,由处理器去处理socket,并且process是一个同步的方法,这里没有用到Processor的池化,也没有使用异步的方式处理socket。这种同步阻塞的方式,connector的处理能力有限,一旦处理过程被阻塞,那么connector便会拒绝下一个请求。

异步方式的connector它的run方法如下:

/**
     * The background thread that listens for incoming TCP/IP connections and
     * hands them off to an appropriate processor.
     */
    public void run() {
        // Loop until we receive a shutdown command
        while (!stopped) {
            // Accept the next incoming connection from the server socket
            Socket socket = null;
            try {
                //                if (debug >= 3)
                //                    log("run: Waiting on serverSocket.accept()");
		//接收客户端的socket连接
                socket = serverSocket.accept();
                //                if (debug >= 3)
                //                    log("run: Returned from serverSocket.accept()");
                if (connectionTimeout > 0)
                    socket.setSoTimeout(connectionTimeout);
                socket.setTcpNoDelay(tcpNoDelay);
            } catch (AccessControlException ace) {
                log("socket accept security exception", ace);
                continue;
            } catch (IOException e) {
                //                if (debug >= 3)
                //                    log("run: Accept returned IOException", e);
                try {
                    // If reopening fails, exit
                    synchronized (threadSync) {
                        if (started && !stopped)
                            log("accept error: ", e);
                        if (!stopped) {
                            //                    if (debug >= 3)
                            //                        log("run: Closing server socket");
                            serverSocket.close();
                            //                        if (debug >= 3)
                            //                            log("run: Reopening server socket");
                            serverSocket = open();
                        }
                    }
                    //                    if (debug >= 3)
                    //                        log("run: IOException processing completed");
                } catch (IOException ioe) {
                    log("socket reopen, io problem: ", ioe);
                    break;
                } catch (KeyStoreException kse) {
                    log("socket reopen, keystore problem: ", kse);
                    break;
                } catch (NoSuchAlgorithmException nsae) {
                    log("socket reopen, keystore algorithm problem: ", nsae);
                    break;
                } catch (CertificateException ce) {
                    log("socket reopen, certificate problem: ", ce);
                    break;
                } catch (UnrecoverableKeyException uke) {
                    log("socket reopen, unrecoverable key: ", uke);
                    break;
                } catch (KeyManagementException kme) {
                    log("socket reopen, key management problem: ", kme);
                    break;
                }

                continue;
            }

            // Hand this socket off to an appropriate processor
	    //创建processor,如果连接池没有可用的处理器,则拒绝消息,其中的createProcessor方法基于栈来实现的处理池
            HttpProcessor processor = createProcessor();
            if (processor == null) {
                try {
                    log(sm.getString("httpConnector.noProcessor"));
                    socket.close();
                } catch (IOException e) {
                    ;
                }
                continue;
            }
            //            if (debug >= 3)
            //                log("run: Assigning socket to processor " + processor);
	    //否则的话将socket传递给processor
            processor.assign(socket);

            // The processor will recycle itself when it finishes

        }

        // Notify the threadStop() method that we have shut ourselves down
        //        if (debug >= 3)
        //            log("run: Notifying threadStop() that we have shut down");
        synchronized (threadSync) {
            threadSync.notifyAll();
        }

    }
接收到socket调用processor的assign方法传递给HttpProcessor。处理器的实现也和上面有很大的差别,这里单独实现为一个线程类,先不急看assign方法,看看processor的run方法:

 /**
     * The background thread that listens for incoming TCP/IP connections and
     * hands them off to an appropriate processor.
     */
    public void run() {

        // Process requests until we receive a shutdown signal
	//不停的循环处理消息
        while (!stopped) {

            // Wait for the next socket to be assigned
	    //调用自身的await()
            Socket socket = await();
	    //未获取到socket继续循环
            if (socket == null)
                continue;

            // Process the request from this socket
            try {
	        //获取到则进行处理
                process(socket);
            } catch (Throwable t) {
                log("process.invoke", t);
            }

            // Finish up this request
	    //将该处理线程放回池中复用
            connector.recycle(this);

        }

        // Tell threadStop() we have shut ourselves down successfully
        synchronized (threadSync) {
            threadSync.notifyAll();
        }

    }
await方法:

/**
     * Await a newly assigned Socket from our Connector, or <code>null</code>
     * if we are supposed to shut down.
     该方法是个同步方法,并且内部可能发生阻塞
     */
    private synchronized Socket await() {


        // Wait for the Connector to provide a new Socket
//如果没有可处理的socket则同步阻塞,这里connector调用processor的assign方法会传递
//过来可用的socket
        while (!available) {
            try {
                wait();
            } catch (InterruptedException e) {
            }
        }


        // Notify the Connector that we have received this Socket
//否则可以处理,成员变量赋值给私有变量
        Socket socket = this.socket;
//设置为没有可处理的socket
        available = false;
//唤醒被阻塞的线程
        notifyAll();


        if ((debug >= 1) && (socket != null))
            log("  The incoming request has been awaited");


        return (socket);


    }


再来看下assign方法:

synchronized void assign(Socket socket) {

        // Wait for the Processor to get the previous Socket
	//available表示是否有可处理的socket,第一次值为false跳过while循环
        while (available) {
	    //
            try {
                wait();
            } catch (InterruptedException e) {
            }
        }

        // Store the newly available Socket and notify our thread
	//将socket赋值给成员变量socket
        this.socket = socket;
	//修改值为true
        available = true;
	//唤醒阻塞在该对象上的线程
        notifyAll();

        if ((debug >= 1) && (socket != null))
            log(" An incoming request is being assigned");

    }
如果当前线程有可处理的socket则阻塞住connector,否则唤醒阻塞在await上的线程,处理可用的socket,这里的assign方法是异步返回的,只是负责传递socket,处理过程由processor线程完成。connector和processor线程的通讯由available变量和wait,notifyAll方发共同完成。



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