log4cplus学习笔记(二)

log4cplus在很多方面做的都很出色,但是使用过程有些地方感觉不爽。在继续吹捧之前我先把不爽之处
稍微提一提,然后继续介绍关于线程和套接字的知识。
### 一些可以改进之处 ###
1. 用户自定义LogLevel的实现机制不够开放
在第五篇中曾经介绍过如何实现用户自行定义LogLevel,为了实现比较理想的效果,甚至还需要改log4cplus
的源代码。:(
2. 生成Logger对象的机制可以改进
我在使用时候,经常需要在不同的文件、函数中操作同一个logger,虽然log4cplus实现了树状存储以及根据
名称生成Logger,却没有充分利用这样的特点确保同一个名称对应的logger对象的唯一性,比如以下代码:
... ...

Logger logger1 = Logger::getInstance("test");
Logger logger2 = Logger::getInstance("test");
Logger * plogger1 = &logger1;
Logger * plogger2 = &logger2;
std::cout << "plogger1: " << plogger1 << std::endl << "plogger2: " << plogger2 << std::endl;

... ...


运行结果:
plogger1: 0xbfffe5a0
plogger2: 0xbfffe580

从结果可以看出,明明是同一个Logger,但每次调用都会产生一个Logger副本,虽然结果是正确的(因为将存
储和操作分开了),但是资源有些浪费,我看了一下log4cplus的代码,其实可以按照如下方式实现(示意性
的):
#include <iostream></iostream>
#include <string></string>
#include
/* forward declaration */
class Logger;
class LoggerContainer
{
public:
~LoggerContainer();
Logger * getinstance(const std::string & strLogger);
private:
typedef std::map<:string,> LoggerMap;
LoggerMap loggerPtrs;
};
class Logger
{
public:
Logger() {std::cout << "ctor of Logger " << std::endl; }
~Logger() {std::cout << "dtor of Logger " << std::endl; }
static Logger * getInstance( const std::string & strLogger)
{
static LoggerContainer defaultLoggerContainer;
return defaultLoggerContainer.getinstance(strLogger);
}
};
LoggerContainer::~LoggerContainer()
{
/* release all ptr in LoggerMap */
LoggerMap::iterator itr = loggerPtrs.begin();
for( ; itr != loggerPtrs.end(); ++itr )
{
delete (*itr).second;
}
}
Logger * LoggerContainer::getinstance(const std::string & strLogger)
{
LoggerMap::iterator itr = loggerPtrs.find(strLogger);
if(itr != loggerPtrs.end())
{
/* logger exist, just return it */
return (*itr).second;
}
else
{
/* return a new logger */
Logger * plogger = new Logger();
loggerPtrs.insert(std::make_pair(strLogger, plogger));
return plogger;
}
}
int main()
{
Logger * plogger1 = Logger::getInstance("test");
Logger * plogger2 = Logger::getInstance("test");
std::cout << "plogger1: " << plogger1 << std::endl << "plogger2: " << plogger2 << std::endl;
return 0;
}

运行结果:
ctor of Logger
plogger1: 0x804fc30
plogger2: 0x804fc30
dtor of Logger
这里的LoggerContainer相当于log4cplus中的Hierarchy类,结果可以看出,通过同一个名称可以获取相同的
Logger实例。

还有一些小毛病比如RollingFileAppender和DailyRollingFileAppender的参数输入顺序可以调整成统一方式
等等,就不细说了。
本部分提到了使用log4cplus时候感觉不爽的地方,最后一部分将介绍一下log4cplus中线程和套接字实现情况

(七)

经过短暂的熟悉过程,log4cplus已经被成功应用到了我的项目中去了,效果还不错,:)除了上文提及的
功能之外,下面将介绍log4cplus提供的线程和套接字的使用情况。
### NDC ###
首先我们先了解一下log4cplus中嵌入诊断上下文(Nested Diagnostic Context),即NDC。对log系统而言,
当输入源可能不止一个,而只有一个输出时,往往需要分辩所要输出消息的来源,比如服务器处理来自不同
客户端的消息时就需要作此判断,NDC可以为交错显示的信息打上一个标记(stamp), 使得辨认工作看起来
比较容易些,呵呵。这个标记是线程特有的,利用了线程局部存储机制,称为线程私有数据(Thread-specific
Data,或TSD)。 看了一下源代码,相关定义如下,包括定义、初始化、获取、设置和清除操作:
linux pthread
# define LOG4CPLUS_THREAD_LOCAL_TYPE pthread_key_t*
# define LOG4CPLUS_THREAD_LOCAL_INIT ::log4cplus::thread::createPthreadKey()
# define LOG4CPLUS_GET_THREAD_LOCAL_VALUE( key ) pthread_getspecific(*key)
# define LOG4CPLUS_SET_THREAD_LOCAL_VALUE( key, value ) pthread_setspecific(*key, value)
# define LOG4CPLUS_THREAD_LOCAL_CLEANUP( key ) pthread_key_delete(*key)
win32
# define LOG4CPLUS_THREAD_LOCAL_TYPE DWORD
# define LOG4CPLUS_THREAD_LOCAL_INIT TlsAlloc()
# define LOG4CPLUS_GET_THREAD_LOCAL_VALUE( key ) TlsGetValue(key)
# define LOG4CPLUS_SET_THREAD_LOCAL_VALUE( key, value ) \
TlsSetValue(key, static_cast<lpvoid></lpvoid>(value))
# define LOG4CPLUS_THREAD_LOCAL_CLEANUP( key ) TlsFree(key)

使用起来比较简单,在某个线程中:
NDC& ndc = log4cplus::getNDC();
ndc.push("ur ndc string");
LOG4CPLUS_DEBUG(logger, "this is a NDC test");
... ...

ndc.pop();

... ...

LOG4CPLUS_DEBUG(logger, "There should be no NDC...");
ndc.remove();

当设定输出格式(Layout)为TTCCLayout时,输出如下:
10-21-04 21:32:58, [3392] DEBUG test <ur string="" ndc=""></ur> - this is a NDC test
10-21-04 21:32:58, [3392] DEBUG test <> - There should be no NDC...
也可以在自定义的输出格式中使用NDC(用%x) ,比如:
... ...

std::string pattern = "NDC:[%x] - %m %n";
std::auto_ptr<layout></layout> _layout(new PatternLayout(pattern));
... ...

LOG4CPLUS_DEBUG(_logger, "This is the FIRST log message...")
NDC& ndc = log4cplus::getNDC();
ndc.push("ur ndc string");
LOG4CPLUS_WARN(_logger, "This is the SECOND log message...")
ndc.pop();
ndc.remove();

... ...

输出如下:
NDC:[] - This is the FIRST log message...
NDC:[ur ndc string] - This is the SECOND log message...

另外一种更简单的使用方法是在线程中直接用NDCContextCreator:
NDCContextCreator _first_ndc("ur ndc string");
LOG4CPLUS_DEBUG(logger, "this is a NDC test")

不必显式地调用push/pop了,而且当出现异常时,能够确保push与pop的调用是匹配的。

### 线程 ###
线程是log4cplus中的副产品, 而且仅作了最基本的实现,使用起来也异常简单,只要且必须要
在派生类中重载run函数即可:
class TestThread : public AbstractThread
{
public:
virtual void run();
};
void TestThread::run()
{
/* do sth. */
... ...
}
log4cplus的线程没有考虑同步、死锁,有互斥,实现线程切换的小函数挺别致的:
void log4cplus::thread::yield()
{
#if defined(LOG4CPLUS_USE_PTHREADS)
::sched_yield();
#elif defined(LOG4CPLUS_USE_WIN32_THREADS)
::Sleep(0);
#endif
}

### 套接字 ###
套接字也是log4cplus中的副产品,在namespace log4cplus::helpers中,实现了C/S方式的日志记录。
1. 客户端程序需要做的工作:
/* 定义一个SocketAppender类型的挂接器 */
SharedAppenderPtr _append(new SocketAppender(host, 8888, "ServerName"));
/* 把_append加入到logger中 */
Logger::getRoot().addAppender(_append);
/* SocketAppender类型不需要Layout, 直接调用宏就可以将信息发往loggerServer了 */
LOG4CPLUS_INFO(Logger::getRoot(), "This is a test: ")

【注】 这里对宏的调用其实是调用了SocketAppender::append,里面有一个数据传输约定,即先发送
一个后续数据的总长度,然后再发送实际的数据:
... ...
SocketBuffer buffer = convertToBuffer(event, serverName);
SocketBuffer msgBuffer(LOG4CPLUS_MAX_MESSAGE_SIZE);
msgBuffer.appendSize_t(buffer.getSize());
msgBuffer.appendBuffer(buffer);

... ...

2. 服务器端程序需要做的工作:
/* 定义一个ServerSocket */
ServerSocket serverSocket(port);
/* 调用accept函数创建一个新的socket与客户端连接 */
Socket sock = serverSocket.accept();

此后即可用该sock进行数据read/write了,形如:
SocketBuffer msgSizeBuffer(sizeof(unsigned int));
if(!clientsock.read(msgSizeBuffer))
{
return;
}
unsigned int msgSize = msgSizeBuffer.readInt();
SocketBuffer buffer(msgSize);
if(!clientsock.read(buffer))
{
return;
}
为了将读到的数据正常显示出来,需要将SocketBuffer存放的内容转换成InternalLoggingEvent格式:
spi::InternalLoggingEvent event = readFromBuffer(buffer);
然后输出:
Logger logger = Logger::getInstance(event.getLoggerName());
logger.callAppenders(event);
【注】 read/write是按照阻塞方式实现的,意味着对其调用直到满足了所接收或发送的个数才返回。


log4cplus的三个例程

http://log4cplus.sourceforge.net/codeexamples.html

里面自带的三个例程

Hello World Example

#include <log4cplus/logger.h>
 #include <log4cplus/configurator.h>
 #include <iomanip>

using namespace log4cplus;

int
 main()
 {
     BasicConfigurator config;
     config.configure();

     Logger logger = Logger::getInstance("main");
     LOG4CPLUS_WARN(logger, "Hello, World!");
     return 0;
 }
ostream Example (Show how to write logging messages.)

#include <log4cplus/logger.h>
#include <log4cplus/configurator.h>
#include <iomanip>

using namespace std;
using namespace log4cplus;

int
main()
{
    BasicConfigurator config;
    config.configure();
    Logger logger = Logger::getInstance("logger");

    LOG4CPLUS_WARN(logger,   "This is"
                           << " a reall"
                           << "y long message." << endl
                           << "Just testing it out" << endl
                           << "What do you think?")
    LOG4CPLUS_WARN(logger, "This is a bool: " << true)
    LOG4CPLUS_WARN(logger, "This is a char: " << 'x')
    LOG4CPLUS_WARN(logger, "This is a short: " << (short)-100)
    LOG4CPLUS_WARN(logger, "This is a unsigned short: " << (unsigned short)100)
    LOG4CPLUS_WARN(logger, "This is a int: " << (int)1000)
    LOG4CPLUS_WARN(logger, "This is a unsigned int: " << (unsigned int)1000)
    LOG4CPLUS_WARN(logger, "This is a long(hex): " << hex << (long)100000000)
    LOG4CPLUS_WARN(logger, "This is a unsigned long: " 
                   << (unsigned long)100000000)
    LOG4CPLUS_WARN(logger, "This is a float: " << (float)1.2345)
    LOG4CPLUS_WARN(logger, "This is a double: " 
                          << setprecision(15) 
                          << (double)1.2345234234)
    LOG4CPLUS_WARN(logger, "This is a long double: " 
                          << setprecision(15) 
                          << (long double)123452342342.342)

    return 0;
}
LogLevel Example (Shows how log messages can be filtered at runtime by adjusting the LogLevel.)

#include <log4cplus/logger.h>
#include <log4cplus/configurator.h>
#include <iostream>

using namespace std;
using namespace log4cplus;

Logger logger = Logger::getInstance("main");

void printMessages()
{
    LOG4CPLUS_TRACE(logger, "printMessages()");
    LOG4CPLUS_DEBUG(logger, "This is a DEBUG message");
    LOG4CPLUS_INFO(logger, "This is a INFO message");
    LOG4CPLUS_WARN(logger, "This is a WARN message");
    LOG4CPLUS_ERROR(logger, "This is a ERROR message");
    LOG4CPLUS_FATAL(logger, "This is a FATAL message");
}


int
main()
{
    BasicConfigurator config;
    config.configure();

    logger.setLogLevel(TRACE_LOG_LEVEL);
    cout << "*** calling printMessages() with TRACE set: ***" << endl;
    printMessages();

    logger.setLogLevel(DEBUG_LOG_LEVEL);
    cout << "\n*** calling printMessages() with DEBUG set: ***" << endl;
    printMessages();

    logger.setLogLevel(INFO_LOG_LEVEL);
    cout << "\n*** calling printMessages() with INFO set: ***" << endl;
    printMessages();

    logger.setLogLevel(WARN_LOG_LEVEL);
    cout << "\n*** calling printMessages() with WARN set: ***" << endl;
    printMessages();

    logger.setLogLevel(ERROR_LOG_LEVEL);
    cout << "\n*** calling printMessages() with ERROR set: ***" << endl;
    printMessages();

    logger.setLogLevel(FATAL_LOG_LEVEL);
    cout << "\n*** calling printMessages() with FATAL set: ***" << endl;
    printMessages();

    return 0;
}



评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值