Python入门练习“问答闯关游戏设计一”

 

游戏设计:函数if条件判断

问答闯关

from sys import exit

def gold_room():
    print ("This room is full of gold. How much do you take?")
    next = input("> ")
    if "0" in next or "1" in next:
        how_much = int(next)
    else:
        dead("请输入数字:")
    if how_much < 50:
        print( "真棒,你不是贪婪的人!")
        exit(0)
    else:
        dead("你真是贪婪无度!")
        
def bear_room():
    print( "这里有一只熊.")
    print ("熊有一束蜂蜜.")
    print ("胖熊在另一扇门前")
    print ("你打算怎么躲避熊?")
    bear_moved = False
    while True:
        next = input(">偷走蜂蜜 \ 嘲讽大熊\ 打开门?")
        if next == "偷走蜂蜜":
            dead("The bear looks at you then slaps your face off.")
        elif next == "嘲讽大熊" and not bear_moved:
            print( "The bear has moved from the door. You can go through it now.")
            bear_moved = True
        elif next == "嘲讽大熊" and bear_moved:
            dead("The bear gets pissed off and chews your leg off.")
        elif next == "打开门" and bear_moved:
            gold_room()
        else:
            print ("I got no idea what that means.")
            
def cthulhu_room():
    print( "在这里你可以看到邪恶的怪兽.")
    print ("它们,都会令你害怕.")
    print( "你是逃命还是等着还是其他?")
    next = input("> ")

    if "逃命" in next:
        start()
    elif "等待" in next:
        dead("Well that was tasty!")
    else:
        cthulhu_room()
        
def dead(why):
    print (why)
    exit(0)
def start():
    print ("你在一个黑暗的房间里")
    print( "There is a door to your right and left.Which one do you take?")

    next = input("> ")
    if next == "left":
        bear_room()
    elif next == "right":
        cthulhu_room()
    else:
        dead("You stumble around the room until you starve.")
start()

 

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