一、直接上代码,简单的逻辑:
/**
* FileName: ResultVideoPlay
* Author: bai
* Date: 2019/6/11 15:55
* https://blog.csdn.net/u011133887/article/details/83654724
*/
class MainActivity : BaseCompatActivity(),SurfaceHolder.Callback,View.OnTouchListener{
private val videoPathTmp:String? = Environment.getExternalStorageDirectory().path+"/bai.3gp"
private var mediaRecorder: MediaRecorder?= null //录制视频的类
private var surfaceHolder: SurfaceHolder?= null //SurfaceHolder
private var mCameraId:Int=Camera.CameraInfo.CAMERA_FACING_BACK//摄像头Id
private var mCamera:Camera?=null//摄像头
private var mTotalProgress: Int = 0//总进度条长度
private var mCurrentProgress: Int = 0 //当前进度
private val threadProgress= Thread(ProgressRunnable()) //进度条走动线程
/**
* 初始化View的方法
*/
override fun initContentView(savedInstanceState: Bundle?) {
requestWindowFeature(Window.FEATURE_NO_TITLE)
// 设置横屏显示
requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
setContentView(R.layout.activity_main)
init()
}
override fun surfaceChanged(holder: SurfaceHolder?, format: Int, width: Int, height: Int) {
surfaceHolder = holder!!
mCamera!!.startPreview()
mCamera!!.cancelAutoFocus()
// 关键代码 该操作必须在开启预览之后进行(最后调用),
// 否则会黑屏,并提示该操作的下一步出错
// 只有执行该步骤后才可以使用MediaRecorder进行录制
// 否则会报 MediaRecorder(13280): start failed: -19
mCamera!!.unlock()
}
override fun surfaceDestroyed(holder: SurfaceHolder?) {
surfaceHolder =null
mediaRecorder = null
}
override fun surfaceCreated(holder: SurfaceHolder?) {
surfaceHolder = holder!!
try {
//使用后置摄像头
mCamera = Camera.open(mCameraId)
//旋转摄像头90度
mCamera!!.setDisplayOrientation(90)
mCamera!!.setPreviewDisplay(surfaceHolder)//将摄像头预览画面填充到SurfaceView
val parameters = mCamera!!.parameters
parameters!!.pictureFormat = PixelFormat.JPEG
parameters.setPreviewSize(640,480)
parameters.focusMode = Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE//1连续对焦
mCamera!!.parameters = parameters
} catch (e: RuntimeException) {
//Camera.open() 在摄像头服务无法连接时可能会抛出 RuntimeException
Toast.makeText(this,"开启摄像头失败,请稍后再试!",Toast.LENGTH_LONG).show()
finish()
}
initRecorder()
}
/**
* 初始化view
*/
private fun init(){
val holder = surfaceview.holder
holder.addCallback(this)
holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS)
initVariable()
roundProLl.setOnTouchListener(this)
}
/**
* 初始化录制视频的参数值
*/
private fun initRecorder(){
mediaRecorder = MediaRecorder()
mediaRecorder!!.reset()
mediaRecorder!!.setCamera(mCamera) //分配摄像头
mediaRecorder!!.setAudioSource(MediaRecorder.AudioSource.CAMCORDER)
// 设置录制视频源为Camera(相机)
mediaRecorder!!.setVideoSource(MediaRecorder.VideoSource.CAMERA)
// 设置录制完成后视频的封装格式THREE_GPP为3gp.MPEG_4为mp4
mediaRecorder!!.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP)
// 设置录制的视频编码h263 h264 MPEG_4_SP
mediaRecorder!!.setVideoEncoder(MediaRecorder.VideoEncoder.H264)
// 编码器 注意,如果使用AMR_NB将会导致IOS无法播放
mediaRecorder!!.setAudioEncoder(MediaRecorder.AudioEncoder.AAC)
// 设置视频录制的分辨率。必须放在设置编码和格式的后面,否则报错
mediaRecorder!!.setVideoSize(640, 480)
mediaRecorder!!.setVideoEncodingBitRate(5*1024*1024)
// 设置录制的视频帧率。必须放在设置编码和格式的后面,否则报错
mediaRecorder!!.setVideoFrameRate(60)
mediaRecorder!!.setPreviewDisplay(surfaceHolder!!.surface)
// 设置视频文件输出的路径
mediaRecorder!!.setOutputFile(videoPathTmp)
//改变保存后的视频文件播放时是否横屏(不加这句,视频文件播放的时候角度是反的)
if (mCameraId == Camera.CameraInfo.CAMERA_FACING_FRONT){
//输出视频旋转270度
mediaRecorder!!.setOrientationHint(270)
}else if (mCameraId == Camera.CameraInfo.CAMERA_FACING_BACK){
//输出视频旋转90度
mediaRecorder!!.setOrientationHint(90)
}
//去掉滴的一声提示音
val audioManager:AudioManager =getSystemService(Context.AUDIO_SERVICE) as AudioManager
audioManager.setStreamMute(AudioManager.STREAM_SYSTEM, true)
audioManager.setStreamMute(AudioManager.STREAM_MUSIC,true)
audioManager.setStreamVolume(AudioManager.STREAM_ALARM, 0, 0)
audioManager.setStreamVolume(AudioManager.STREAM_DTMF, 0, 0)
audioManager.setStreamVolume(AudioManager.STREAM_NOTIFICATION, 0, 0)
audioManager.setStreamVolume(AudioManager.STREAM_RING, 0, 0)
try {
// 准备录制
mediaRecorder!!.prepare()
} catch (e: IllegalStateException) {
e.printStackTrace()
} catch (e: IOException) {
e.printStackTrace()
}
}
/**
* 释放视频资源
*/
private fun releaseVideoResource(){
if (mediaRecorder != null) {
mediaRecorder!!.setOnErrorListener(null)
mediaRecorder!!.setOnInfoListener(null)
mediaRecorder!!.setPreviewDisplay(null)
try {
// 停止录制
mediaRecorder!!.stop()
// 释放资源
mediaRecorder!!.release()
mediaRecorder = null
} catch (e:IllegalStateException) {
e.printStackTrace()
} catch (e:RuntimeException) {
e.printStackTrace()
} catch (e:Exception) {
e.printStackTrace()
}
}
}
/**
* 开始录制视频
*/
private fun startRecordVideo(){
try {
// 开始录制
mediaRecorder!!.start()
} catch (e: IllegalStateException) {
e.printStackTrace()
} catch (e: IOException) {
e.printStackTrace()
}
}
/**
* 按下抬起的事件监听
*/
@SuppressLint("ClickableViewAccessibility")
override fun onTouch(v: View?, event: MotionEvent?): Boolean {
if(v== roundProLl){
if (event!!.action == MotionEvent.ACTION_DOWN){
threadProgress .start()
startRecordVideo()
}else if(event.action == MotionEvent.ACTION_UP){
releaseVideoResource()
roundProLl.visibility = View.GONE
startActivity(Intent(this,ResultVideoPlay::class.java).putExtra("videoPath",videoPathTmp))
finish()
}
return true
}
return false
}
/**
* 初始化进度条长度
*/
private fun initVariable() {
mTotalProgress = 100
mCurrentProgress = 0
}
/**
* 线程控制进度条走动
*/
internal inner class ProgressRunnable : Runnable {
override fun run() {
while (mCurrentProgress < mTotalProgress && mediaRecorder!=null) {
mCurrentProgress += 1
roundProgressBar!!.progress = mCurrentProgress
try {
Thread.sleep(100)
} catch (e: Exception) {
e.printStackTrace()
}
}
}
}
}
二、紧接着,短视频播放:
/**
* FileName: ResultVideoPlay
* Author: bai
* Date: 2019/6/11 15:55
*/
class ResultVideoPlay: BaseCompatActivity() {
private var mContext: Context?= null
private var videoUrl1:String ?=null
override fun initContentView(savedInstanceState: Bundle?) {
setContentView(R.layout.activity_result_video)
mContext = this
if (intent.hasExtra("videoPath")){
videoUrl1 = intent.getStringExtra("videoPath")
}
val uri = Uri.parse(videoUrl1)
//设置视频控制器
//videoView.setMediaController(MediaController(this))
//播放完成回调
videoView.setOnCompletionListener(MyPlayerOnCompletionListener())
//设置视频路径
videoView.setVideoURI(uri)
//开始播放视频
videoView.start()
ensureButton.setOnClickListener {
val content:String = contentText.text.toString()
startActivity(Intent(this, ResultGif::class.java).putExtra("videoPath",videoUrl1).putExtra("gifContent",content))
finish()
}
}
internal inner class MyPlayerOnCompletionListener : MediaPlayer.OnCompletionListener {
override fun onCompletion(mp: MediaPlayer) {
Toast.makeText(mContext, "播放完成了", Toast.LENGTH_SHORT).show()
}
}
}
三、进度条代码:(https://blog.csdn.net/qq_31939617/article/details/80742716)
/**
* 仿iphone带进度的进度条,线程安全的View,可直接在线程中更新进度
* FileName: RoundProgressBar
* Author: bai
* Date: 2019/6/13 16:50
* https://blog.csdn.net/qq_31939617/article/details/80742716
*/
public class RoundProgressBar extends View {
/**
* 画笔对象的引用
*/
private Paint paint;
/**
* 圆环的颜色
*/
private int roundColor;
/**
* 圆环进度的颜色
*/
private int roundProgressColor;
/**
* 中间进度百分比的字符串的颜色
*/
private int textColor;
/**
* 中间进度百分比的字符串的字体
*/
private float textSize;
/**
* 圆环的宽度
*/
private float roundWidth;
/**
* 最大进度
*/
private int max;
/**
* 当前进度
*/
private int progress;
/**
* 是否显示中间的进度
*/
private boolean textIsDisplayable;
/**
* 进度的风格,实心或者空心
*/
private int style;
/**
* 进度开始的角度数
*/
private int startAngle;
private int backColor;
public static final int STROKE = 0;
public static final int FILL = 1;
public RoundProgressBar(Context context) {
this(context, null);
}
public RoundProgressBar(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public RoundProgressBar(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
paint = new Paint();
TypedArray mTypedArray = context.obtainStyledAttributes(attrs,
R.styleable.RoundProgressBar);
//获取自定义属性和默认值,第一个参数是从用户属性中得到的设置,如果用户没有设置,那么就用默认的属性,即:第二个参数
//圆环的颜色
roundColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundColor, Color.RED);
//圆环进度条的颜色
roundProgressColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundProgressColor, Color.GREEN);
//文字的颜色
textColor = mTypedArray.getColor(R.styleable.RoundProgressBar_textColor, Color.GREEN);
//文字的大小
textSize = mTypedArray.getDimension(R.styleable.RoundProgressBar_textSize, 15);
//圆环的宽度
roundWidth = mTypedArray.getDimension(R.styleable.RoundProgressBar_roundWidth, 5);
//最大进度
max = mTypedArray.getInteger(R.styleable.RoundProgressBar_max, 100);
//是否显示中间的进度
textIsDisplayable = mTypedArray.getBoolean(R.styleable.RoundProgressBar_textIsDisplayable, true);
//进度的风格,实心或者空心
style = mTypedArray.getInt(R.styleable.RoundProgressBar_style, 0);
//进度开始的角度数
startAngle = mTypedArray.getInt(R.styleable.RoundProgressBar_startAngle, -90);
// 圆形颜色
backColor = mTypedArray.getColor(R.styleable.RoundProgressBar_backColor, 0);
mTypedArray.recycle();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
/**
* 画最外层的大圆环
*/
int centre = getWidth()/2; //获取圆心的x坐标
int radius = (int) (centre - roundWidth/2); //圆环的半径
paint.setColor(roundColor); //设置圆环的颜色
paint.setStyle(Paint.Style.STROKE); //设置空心
paint.setStrokeWidth(roundWidth); //设置圆环的宽度
paint.setAntiAlias(true); //消除锯齿
canvas.drawCircle(centre, centre, radius, paint); //画出圆环
//Log.e("log", centre + "");
if (backColor != 0) {
paint.setAntiAlias(true);
paint.setColor(backColor);
paint.setStyle(Paint.Style.FILL);
canvas.drawCircle(centre, centre, radius, paint);
}
/**
* 画进度百分比
*/
paint.setStrokeWidth(0);
paint.setColor(textColor);
paint.setTextSize(textSize);
paint.setTypeface(Typeface.DEFAULT_BOLD); //设置字体
int percent = (int)(((float)progress / (float)max) * 100); //中间的进度百分比,先转换成float在进行除法运算,不然都为0
float textWidth = paint.measureText(percent + "%"); //测量字体宽度,我们需要根据字体的宽度设置在圆环中间
if(textIsDisplayable && percent != 0 && style == STROKE){
canvas.drawText(percent + "%", centre - textWidth / 2, centre + textSize/2, paint); //画出进度百分比
}
/**
* 画圆弧 ,画圆环的进度
*/
//设置进度是实心还是空心
paint.setStrokeWidth(roundWidth); //设置圆环的宽度
paint.setColor(roundProgressColor); //设置进度的颜色
RectF oval = new RectF(centre - radius, centre - radius, centre
+ radius, centre + radius); //用于定义的圆弧的形状和大小的界限
switch (style) {
case STROKE:{
paint.setStyle(Paint.Style.STROKE);
/*第二个参数是进度开始的角度,-90表示从12点方向开始走进度,如果是0表示从三点钟方向走进度,依次类推
*public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, Paint paint)
oval :指定圆弧的外轮廓矩形区域。
startAngle: 圆弧起始角度,单位为度。
sweepAngle: 圆弧扫过的角度,顺时针方向,单位为度。
useCenter: 如果为True时,在绘制圆弧时将圆心包括在内,通常用来绘制扇形。
paint: 绘制圆弧的画板属性,如颜色,是否填充等
*
*/
canvas.drawArc(oval, startAngle, 360 * progress / max, false, paint); //根据进度画圆弧
break;
}
case FILL:{
paint.setStyle(Paint.Style.FILL_AND_STROKE);
if(progress !=0)
canvas.drawArc(oval, startAngle, 360 * progress / max, true, paint); //根据进度画圆弧
break;
}
}
}
public synchronized int getMax() {
return max;
}
/**
* 设置进度的最大值
* @param max
*/
public synchronized void setMax(int max) {
if(max < 0){
throw new IllegalArgumentException("max not less than 0");
}
this.max = max;
}
/**
* 获取进度.需要同步
* @return
*/
public synchronized int getProgress() {
return progress;
}
/**
* 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步
* 刷新界面调用postInvalidate()能在非UI线程刷新
* @param progress
*/
public synchronized void setProgress(int progress) {
if(progress < 0){
throw new IllegalArgumentException("progress not less than 0");
}
if(progress > max){
progress = max;
}
if(progress <= max){
this.progress = progress;
postInvalidate();
}
}
public int getCircleColor() {
return roundColor;
}
public void setCircleColor(int CircleColor) {
this.roundColor = CircleColor;
}
public int getCircleProgressColor() {
return roundProgressColor;
}
public void setCircleProgressColor(int CircleProgressColor) {
this.roundProgressColor = CircleProgressColor;
}
public int getTextColor() {
return textColor;
}
public void setTextColor(int textColor) {
this.textColor = textColor;
}
public float getTextSize() {
return textSize;
}
public void setTextSize(float textSize) {
this.textSize = textSize;
}
public float getRoundWidth() {
return roundWidth;
}
public void setRoundWidth(float roundWidth) {
this.roundWidth = roundWidth;
}
}
demo源码:https://download.csdn.net/download/u010326875/11244614
视频生成GIF的逻辑和代码参考:https://blog.csdn.net/qugengting/article/details/79595649