c#线程Lock

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;

namespace ThreadMutex
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            CheckForIllegalCrossThreadCalls = false;
        }

        private Thread thread1 = null;
        private Thread thread2 = null;

        private void ShowChar(char ch)
        {
        //    lock (this)
            {
                richTextBox1.Text += ch;
            }
        }

        private void thead1Show()
        {
            while (true)
            {
                ShowChar('a');
                Thread.Sleep(60);
            }
        }

        private void thead2Show()
        {
            while (true)
            {
                ShowChar('A');
                Thread.Sleep(30);
            }
        }

        private void button1_Click(object sender, EventArgs e)
        {
            thread1 = new Thread(new ThreadStart(thead1Show));
            thread2 = new Thread(new ThreadStart(thead2Show));

            thread1.Start();
            thread2.Start();

            button1.Enabled = false;
            button2.Enabled = true;
        }

        private void button2_Click(object sender, EventArgs e)
        {
            thread1.Abort();
            thread2.Abort();

            button1.Enabled = true;
            button2.Enabled = false;
        }

        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (thread2 != null) thread2.Abort();
            if (thread1 != null) thread1.Abort();
        }

    }
}

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