Android TextView 跑马灯问题

当页面上还有其他动态刷新的组件时,会对TextView的跑马灯效果造成影响,解决方法就是重写一个TextView

下面是个源自网络的简易的栗子,仅仅为了解决问题

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Parcel;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.view.Display;
import android.view.WindowManager;
import android.widget.TextView;


public class MarqueeTextView extends TextView {
    public final static String TAG = MarqueeTextView.class.getSimpleName();

    private float textLength = 0f;//文本长度
    private float viewWidth = 0f;
    private float step = 0f;//文字的横坐标
    private float y = 0f;//文字的纵坐标
    private float temp_view_plus_text_length = 0.0f;//用于计算的临时变量
    private float temp_view_plus_two_text_length = 0.0f;//用于计算的临时变量
    public boolean isStarting = false;//是否开始滚动
    private Paint paint = null;//绘图样式
    private String text = "";//文本内容


    public MarqueeTextView(Context context) {
        super(context);
        initView();
    }

    public MarqueeTextView(Context context, AttributeSet attrs) {
        super(context, attrs);
        initView();
    }

    public MarqueeTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        initView();
    }


    private void initView() {

    }


    public void init(WindowManager windowManager) {
        paint = getPaint();
        paint.setColor(Color.WHITE);
        text = getText().toString();
        textLength = paint.measureText(text);
        viewWidth = getWidth();
        if (viewWidth == 0) {
            if (windowManager != null) {
                Display display = windowManager.getDefaultDisplay();
                viewWidth = display.getWidth();
            }
        }
        step = textLength;
        temp_view_plus_text_length = viewWidth + textLength;
        temp_view_plus_two_text_length = viewWidth + textLength * 2;
        y = getTextSize() + getPaddingTop();
    }

    @Override
    public Parcelable onSaveInstanceState() {
        Parcelable superState = super.onSaveInstanceState();
        SavedState ss = new SavedState(superState);

        ss.step = step;
        ss.isStarting = isStarting;

        return ss;

    }

    @Override
    public void onRestoreInstanceState(Parcelable state) {
        if (!(state instanceof SavedState)) {
            super.onRestoreInstanceState(state);
            return;
        }
        SavedState ss = (SavedState) state;
        super.onRestoreInstanceState(ss.getSuperState());

        step = ss.step;
        isStarting = ss.isStarting;

    }

    public static class SavedState extends BaseSavedState {
        public boolean isStarting = false;
        public float step = 0.0f;

        SavedState(Parcelable superState) {
            super(superState);
        }

        @Override
        public void writeToParcel(Parcel out, int flags) {
            super.writeToParcel(out, flags);
            out.writeBooleanArray(new boolean[]{isStarting});
            out.writeFloat(step);
        }


        public static final Parcelable.Creator<SavedState> CREATOR
                = new Parcelable.Creator<SavedState>() {

            public SavedState[] newArray(int size) {
                return new SavedState[size];
            }

            @Override
            public SavedState createFromParcel(Parcel in) {
                return new SavedState(in);
            }
        };

        private SavedState(Parcel in) {
            super(in);
            boolean[] b = null;
            in.readBooleanArray(b);
            if (b != null && b.length > 0)
                isStarting = b[0];
            step = in.readFloat();
        }
    }


    public void startScroll() {
        isStarting = true;
        invalidate();
    }


    public void stopScroll() {
        isStarting = false;
        invalidate();
    }


    @Override
    public void onDraw(Canvas canvas) {
        canvas.drawText(text, temp_view_plus_text_length - step, y, paint);
        if (!isStarting) {
            return;
        }
        step += 3;//3 为文字滚动速度。
        if (step > temp_view_plus_two_text_length)
            step = textLength;
        invalidate();
    }
}


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