STSDB使用心得

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using STSdb4.Database;
using System.Threading.Tasks;
using System.Collections.Concurrent;
using System.IO;
using System.Diagnostics;

namespace STSDBDemo
{
    class Program
    {
        static void Main(string[] args)
        {
            ExecuteTest();

            Console.ReadKey();
        }

        private static void ExecuteTest()
        {
            try
            {
                string engineName = "msheng.msheng";
                //File.Delete(engineName);
                Console.WriteLine("Write Beginning");
                Stopwatch sw = Stopwatch.StartNew();
                using (IStorageEngine engine = STSdb.FromFile(engineName))
                {
                    ITable<int, string> valueTable = engine.OpenXTable<int, string>("engineValueTable");//怎么知道这里面有哪些表呢
                    //Parallel.For(0, 1000000, (i) => valueTable[i] = i.ToString());//减少了1000倍,对于简单的操作,千万不要使用并发
                    //对于集合,该不该使用并发,我觉得最主要的考虑因素是对于集合中单个项的操作是不是很复杂,如果是计算cpu bound那
                    //使用并发是很有必要的,如果是i/o bound还得使用task await。因为使用并发,容易造成线程数过多,损耗性能。
                    for (int i = 0; i < 100; i++)
                    {
                        valueTable[i] = i.ToString();
                    }

                    //commit是针对单个库中所有打开的表的,不需要对每个单开的表都进行commit操作
                    //engine.Commit();
                    //}
                    //可以打开一个数据库,对不同的表进行操作。而不需要在对每个表进行操作时,都使用一个using
                    //using (IStorageEngine engine = STSdb.FromFile(engineName))
                    //{
                    ITable<int, MyClass> refrenceTable = engine.OpenXTable<int, MyClass>("engineRefTable");
                        PersonInfo msheng = new PersonInfo()
                        {
                            Name = "shengmiao",
                            Age = 25,
                            Description = "workhard"
                        };

                        PersonInfo gjh = new PersonInfo
                        {
                            Name = "gjh",
                            Age = 25,
                            Description = "bt"
                        };

                        MyClass myClass = new MyClass();
                        myClass.TestConDic.Add(20180, msheng);
                        myClass.TestConDic.Add(20181, gjh);

                        refrenceTable[0] = myClass;

                        //此处提交是针对所有的打开的表的
                        engine.Commit();

                    //如果不适用using,可以显式调用close来关闭数据库engine
                    //engine.Close();
                }


                Console.WriteLine(sw.ElapsedMilliseconds.ToString());
                Console.WriteLine("WriteDone!");
                Console.WriteLine("ReadBeginning");
                using (IStorageEngine engine = STSdb.FromFile(engineName))
                {
                    ITable<int, string> valTable = engine.OpenXTable<int, string>("engineValueTable");
                    Console.WriteLine("valTable's count is " + valTable.Count());
                    foreach (var item in valTable)
                    {
                       Console.Write("\r{" + item.Key.ToString() + ":" + item.Value.ToString() + "}");
                    }
                    Console.WriteLine();

                    ITable<int, MyClass> refTable = engine.OpenXTable<int, MyClass>("engineRefTable");
                    Console.WriteLine("refTable's count is " + refTable.Count());
                    foreach (var item in refTable)
                    {
                        MyClass myClass = item.Value;
                        foreach (var pair in myClass.TestConDic)
                        {
                            Console.WriteLine(pair.Value.Name + "\r\n" + pair.Value.Age + "\r\n" + pair.Value.Description);
                        }
                    }
                    Console.WriteLine("ReadDone!");
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Error Occured!\r\n" + ex.ToString());
            }
        }
    }
    //是否使用可序列化特性,对STSDB影响不大
    //[Serializable]
    sealed class MyClass
    {
        //使用并发集合会造成“影响运行时稳定性”的错误
        public Dictionary<int, PersonInfo> TestConDic = new Dictionary<int, PersonInfo>();      
    }

   // [Serializable]
    sealed class PersonInfo
    {
        public string Name { get; set; }
        public int Age { get; set; }
        public string Description { get; set; }
    }

    /*
    使用并发加入数据的测试结果:
        Write Beginning
    4326
    WriteDone!
    ReadBeginning
    valTable's count is 100000
    {99999:99999}
    refTable's count is 1
    shengmiao
    25
    workhard
    gjh
    25
    bt
    ReadDone!

    //执行数增加了10倍,耗时增加了20倍
    Write Beginning
    83662
    WriteDone!
    ReadBeginning
    valTable's count is 1000000
    {999999:999999}
    refTable's count is 1
    shengmiao
    25
    workhard
    gjh
    25
    bt
    ReadDone!
    */
}

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