E:\arithmetic\StackToQueue
s1负责装新的,s2负责倒出来,当s2为空时,要将完全s1倒到s2后再 pop s2
#include <stdio.h>
#include "Stack.h"
typedef struct queue{
Stack *s1;
Stack *s2;
}Queue;
Queue* createQueue(){
Queue *q = malloc(sizeof(Queue));
q->s1= createStack();
q->s2= createStack();
return q;
}
void appendQueue(Queue *q, int n){
pushStack(q->s1, n);
}
int deleteQueue(Queue *q){
if(isEmpty(q->s2)){
while(!isEmpty(q->s1)){
int t ;
t = popStack(q->s1);
pushStack(q->s2, t);
}
}
return popStack(q->s2);
}
int main(int argc, char *argv[])
{
int a[] = {1,2,3,4,5,6,7,8,9,0 };
Queue *q = createQueue();
int i;
for(i=0 ; i < sizeof(a)/sizeof(int) ; i++){
appendQueue(q, a[i]);
}
int n;
for(i=0 ; i < sizeof(a)/sizeof(int) ; i++){
n = deleteQueue(q);
printf("%d\t", n);
}
printf("\n");
return 0;
}
//stack.h
#ifndef STACK_H_H
#define STACK_H_H
#include <stdio.h>
#include <stdlib.h>//molloc free
typedef struct LinkNode {
int value;
struct LinkNode *next;
}Node, *NodeLink;
typedef struct NodeStack{
Node *top;
}Stack;
Stack* createStack();
int isEmpty(Stack *s);
void pushStack(Stack *s, int n);
int popStack(Stack *s);
void printStack(Stack *s);
#endif
//stack.c
#include "Stack.h"
Stack* createStack(){
Stack *s = malloc(sizeof(Stack));
s->top = NULL;
return s;
}
int isEmpty(Stack *s){
return s->top==NULL ? 1:0;
}
void pushStack(Stack *s, int n){
Node *t = malloc(sizeof(Node));
t->value = n;
t->next = s->top;
s->top = t;
}
int popStack(Stack *s){
if(isEmpty(s)){
printf("Stack is empty! quit!\n");
return -1;//??
}
int n = s->top->value;
Node *t = s->top;
s->top= t->next;
free(t);
return n;
}
void printStack(Stack *s){
Node *t = s->top;
while(t != NULL){
printf("%d\t", t->value);
t = t->next;
}
}