Decorator Pattern(装饰模式)

/*Decorator.h*/
#ifndef DECORATOR
#define DECORATOR

class Component
{
public:
    virtual ~Component();
    virtual void Operation();
protected:
    Component();
private:
};

class ConcreteComponent:public Component
{
public:
    Decorator(Component *com);
    virtual ~Decorator();
    void Operation();
protected:
    Component *com_;
private:
};

class ConcreteDecorator:public Decorator
{
public:
    ConcreteDecorator(Component *com);
    ~ConcreteDecorator();
    void Operation();
    void AddedBehavior();
protected:
};
#endif
/*Decorator.cpp*/
#include "Decorator.h"
#include <iostream>

Component::Component()
{
}

Component::~Component()
{
}

void Component::Operation()
{
}

ConcreteComponent::ConcreteComponent()
{
}

ConcreteComponent::~ConcreteComponent()
{
}

void ConcreteComponent::Operation()
{
    std::cout<<"ConcreteComponent"<<std::endl;
}

Decorator::Decorator(Component *com)
{
    com_=com;
}

Decorator::~Decorator()
{
}

void Decorator::Operation()
{
}

ConcreteDecorator::ConcreteDecorator(Component *com):Decorator(com)
{
}

ConcreteDecorator::~ConcreteDecorator()
{
}

void ConcreteDecorator::AddedBehavior()
{
    std::cout<<"AddedBehavior..."<<std::endl;
}

void ConcreteDecorator::Operation()
{
    com_->Operation();
    this->AddedBehavior();
}
/*main.cpp*/
#include "Decorator.h"

int main()
{
    Component *com=new ConcreteComponent();
    Decorator *dec=new ConcreteDecorator(com);
    dec->Operation();
    return 0;
}
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