package { import flash.display.Sprite; import flash.geom.*; import flash.display.GradientType; public class Ball extends Sprite { public var speed:Number; public var angle:Number; public var rx:Number; public var ry:Number; public function Ball() { this.graphics.beginFill(0xffffff); this.graphics.drawCircle(0,0,1); this.graphics.endFill(); var ma
flash 小特效 粒子随机运动
最新推荐文章于 2022-05-17 14:45:45 发布