android kotlin 录制短视频

                                                                               效果

一、直接上代码,简单的逻辑:

/**
 * FileName: ResultVideoPlay
 * Author: bai
 * Date: 2019/6/11 15:55
 * https://blog.csdn.net/u011133887/article/details/83654724
 */
class MainActivity : BaseCompatActivity(),SurfaceHolder.Callback,View.OnTouchListener{

    private val videoPathTmp:String? = Environment.getExternalStorageDirectory().path+"/bai.3gp"

    private var mediaRecorder: MediaRecorder?= null //录制视频的类

    private var surfaceHolder: SurfaceHolder?= null //SurfaceHolder

    private var mCameraId:Int=Camera.CameraInfo.CAMERA_FACING_BACK//摄像头Id

    private var mCamera:Camera?=null//摄像头

    private var mTotalProgress: Int = 0//总进度条长度

    private var mCurrentProgress: Int = 0 //当前进度

    private val threadProgress=  Thread(ProgressRunnable()) //进度条走动线程

    /**
     * 初始化View的方法
     */
    override fun initContentView(savedInstanceState: Bundle?) {
        requestWindowFeature(Window.FEATURE_NO_TITLE)
        // 设置横屏显示
        requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
        setContentView(R.layout.activity_main)

        init()
    }

    override fun surfaceChanged(holder: SurfaceHolder?, format: Int, width: Int, height: Int) {
        surfaceHolder = holder!!
        mCamera!!.startPreview()
        mCamera!!.cancelAutoFocus()
        // 关键代码 该操作必须在开启预览之后进行(最后调用),
        // 否则会黑屏,并提示该操作的下一步出错
        // 只有执行该步骤后才可以使用MediaRecorder进行录制
        // 否则会报 MediaRecorder(13280): start failed: -19
        mCamera!!.unlock()
    }

    override fun surfaceDestroyed(holder: SurfaceHolder?) {
        surfaceHolder =null
        mediaRecorder = null
    }

    override fun surfaceCreated(holder: SurfaceHolder?) {
        surfaceHolder = holder!!
        try {
            //使用后置摄像头
            mCamera = Camera.open(mCameraId)
            //旋转摄像头90度
            mCamera!!.setDisplayOrientation(90)
            mCamera!!.setPreviewDisplay(surfaceHolder)//将摄像头预览画面填充到SurfaceView
            val parameters = mCamera!!.parameters
            parameters!!.pictureFormat = PixelFormat.JPEG
            parameters.setPreviewSize(640,480)
            parameters.focusMode = Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE//1连续对焦
            mCamera!!.parameters = parameters
        } catch (e: RuntimeException) {
            //Camera.open() 在摄像头服务无法连接时可能会抛出 RuntimeException
            Toast.makeText(this,"开启摄像头失败,请稍后再试!",Toast.LENGTH_LONG).show()
            finish()
        }
        initRecorder()
    }

    /**
     * 初始化view
     */
    private fun init(){
        val holder = surfaceview.holder
        holder.addCallback(this)
        holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS)
        initVariable()
        roundProLl.setOnTouchListener(this)
    }

    /**
     * 初始化录制视频的参数值
     */
    private fun initRecorder(){
        mediaRecorder  = MediaRecorder()
        mediaRecorder!!.reset()
        mediaRecorder!!.setCamera(mCamera) //分配摄像头
        mediaRecorder!!.setAudioSource(MediaRecorder.AudioSource.CAMCORDER)
        // 设置录制视频源为Camera(相机)
        mediaRecorder!!.setVideoSource(MediaRecorder.VideoSource.CAMERA)
        // 设置录制完成后视频的封装格式THREE_GPP为3gp.MPEG_4为mp4
        mediaRecorder!!.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP)
        // 设置录制的视频编码h263 h264 MPEG_4_SP
        mediaRecorder!!.setVideoEncoder(MediaRecorder.VideoEncoder.H264)
        // 编码器 注意,如果使用AMR_NB将会导致IOS无法播放
        mediaRecorder!!.setAudioEncoder(MediaRecorder.AudioEncoder.AAC)
        // 设置视频录制的分辨率。必须放在设置编码和格式的后面,否则报错
        mediaRecorder!!.setVideoSize(640, 480)
        mediaRecorder!!.setVideoEncodingBitRate(5*1024*1024)

        // 设置录制的视频帧率。必须放在设置编码和格式的后面,否则报错
        mediaRecorder!!.setVideoFrameRate(60)
        mediaRecorder!!.setPreviewDisplay(surfaceHolder!!.surface)
        // 设置视频文件输出的路径
        mediaRecorder!!.setOutputFile(videoPathTmp)
        //改变保存后的视频文件播放时是否横屏(不加这句,视频文件播放的时候角度是反的)
        if (mCameraId == Camera.CameraInfo.CAMERA_FACING_FRONT){
            //输出视频旋转270度
            mediaRecorder!!.setOrientationHint(270)
        }else if (mCameraId == Camera.CameraInfo.CAMERA_FACING_BACK){
            //输出视频旋转90度
            mediaRecorder!!.setOrientationHint(90)
        }

        //去掉滴的一声提示音
        val audioManager:AudioManager =getSystemService(Context.AUDIO_SERVICE) as AudioManager
        audioManager.setStreamMute(AudioManager.STREAM_SYSTEM, true)
        audioManager.setStreamMute(AudioManager.STREAM_MUSIC,true)
        audioManager.setStreamVolume(AudioManager.STREAM_ALARM, 0, 0)
        audioManager.setStreamVolume(AudioManager.STREAM_DTMF, 0, 0)
        audioManager.setStreamVolume(AudioManager.STREAM_NOTIFICATION, 0, 0)
        audioManager.setStreamVolume(AudioManager.STREAM_RING, 0, 0)

        try {
            // 准备录制
            mediaRecorder!!.prepare()
        } catch (e: IllegalStateException) {
            e.printStackTrace()
        } catch (e: IOException) {
            e.printStackTrace()
        }
    }

    /**
     * 释放视频资源
     */
    private fun releaseVideoResource(){
        if (mediaRecorder != null) {
            mediaRecorder!!.setOnErrorListener(null)
            mediaRecorder!!.setOnInfoListener(null)
            mediaRecorder!!.setPreviewDisplay(null)
            try {
                // 停止录制
                mediaRecorder!!.stop()
                // 释放资源
                mediaRecorder!!.release()
                mediaRecorder = null
            } catch (e:IllegalStateException) {
                e.printStackTrace()
            } catch (e:RuntimeException) {
                e.printStackTrace()
            } catch (e:Exception) {
                e.printStackTrace()
            }
        }
    }
    /**
     * 开始录制视频
     */
    private fun startRecordVideo(){
        try {
            // 开始录制
            mediaRecorder!!.start()
        } catch (e: IllegalStateException) {
            e.printStackTrace()
        } catch (e: IOException) {
            e.printStackTrace()
        }
    }

    /**
     * 按下抬起的事件监听
     */
    @SuppressLint("ClickableViewAccessibility")
    override fun onTouch(v: View?, event: MotionEvent?): Boolean {
        if(v== roundProLl){
            if (event!!.action == MotionEvent.ACTION_DOWN){
                threadProgress .start()
                startRecordVideo()
            }else if(event.action == MotionEvent.ACTION_UP){
                releaseVideoResource()
                roundProLl.visibility = View.GONE
                startActivity(Intent(this,ResultVideoPlay::class.java).putExtra("videoPath",videoPathTmp))
                finish()
            }
            return true
        }
        return false
    }

    /**
     * 初始化进度条长度
     */
    private fun initVariable() {
        mTotalProgress = 100
        mCurrentProgress = 0
    }

    /**
     * 线程控制进度条走动
     */
    internal inner class ProgressRunnable : Runnable {
        override fun run() {
            while (mCurrentProgress < mTotalProgress && mediaRecorder!=null) {
                mCurrentProgress += 1
                roundProgressBar!!.progress = mCurrentProgress
                try {
                    Thread.sleep(100)
                } catch (e: Exception) {
                    e.printStackTrace()
                }
            }
        }
    }
}

二、紧接着,短视频播放:

/**
 * FileName: ResultVideoPlay
 * Author: bai
 * Date: 2019/6/11 15:55
 */
class ResultVideoPlay: BaseCompatActivity() {

    private var mContext: Context?= null
    private var videoUrl1:String ?=null

    override fun initContentView(savedInstanceState: Bundle?) {
        setContentView(R.layout.activity_result_video)

        mContext = this

        if (intent.hasExtra("videoPath")){
            videoUrl1 = intent.getStringExtra("videoPath")
        }

        val uri = Uri.parse(videoUrl1)

        //设置视频控制器
        //videoView.setMediaController(MediaController(this))

        //播放完成回调
        videoView.setOnCompletionListener(MyPlayerOnCompletionListener())

        //设置视频路径
        videoView.setVideoURI(uri)

        //开始播放视频
        videoView.start()

        ensureButton.setOnClickListener {
            val content:String = contentText.text.toString()
            startActivity(Intent(this, ResultGif::class.java).putExtra("videoPath",videoUrl1).putExtra("gifContent",content))
            finish()
        }
    }

    internal inner class MyPlayerOnCompletionListener : MediaPlayer.OnCompletionListener {

        override fun onCompletion(mp: MediaPlayer) {
            Toast.makeText(mContext, "播放完成了", Toast.LENGTH_SHORT).show()
        }
    }
}

三、进度条代码:(https://blog.csdn.net/qq_31939617/article/details/80742716

/**
 * 仿iphone带进度的进度条,线程安全的View,可直接在线程中更新进度
 * FileName: RoundProgressBar
 * Author: bai
 * Date: 2019/6/13 16:50
 * https://blog.csdn.net/qq_31939617/article/details/80742716
 */
public class RoundProgressBar extends View {
    /**
     * 画笔对象的引用
     */
    private Paint paint;

    /**
     * 圆环的颜色
     */
    private int roundColor;

    /**
     * 圆环进度的颜色
     */
    private int roundProgressColor;

    /**
     * 中间进度百分比的字符串的颜色
     */
    private int textColor;

    /**
     * 中间进度百分比的字符串的字体
     */
    private float textSize;

    /**
     * 圆环的宽度
     */
    private float roundWidth;

    /**
     * 最大进度
     */
    private int max;

    /**
     * 当前进度
     */
    private int progress;
    /**
     * 是否显示中间的进度
     */
    private boolean textIsDisplayable;

    /**
     * 进度的风格,实心或者空心
     */
    private int style;

    /**
     * 进度开始的角度数
     */
    private int startAngle;

    private int backColor;



    public static final int STROKE = 0;
    public static final int FILL = 1;

    public RoundProgressBar(Context context) {
        this(context, null);
    }

    public RoundProgressBar(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public RoundProgressBar(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);

        paint = new Paint();


        TypedArray mTypedArray = context.obtainStyledAttributes(attrs,
                R.styleable.RoundProgressBar);

        //获取自定义属性和默认值,第一个参数是从用户属性中得到的设置,如果用户没有设置,那么就用默认的属性,即:第二个参数
        //圆环的颜色
        roundColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundColor, Color.RED);
        //圆环进度条的颜色
        roundProgressColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundProgressColor, Color.GREEN);
        //文字的颜色
        textColor = mTypedArray.getColor(R.styleable.RoundProgressBar_textColor, Color.GREEN);
        //文字的大小
        textSize = mTypedArray.getDimension(R.styleable.RoundProgressBar_textSize, 15);
        //圆环的宽度
        roundWidth = mTypedArray.getDimension(R.styleable.RoundProgressBar_roundWidth, 5);
        //最大进度
        max = mTypedArray.getInteger(R.styleable.RoundProgressBar_max, 100);
        //是否显示中间的进度
        textIsDisplayable = mTypedArray.getBoolean(R.styleable.RoundProgressBar_textIsDisplayable, true);
        //进度的风格,实心或者空心
        style = mTypedArray.getInt(R.styleable.RoundProgressBar_style, 0);
        //进度开始的角度数
        startAngle = mTypedArray.getInt(R.styleable.RoundProgressBar_startAngle, -90);
        // 圆形颜色
        backColor = mTypedArray.getColor(R.styleable.RoundProgressBar_backColor, 0);
        mTypedArray.recycle();
    }


    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        /**
         * 画最外层的大圆环
         */
        int centre = getWidth()/2; //获取圆心的x坐标
        int radius = (int) (centre - roundWidth/2); //圆环的半径
        paint.setColor(roundColor); //设置圆环的颜色
        paint.setStyle(Paint.Style.STROKE); //设置空心
        paint.setStrokeWidth(roundWidth); //设置圆环的宽度
        paint.setAntiAlias(true);  //消除锯齿
        canvas.drawCircle(centre, centre, radius, paint); //画出圆环

        //Log.e("log", centre + "");
        if (backColor != 0) {
            paint.setAntiAlias(true);
            paint.setColor(backColor);
            paint.setStyle(Paint.Style.FILL);
            canvas.drawCircle(centre, centre, radius, paint);
        }

        /**
         * 画进度百分比
         */
        paint.setStrokeWidth(0);
        paint.setColor(textColor);
        paint.setTextSize(textSize);
        paint.setTypeface(Typeface.DEFAULT_BOLD); //设置字体
        int percent = (int)(((float)progress / (float)max) * 100);  //中间的进度百分比,先转换成float在进行除法运算,不然都为0
        float textWidth = paint.measureText(percent + "%");   //测量字体宽度,我们需要根据字体的宽度设置在圆环中间

        if(textIsDisplayable && percent != 0 && style == STROKE){
            canvas.drawText(percent + "%", centre - textWidth / 2, centre + textSize/2, paint); //画出进度百分比
        }


        /**
         * 画圆弧 ,画圆环的进度
         */
        //设置进度是实心还是空心
        paint.setStrokeWidth(roundWidth); //设置圆环的宽度
        paint.setColor(roundProgressColor);  //设置进度的颜色
        RectF oval = new RectF(centre - radius, centre - radius, centre
                + radius, centre + radius);  //用于定义的圆弧的形状和大小的界限

        switch (style) {
            case STROKE:{
                paint.setStyle(Paint.Style.STROKE);

                /*第二个参数是进度开始的角度,-90表示从12点方向开始走进度,如果是0表示从三点钟方向走进度,依次类推
                 *public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, Paint paint)
                    oval :指定圆弧的外轮廓矩形区域。
                    startAngle: 圆弧起始角度,单位为度。
                    sweepAngle: 圆弧扫过的角度,顺时针方向,单位为度。
                    useCenter: 如果为True时,在绘制圆弧时将圆心包括在内,通常用来绘制扇形。
                    paint: 绘制圆弧的画板属性,如颜色,是否填充等
                 *
                */
                canvas.drawArc(oval, startAngle, 360 * progress / max, false, paint);  //根据进度画圆弧
                break;
            }
            case FILL:{
                paint.setStyle(Paint.Style.FILL_AND_STROKE);
                if(progress !=0)
                    canvas.drawArc(oval, startAngle, 360 * progress / max, true, paint);  //根据进度画圆弧
                break;
            }
        }


    }

    public synchronized int getMax() {
        return max;
    }

    /**
     * 设置进度的最大值
     * @param max
     */
    public synchronized void setMax(int max) {
        if(max < 0){
            throw new IllegalArgumentException("max not less than 0");
        }
        this.max = max;
    }

    /**
     * 获取进度.需要同步
     * @return
     */
    public synchronized int getProgress() {
        return progress;
    }

    /**
     * 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步
     * 刷新界面调用postInvalidate()能在非UI线程刷新
     * @param progress
     */
    public synchronized void setProgress(int progress) {
        if(progress < 0){
            throw new IllegalArgumentException("progress not less than 0");
        }
        if(progress > max){
            progress = max;
        }
        if(progress <= max){
            this.progress = progress;
            postInvalidate();
        }
    }


    public int getCircleColor() {
        return roundColor;
    }

    public void setCircleColor(int CircleColor) {
        this.roundColor = CircleColor;
    }

    public int getCircleProgressColor() {
        return roundProgressColor;
    }

    public void setCircleProgressColor(int CircleProgressColor) {
        this.roundProgressColor = CircleProgressColor;
    }

    public int getTextColor() {
        return textColor;
    }

    public void setTextColor(int textColor) {
        this.textColor = textColor;
    }

    public float getTextSize() {
        return textSize;
    }

    public void setTextSize(float textSize) {
        this.textSize = textSize;
    }

    public float getRoundWidth() {
        return roundWidth;
    }

    public void setRoundWidth(float roundWidth) {
        this.roundWidth = roundWidth;
    }


}

demo源码:https://download.csdn.net/download/u010326875/11244614

 

视频生成GIF的逻辑和代码参考:https://blog.csdn.net/qugengting/article/details/79595649

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