#include<iostream>
using namespace std;
const int StackSize=50;
template<class T>
class SeqStack
{
public:
SeqStack();
~SeqStack(){}
void Push(T x);
T Pop();
T GetTop();
int Empty();
private:
T data[StackSize];
int top;
};
template<class T>
SeqStack<T>::SeqStack()
{
top=-1;
}
template<class T>
void SeqStack<T>::Push(T x)
{
if(top==StackSize-1)throw"上溢";
top++;
data[top]=x;
}
template<class T>
T SeqStack<T>::Pop()
{
T x;
if(top==-1)throw"下溢";
x=data[top--];
return x;
}
template<class T>
T SeqStack<T>::GetTop()
{
if(top!=-1)
return data[top];
else
return 0;
}
template<class T>
int SeqStack<T>::Empty()
{
if(top==-1)return 1;
else return 0;
}
void main()
{
SeqStack<int>S;
if(S.Empty())
cout<<"栈为空"<<endl;
else
cout<<"栈非空"<<endl;
cout<<"对15和20执行入栈操作"<<endl;
S.Push(15);
S.Push(20);
cout<<"栈顶的元素为:"<<S.GetTop()<<endl;
cout<<"执行一次出栈操作"<<endl;
S.Pop();
cout<<"栈顶元素为:"<<S.GetTop()<<endl;
}
顺序栈
最新推荐文章于 2023-10-20 21:42:37 发布