(1)用 opengles shader (glsl语言)显示yuv文件,安卓中用EGL,EGL是opengl与窗口系统对应的适配层
![在这里插入图片描述](https://img-blog.csdn.net/20181011113007631?watermark/2/text/aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3UwMTAxNDExNjA=/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70)
(2)YUV格式中,“Y”表示明亮度,也就是灰度值,而“U”和“V” 表示的则是色度
1,准备播放文件
ffmpeg -i 720.mp4 -pix_fmt yuv420p -s 432x640 out.yuv
生成的yuv文件上传到手机sd卡路径准备
2,创建工程,配置,创建Player
(1)配置库
GLESv2
EGL
android
(2)全屏配置
//去掉标题
supportRequestWindowFeature(Window.FEATURE_NO_TITLE);
//全屏.隐藏状态
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN);
//横屏
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
(3)player
public class YUVPlayer extends GLSurfaceView implements Runnable,SurfaceHolder.Callback
{
public YUVPlayer(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
new Thread(this).start();//回调run
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
}
@Override
public void run() {//传GLSurfaceView地址进去
Open("/sdcard/outCat.yuv",getHolder().getSurface());
}
public native void Open(String url,Object surface);
}
<yuvplayer.yuvplayer.YUVPlayer
android:layout_width="match_parent"
android:layout_height="match_parent" />
3,EGL 渲染程序
- (0)文件打开
FILE *fp = fopen(url, "rb");
if (!fp){
LOGE(" open file %s failed !",url);
return;
}
- (1)EGL配置