mc1是一个Sprite,里面有个mc2
mc1.addEventListener(MouseEvent.MOUSE_OVER, _handle)
function _handle(e:MouseEvent):void{trace('over')
}
这样当鼠标先到mc1再移到mc2上时会打印2次over
mc1.addEventListener(MouseEvent.ROOL_OVER, _handle)
function _handle(e:MouseEvent):void{trace('over')
}
这样就只有1次了
Mouse_OVER的
bubbles
true
ROLL_OUT的bubbles
false