如果类的构造器或者静态工厂中具有多个参数,设计这种类时,Builder模式就是不错的选择。
具体做法:
不直接生成想要的对象,而是让客户端利用所有必要的参数调用构造器,得到一个builder对象。然后客户端在builder对象上调用类似于setter的方法,来设置每一个相关的可选参数。最后,客户端调用无参的bulid方法来生成不可变的对象。
例子:
public class NutritionFacts{
private fianl int servingSize;
private final int servings;
private final int calories;
private final int sodium
public static class Builder{
private final int servingSize;
private final int serving;
private int calories =0;
private sodium =0;
public Builder( int servingSize,int serving){
this.servingSize=servingSize;
this.serving =serving;
}
public Builder calories(int val){
calories=val;
}
public Builder sodium (int val){
sodium=val;
}
public NutritionFacts build(){
return new NutrionFacts(this);
}
}
private NutritionFacts(Builder builder){
servingSize =builder.servingSize;
serving =builder.serving;
calories =builder.calories
sodium =builder.sodium;
}
}
1.大家思考的问题是:如何构建这个对象呢?
答案是:NurtionFacts cola =new NutrionFacts.Builder(240.8).calories(100).soidum(35).build();
2.大家思考的问题:这种设计模式与重叠构造器模式、javaBean模式的优势在哪里呢?
这里不赘述了。