AutoResetEvent 的例子

此篇博客介绍了如何在C#中使用AutoResetEvent进行线程同步,展示了`WaitOne`方法和信号机制在创建多个等待线程中的应用,通过实例演示了如何控制线程的释放和阻塞。

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace testmono
{
    class WaitOne
    {
        static AutoResetEvent autoEvent = new AutoResetEvent(false);
        static void Main()
        {
            Console.WriteLine("Main starting.");
            ThreadPool.QueueUserWorkItem(new WaitCallback(WorkMethod), autoEvent);
            // Wait for work method to signal.
            if (autoEvent.WaitOne(1000, false))
            {
                Console.WriteLine("Work method signaled.");
            }
            else
            {
                Console.WriteLine("Timed out waiting for work " + "method to signal.");
            }
            Console.WriteLine("Main ending.");
        }

        static void WorkMethod(object stateInfo)
        {
            Console.WriteLine("Work starting.");
            // Simulate time spent working.
            Thread.Sleep(new Random().Next(100, 2000));
            // Signal that work is finished.
            Console.WriteLine("Work ending.");
            ((AutoResetEvent)stateInfo).Set();
        }
    }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

// Visual Studio: Replace the default class in a Console project with 
//                the following class.
class Example
{
    private static AutoResetEvent event_1 = new AutoResetEvent(true);
    private static AutoResetEvent event_2 = new AutoResetEvent(false);

    static void Main()
    {
        Console.WriteLine("Press Enter to create three threads and start them.\r\n" +
                          "The threads wait on AutoResetEvent #1, which was created\r\n" +
                          "in the signaled state, so the first thread is released.\r\n" +
                          "This puts AutoResetEvent #1 into the unsignaled state.");
        Console.ReadLine();

        for (int i = 1; i < 4; i++)
        {
            Thread t = new Thread(ThreadProc);
            t.Name = "Thread_" + i;
            t.Start();
        }
        Thread.Sleep(250);

        for (int i = 0; i < 2; i++)
        {
            Console.WriteLine("Press Enter to release another thread.");
            Console.ReadLine();
            
            event_1.Set();
            Thread.Sleep(250);
        }

        Console.WriteLine("\r\nAll threads are now waiting on AutoResetEvent #2.");
        for (int i = 0; i < 3; i++)
        {
            Console.WriteLine("Press Enter to release a thread.");
            Console.ReadLine();
            event_2.Set();
            Thread.Sleep(250);
        }

        // Visual Studio: Uncomment the following line.
        //Console.Readline();
    }

    static void ThreadProc()
    {
        string name = Thread.CurrentThread.Name;

        Console.WriteLine("{0} waits on AutoResetEvent #1.", name);
        event_1.WaitOne();
        Console.WriteLine("{0} is released from AutoResetEvent #1.", name);

        Console.WriteLine("{0} waits on AutoResetEvent #2.", name);
        event_2.WaitOne();
        Console.WriteLine("{0} is released from AutoResetEvent #2.", name);

        Console.WriteLine("{0} ends.", name);
    }
}

/* This example produces output similar to the following:

Press Enter to create three threads and start them.
The threads wait on AutoResetEvent #1, which was created
in the signaled state, so the first thread is released.
This puts AutoResetEvent #1 into the unsignaled state.

Thread_1 waits on AutoResetEvent #1.
Thread_1 is released from AutoResetEvent #1.
Thread_1 waits on AutoResetEvent #2.
Thread_3 waits on AutoResetEvent #1.
Thread_2 waits on AutoResetEvent #1.
Press Enter to release another thread.

Thread_3 is released from AutoResetEvent #1.
Thread_3 waits on AutoResetEvent #2.
Press Enter to release another thread.

Thread_2 is released from AutoResetEvent #1.
Thread_2 waits on AutoResetEvent #2.

All threads are now waiting on AutoResetEvent #2.
Press Enter to release a thread.

Thread_2 is released from AutoResetEvent #2.
Thread_2 ends.
Press Enter to release a thread.

Thread_1 is released from AutoResetEvent #2.
Thread_1 ends.
Press Enter to release a thread.

Thread_3 is released from AutoResetEvent #2.
Thread_3 ends.
 */

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