osg中shader 顶点属性为数组时,程序中传递值
osg中对于顶点着色器中顶点属性为数组时,例如如下情况:
shader中:
uniform mat4 mvp[4];
uniform = new osg::Uniform(osg::Uniform::FLOAT_MAT4, "mvp", 4);
uniform ->setelement(0,mt0);
uniform ->setelement(1,mt1);
uniform...
原创
2019-07-06 17:45:09 ·
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