Projects or Libs(Updated: 2010-6-7)

一直想写个小软件管理这些数据,却一直懒得动手-_-

【Database】
SQL Azure Migration Wizard(SQLAzureMW)
将SQL 2005及SQL 2008数据库迁移到SQL Azure上。
  http://sqlazuremw.codeplex.com/
SQLite
  http://www.sqlite.org/
[托管数据库]
C# SQLite
  http://code.google.com/p/csharp-sqlite/
System.Data.SQLite--An open source ADO.NET provider for the SQLite database engine
  http://sqlite.phxsoftware.com/
Perst Open Source Java Database / .NET Database Evaluation Software
  http://www.mcobject.com/perst_eval
  参考:http://www.cnblogs.com/zzyyll2/archive/2007/09/07/885149.html
db4o
  http://developer.db4o.com/
Silverlight Database
  http://silverdb.codeplex.com/
无模式数据库MongoDB
  http://www.mongodb.org
  参考:http://github.com/samus/mongodb-csharp
  http://odetocode.com/Blogs/scott/archive/2009/10/13/experimenting-with-mongodb-from-c.aspx
新浪的sina dynamod是一个分布式的key value存储
  code.google.com/p/sina-sdd/
豆瓣的Key-Value存储类型doubandb的开源版本beansdb
  http://code.google.com/p/beansdb/

【.net Library】
  http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=22914587-b4ad-4eae-87cf-b14ae6a939b0
ILMerge is a utility for merging multiple .NET assemblies into a single .NET assembly. It works on executables and DLLs alike and comes with several options for controlling the processing and format of the output. See the accompanying documentation for details.
Undo Framework
  http://undo.codeplex.com/
Live Geometry
The app is a computer model of plane geometry that allows you to create interactive ruler and compass constructions and experiment with them. Live Geometry is educational software for visualizing and solving geometric problems.
  http://livegeometry.codeplex.com/
MIRIA SDK - Multitouch, Gestures and Multipurpose Input Gateway for Silverlight
  http://miria.codeplex.com/
breezemultitouch
multi-touch framework for WPF 3.5 from Mindstorm
  http://code.google.com/p/breezemultitouch/

Popfly游戏引擎
Popfly游戏引擎是一个C# Silverlight项目,原本用于执行托管在www.popfly.com上的游戏数据文件。这是个Popfly网站产品环境中使用的游戏引擎,并去除了原本依赖于站点上的某些功能。根据项目描述:
它是一个简单的,通用的Silverght游戏引擎示例代码。
根据数据格式创建Silverlight 3的场景/角色/行为的编辑器,并可以构建新游戏。
可将引擎移植至其他平台,如XBox 360、Zune(通过XNA游戏工作室)或普通客户端(通过WPF)。
可改变其读取的数据格式,将它作为您自己网站的游戏引擎。
  http://popflygameengine.codeplex.com/
Xen Graphics API for XNA
Xen is a graphics API alternative for XNA, with an emphasis on ease of use and high performance 3D rendering.
  http://xen.codeplex.com/
QuickStart Engine (3D Game Engine for XNA)
  http://quickstartengine.codeplex.com/
Oops! 3D Physics Framework (and more) for XNA
  http://oopsframework.codeplex.com/
CPX菜单系统(Cross-Platform XNA Menu System),用于XNA项目中为界面创建菜单系统的类库,同样可以在PC和XBOX 360中使用,项目包括一个独立的菜单编辑器来设计和预览。
  http://cpxms.codeplex.com/
Neoforce Controls控件包
Neoforce Controls 控件类库是以C#以XNA3.1为基础开发的第三方用户界面控件,使开发者可以方便的在XNA游戏界面中使用Windows窗体、控件进行互动。这些控件还支持缩放、滚动条、皮肤等功能。
  http://www.tomshane.cz/neoforce/Home/tabid/38/Default.aspx
Xna Interface Elements是一款游戏界面、游戏菜单等元素的应用类库。Helpfull Classes for game menu and game interface:
Graphic and text buttons, links, icons, menu windows...
  http://xnainterfaceelements.codeplex.com/
IXNAE游戏引擎
The IXNAE project is a 2D XNA engine to help developers quickly develop XNA games without worrying about simple, repetitive tasks. IXNAE simplifies tasks such as sprite sheet animations and simple game objects.
  http://ixnae.codeplex.com/
OpenWOWEngine
  玩家用魔兽世界客户端自制引擎 可制作各种游戏 http://news.178.com/201004/64792482166.html
  [寂寞党的逆袭]Open World of Worlds!全新的3D游戏引擎!http://bbs.ngacn.cc/read.php?tid=2609214&fromrss=1
  最后是SourceForge: http://sourceforge.net/projects/openwowengine/
Silverlight 3D引擎Balder
  http://balder.codeplex.com/

.NETZ——.NET函数库的压缩和打包工具
Vasian Cepa的.NETZ为广大的开发人员带来了压缩.NET程序集和打包到单一执行文件的功能。
默认情况下,.NETZ支持用#ZipLib或.NET 2.0的IO.Compression.DeflateStream来进行压缩。如果有必要,可以创建额外的压缩提供器。理论上,新的压缩提供器也能包含加密功能,不过类似的提供器还没有直接内置。
  http://madebits.com/netz/index.php

trypython
在浏览器中用Python:基于Silverlight(或Moonlight)+IronPython
  http://code.google.com/p/trypython/

rst2xaml(reStructured Text to Xaml writer)
A XAML writer from reStructured Text source documents.
The goal is to be able to write out FlowDocument XAML from rest documents for use in WPF and Silverlight / Moonlight projects.
It includes a Pygments formatter for outputting a syntax highlighted XAML representation of source code.
rst2xaml itself runs under CPython, but the generated XAML is intended for use from IronPython (or any other .NET language). There is an example IronPython script for displaying the generated XAML using a WPF FlowDocumentReader.
  http://code.google.com/p/rst2xaml/

WPF.JoshSmith
  http://www.codeproject.com/KB/WPF/WPFJoshSmith.aspx

3D Tools for the Windows Presentation Foundation
  http://3dtools.codeplex.com/
WPF 3D View
  http://3dview.codeplex.com/
Perspective - Easy 2D and 3D programming with WPF
  http://perspective.codeplex.com/
WPF 3D Framework
This WPF 3D Framework/Library is built with only one goal in mind, research on 3d UIs and UXs. This framework is based on standar WPF 3D elements and relays on standard WPF mechanisms.
  http://wpf3dframework.codeplex.com/
// no downloads
Helix 3D Toolkit
A collection of helper classes and controls for WPF 3D.
  http://helixtoolkit.codeplex.com/
WPF 3D Physics
  http://wpf3dphysics.codeplex.com/

Facebook Developer Toolkit
  http://facebooktoolkit.codeplex.com/
[.net::Twitter & WoW]
TweetCraft
  http://tweetcraft.codeplex.com/
AddOn Studio for World of Warcraft
  http://addonstudio.codeplex.com/
TweetCraft - An in-game Twitter client for World of Warcraft
  http://blogs.msdn.com/coding4fun/archive/2009/07/02/9813390.aspx

[Controls]
A Professional Ribbon control
  http://ribbon.codeplex.com/
WPF and Silverlight BookControls
  http://wpfbookcontrol.codeplex.com/
WPF Dynamic Data Display
  http://dynamicdatadisplay.codeplex.com/

[IDE]
Mole For Visual Studio - With Editing - Visualize All Project Types
  http://www.codeproject.com/KB/macros/MoleForVisualStudioEdit.aspx

【Language】
Spec#与Boogie发布于CodePlex
  http://www.infoq.com/cn/news/2009/08/Spec-Sharp-Boogies
Irony框架是由Roman Ivantsov创建的,用于编写运行在.NET平台上的内部DSL或是全新的语言,其语法是用C#编写的。
  http://irony.codeplex.com/
The F# PowerPack
The F# PowerPack is a collection of libraries and tools for use with the F# programming language provided by the F# team at Microsoft.
This is functionality which is not part of the core F# release, but enables some development scenarios with F#. The PowerPack include features such as a basic Matrix library and supporting math types, FsLex and FsYacc tools for lexing and parsing, support for using F# with LINQ-based libraries, and a tool for generating HTML documentation from F# libraries. This functionality, which has previously been available in the F# CTP releases, is now available on CodePlex. The F# PowerPack will continue to evolve seperately from the main F# releases, and the features will continue to be improved and iterated upon.
  http://fsharppowerpack.codeplex.com/
IronJS——面向DLR新的JavaScript编译器
  http://github.com/fholm/IronJS

[Framework]
WPS: 是一个使用JavaScript编写,并基于HTML 5中Canvas的PostScript和PDF解释器。将PostScript移植到网页中,使开发人员可以利用PostScript在网页中进行绘图。
  http://logand.com/sw/wps/index.html
SproutCore:一个HTML 5应用框架
  http://www.sproutcore.com/
Raphaël: JavaScript绘图框架
  http://raphaeljs.com/index.html
Gestalt:使用Ruby,Python和XAML编写网页脚本
  From: 微软在线实验室 http://www.visitmix.com/Labs
Google PubSubHubbub协议
一个“开放的、服务器对服务器、基于Web-hook的发布/订阅协议,是Atom和RSS的扩展”。凭借该协议,感兴趣的参与者在feed有更新时会收到即时通知。该协议由Google开发,在Google Code中可以找到同名的项目。
  http://code.google.com/p/pubsubhubbub/
WebGL:一种基于OpenGL ES 2.0、跨平台、免版税的针对低级3D图形API的web标准,它通过HTML5 的Canvas元素暴露出来,作为文档对象模型(Document Object Model)的接口。熟悉OpenGL ES 2.0 API的开发者会发现,WebGL使用的是GLSL基于着色的API,它在语义上与底层的OpenGL ES 2.0 API拥有类似的结构。它与OpenGL ES 2.0的规格非常相近,只是其中有一些为期望在内存托管语言,像JavaScript,之外使用它所做的特别处理。
  http://www.khronos.org/webgl/

Markdown Sharp
Markdown Sharp,最初称为Markdown.NET,是一个Markdown文本处理器的C#实现,现在Stack Overflow已经把它源了。
Markdown是一个文本到HTML(text-to-HTML)的转换工具,最初由John Gruber用Perl编写,在2004年基于BSD许可发布。Markdown是AsciiDoc、BBCode、Textile等轻量级标记语言的一种,最近几年被类似Stack Overflow这样的网站所采用,从而获得了长足的发展。
Markdown有多种实现,除了最初的Perl实现以外,还有PHP Markdown、Markdown.NET、Showdown/JavaScript、Discount/C、RDiscount/Ruby。
  http://code.google.com/p/markdownsharp/

[Java Libs]
Lucid Imagination发布了Apache Lucene性能监测工具
Lucid Imagination是一家采用Apache Lucene和Solr搜索引擎类库从事相关开发的商业公司,其引入了一个新的名叫LucidGaze的监测工具。该产品给开发者提供了一个针对Lucene的完整版本的性能监测工具。性能数据可以打印在日志文件中、存储在轮询数据库中、或者通过Java API来使用。如果使用了轮询数据库,则可以采用RRD4j类库提供的一个标准Swing应用程序来读取或处理该数据库。
  http://www.lucidimagination.com/Downloads/LucidGaze-for-Lucene
Introduction: http://www.infoq.com/cn/news/2009/09/lucidgaze
Taste
Collaborative Filtering for Java
  http://taste.sourceforge.net/

[平台交互]
IKVM.NET is an implementation of Java for Mono and the Microsoft .NET Framework. It includes the following components:
1.A Java Virtual Machine implemented in .NET;
2.A .NET implementation of the Java class libraries;
3.Tools that enable Java and .NET interoperability
  http://www.ikvm.net/
NppPlugin.NET
使用.net语言为NotePad++开发插件
  http://sourceforge.net/projects/notepad-plus/forums/forum/482781/topic/3499709
Prism
Bringing web applications to your Desktop. Prism is an application that lets users split web applications
out of their browser and run them directly on their desktop.
  http://prism.mozilla.com/

[数据交互]
OData:是一个基于AtomPub的协议,用来在Web上进行数据分享,而访问方式是数据消费者向数据提供者发送类似REST的请求——这就是所谓的OData服务点。
  http://www.odata.org/

[SNS]
FrienDev - A Social Network Community
FrienDev is a social network community, and several application including club, event, and so on
  http://www.codeplex.com/FrienDev

Renren(Xiaonei) Toolkits for .NET
XiaoneiNet是校内开放平台的.NET封装及实现,目前提供API的.NET封装。
  http://xiaoneinet.codeplex.com/

[建模]
SketchUp
3D绘图软件,在电脑上进行建筑设计
  http://sketchup.google.com/intl/zh-CN/
Blender 3D建模软件
  http://www.blender.org/
UBIGRAPH
UbiGraph is a tool for visualizing dynamic graphs. The basic version is free, and talks to Python, Ruby, PHP, Java, C, C++, C#, Haskell, and OCaml.
  http://www.ubietylab.net/ubigraph/index.html

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