using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace cslTest
{
public class T3_MyCallBack
{
public class myMulti
{
public delegate void callBackHandle();
List<threadInfos> tdlist = new List<threadInfos>();
List<Thread> thdlist = new List<Thread>();
int iCnt = 0;
public void batchInsert()
{
int i = 0;
tdlist.Clear();
while (i<10)
{
Thread td = new Thread(new ThreadStart(print));
td.Name = "td"+i.ToString();
Interlocked.Increment(ref iCnt);//執行之前,增加一個計數器
td.Start();
Console.WriteLine("啟動線程:" + i);
i++;
}
}
public void print()//test此處用來執行資料抓取,多線程啟動
{
Console.WriteLine("print");
Interlocked.Decrement(ref iCnt);//執行完一個線程,釋放一個計數器
//完成執行更新hashtable中的記錄
noteMyinfo();//每一個線程執行結束后去判斷是否執行下一步
}
public void noteMyinfo()
{
if (iCnt>0)
{
Console.WriteLine("回調時存在未執行完的進程,不執行後續操作");
}
else
{
Console.WriteLine("開始執行後續操作");
}
}
}
public class threadInfos
{
public Guid pkguid { set; get; }
public string strTdName { set; get; }
public bool bTdIsAlive { set; get; }
public int iTdManagedThreadId { set; get; }
public int iFinish { set; get; }
}
}
}