Server(多线程)
#include <iostream>
#include <winsock2.h>
#pragma comment(lib,"ws2_32.lib")
using namespace std;
#define PORT 4000
#define IP_ADDRESS "127.0.0.1"
DWORD WINAPI ClientThread(LPVOID lpParameter)
{
SOCKET ClientSocket=(SOCKET)lpParameter;
int ret=0;
char RecvBuffer[MAX_PATH];
while(true)
{
memset(RecvBuffer,0x00,sizeof(RecvBuffer));
ret=recv(ClientSocket,RecvBuffer,MAX_PATH,0);
if(ret==0||ret==SOCKET_ERROR)
{
cout<<"Exit"<<endl;
break;
}
cout<<"收到的信息为:"<<RecvBuffer<<endl;
}
return 0;
}
int main()
{
WSADATA Ws;
SOCKET ServerSocket,ClientSocket;
struct sockaddr_in LocalAddr,ClientAddr;
int ret=0;
int AddrLen=0;
HANDLE hThread=NULL;
//Init
if((WSAStartup(MAKEWORD(2,2),&Ws)!=0))
{
cout<<"Init Failed:"<<GetLastError()<<endl;
return -1;
}
//Create Socket
ServerSocket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
if(ServerSocket==INVALID_SOCKET)
{
cout<<"Create Socket Failed:"<<GetLastError()<<endl;
return -1;
}
LocalAddr.sin_family=AF_INET;
LocalAddr.sin_addr.S_un.S_addr=inet_addr(IP_ADDRESS);
LocalAddr.sin_port=htons(PORT);
memset(LocalAddr.sin_zero,0x00,8);
ret=bind(ServerSocket,(struct sockaddr *)&LocalAddr,sizeof(LocalAddr));
if(ret!=0)
{
cout<<"Bind Socket Failed:"<<GetLastError()<<endl;
return -1;
}
ret=listen(ServerSocket,10);
if(ret!=0)
{
cout<<"Listen Socket Failed"<<GetLastError()<<endl;
return -1;
}
cout<<"Server Start"<<endl;
while(true)
{
AddrLen=sizeof(ClientAddr);
ClientSocket=accept(ServerSocket,(struct sockaddr *)&ClientAddr,&AddrLen);
if(ClientSocket==INVALID_SOCKET)
{
cout<<"Accept Failed:"<<GetLastError()<<endl;
break;
}
cout<<"客户端连接::"<<inet_ntoa(ClientAddr.sin_addr)<<":"<<ClientAddr.sin_port<<endl;
hThread=CreateThread(NULL,0,ClientThread,(LPVOID)ClientSocket,0,NULL);
if(hThread==NULL)
{
cout<<"Create Thread Failed"<<endl;
break;
}
CloseHandle(hThread);
}
closesocket(ServerSocket);
closesocket(ClientSocket);
WSACleanup();
return 0;
}
#include <iostream>
#include <winsock2.h>
#pragma comment(lib,"ws2_32.lib")
using namespace std;
#define PORT 4000
#define IP_ADDRESS "127.0.0.1"
int main()
{
WSADATA Ws;
SOCKET ClientSocket;
struct sockaddr_in ServerAddr;
int ret=0;
int AddrLen=0;
//HANDLE hThread=NULL;
char SendBuffer[MAX_PATH];
//Init
if(WSAStartup(MAKEWORD(2,2),&Ws)!=0)
{
cout<<"Init Failed"<<endl;
return -1;
}
//Create
ClientSocket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
if(ClientSocket==INVALID_SOCKET)
{
cout<<"Socket Failed:"<<GetLastError()<<endl;
return -1;
}
ServerAddr.sin_family=AF_INET;
ServerAddr.sin_addr.S_un.S_addr=inet_addr(IP_ADDRESS);
ServerAddr.sin_port=htons(PORT);
memset(ServerAddr.sin_zero,0x00,8);
ret=connect(ClientSocket,(struct sockaddr *)&ServerAddr,sizeof(ServerAddr));
if(ret==SOCKET_ERROR)
{
cout<<"Connect Error:"<<GetLastError()<<endl;
return -1;
}
else
{
cout<<"Connect Success"<<endl;
}
while(true)
{
cin.getline(SendBuffer,sizeof(SendBuffer));
ret=send(ClientSocket,SendBuffer,(int)strlen(SendBuffer),0);
if(ret==SOCKET_ERROR)
{
cout<<"Send Error:"<<GetLastError()<<endl;
break;
}
}
closesocket(ClientSocket);
WSACleanup();
return 0;
}