基于java的简单斗地主发牌、理牌代码实现
写了两个排序时要用到的方法和一个排序的方法,第一个replace1()将J、Q、K、A、2、大王和小王替换成顺序增大的字符串。第二个replace2()将顺序增大的字符串替换成J、Q、K、A、2、大王和小王准备输出。中间还有一个sort()的排序方法,里面主要就是一个冒泡排序的简单运用。排好序之后返回shoupai的ArrayList最后分别输出。
package test1;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import static jdk.nashorn.internal.objects.NativeString.substring;
public class doudizhu {
//冒泡排序
// 扑克 J Q K A 2 小王 大王
// 11 12 13 14 15 16 17
public static ArrayList<String> replace1(ArrayList<String> shoupai){
for (int i=0;i<shoupai.size();i++){
if (substring(shoupai.get(i),1,2).equals("J")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String J="11";
dianshu.replace(1,2,J);
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,2).equals("Q")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String Q="12";
dianshu.replace(1,2,Q);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,2).equals("K")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String K="13";
dianshu.replace(1,2,K);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,2).equals("A")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String A="14";
dianshu.replace(1,2,A);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,2).equals("2")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String two="15";
dianshu.replace(1,2,two);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),0,2).equals("小王")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String bjoker="16";
dianshu.replace(1,2,bjoker);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),0,2).equals("大王")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String rjoker="17";
dianshu.replace(1,2,rjoker);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
}
return shoupai;
}
public static ArrayList<String> replace2(ArrayList<String> shoupai){
for (int i=0;i<shoupai.size();i++){
if (substring(shoupai.get(i),1,3).equals("11")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String J="J";
dianshu.replace(1,3,J);
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,3).equals("12")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String Q="Q";
dianshu.replace(1,3,Q);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,3).equals("13")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String K="K";
dianshu.replace(1,3,K);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,3).equals("14")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String A="A";
dianshu.replace(1,3,A);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,3).equals("15")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String two="2";
dianshu.replace(1,3,two);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,3).equals("16")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String bjoker="小王";
dianshu.replace(0,3,bjoker);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
if (substring(shoupai.get(i),1,3).equals("17")){
StringBuilder dianshu=new StringBuilder(shoupai.get(i));
String rjoker="大王";
dianshu.replace(0,3,rjoker);
dianshu.toString();
shoupai.set(i,dianshu.toString());
}
}
return shoupai;
}
public static ArrayList<String> sort(ArrayList<String> shoupai){
int n = shoupai.size();
replace1(shoupai);
for (int i=0;i<n;i++) {
for (int j=0;j<n-i-1;j++) {
if (Integer.parseInt(substring(shoupai.get(j),1,3))>Integer.parseInt(substring(shoupai.get(j+1),1,3))){
String t = shoupai.get(j);
shoupai.set(j,shoupai.get(j+1));
shoupai.set(j+1,t);
}
}
}
replace2(shoupai);
return shoupai;
}
public static void main(String[] args) {
//1.新建54张牌
List<String> pokes = new ArrayList<>();
List<String> colors = new ArrayList<>();
List<String> numbers = new ArrayList<>();
colors.add("♦");
colors.add("♥");
colors.add("♠");
colors.add("♣");
numbers.add("A");
for(int i =2 ;i<=10;i++){
numbers.add(i+"");
}
numbers.add("J");
numbers.add("Q");
numbers.add("K");
for(String c:colors){
for(String n:numbers){
String pai=c+n;
pokes.add(pai);
}
}
pokes.add("大王");
pokes.add("小王");
//2.洗牌
Collections.shuffle(pokes);
//3.留3张底牌
//4.发牌
ArrayList<String> a = new ArrayList<>();
ArrayList<String> b = new ArrayList<>();
ArrayList<String> c = new ArrayList<>();
ArrayList<String> dipai = new ArrayList<>();
for(int i=0;i<pokes.size();i++){
String pai = pokes.get(i);
if(i>=51){
dipai.add(pai);
}else{
if(i%3==0){
a.add(pai);
}else if(i%3==1){
b.add(pai);
}else {
c.add(pai);
}
}
}
sort(a);
System.out.println("a的手牌:"+a);
sort(b);
System.out.println("b的手牌:"+b);
sort(c);
System.out.println("c的手牌:"+c);
System.out.println("底牌:"+dipai);
}
}
以下是一次发牌+理牌之后实现的效果
将整副牌分给a,b,c三人并理牌且留出三张底牌。